using System;

namespace Dalamud.Game.Gui.PartyFinder.Types
{
    /// <summary>
    /// Objective flags for the <see cref="PartyFinderGui"/> class.
    /// </summary>
    [Flags]
    public enum ObjectiveFlags : uint
    {
        /// <summary>
        /// No objective.
        /// </summary>
        None = 0,

        /// <summary>
        /// The duty completion objective.
        /// </summary>
        DutyCompletion = 1,

        /// <summary>
        /// The practice objective.
        /// </summary>
        Practice = 2,

        /// <summary>
        /// The loot objective.
        /// </summary>
        Loot = 4,
    }
}
