namespace Dalamud.Game.ClientState.JobGauge.Enums
{
    /// <summary>
    /// SMN summoned pet types.
    /// </summary>
    public enum SummonPet : byte
    {
        /// <summary>
        /// No pet.
        /// </summary>
        NONE = 0,

        /// <summary>
        /// The summoned pet Carbuncle.
        /// </summary>
        CARBUNCLE = 23,
    }
}
