Show / Hide Table of Contents

# Class Payload

This class represents a parsed SeString payload.

##### Inheritance

System.Object
Payload
AutoTranslatePayload
EmphasisItalicPayload
ItemPayload
MapLinkPayload
PlayerPayload
RawPayload
StatusPayload
TextPayload
UIForegroundPayload
UIGlowPayload

##### Inherited Members

System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()

###### Namespace: Dalamud.Game.Chat.SeStringHandling

###### Assembly: Dalamud.dll

##### Syntax

    public abstract class Payload

### Constructors

| Improve this Doc View Source

#### Payload()

##### Declaration

    protected Payload()

### Fields

| Improve this Doc View Source

#### dataResolver

The Lumina instance to use for any necessary data lookups.

##### Declaration

    protected DataManager dataResolver

##### Field Value

Type | Description
--- | ---
DataManager |

| Improve this Doc View Source

#### END_BYTE

##### Declaration

    protected const byte END_BYTE = 3

##### Field Value

Type | Description
--- | ---
System.Byte |

| Improve this Doc View Source

#### START_BYTE

##### Declaration

    protected const byte START_BYTE = 2

##### Field Value

Type | Description
--- | ---
System.Byte |

### Properties

| Improve this Doc View Source

#### Dirty

Whether this payload has been modified since the last Encode().

##### Declaration

    public bool Dirty { get; protected set; }

##### Property Value

Type | Description
--- | ---
System.Boolean |

| Improve this Doc View Source

#### Type

The type of this payload.

##### Declaration

    public abstract PayloadType Type { get; }

##### Property Value

Type | Description
--- | ---
PayloadType |

### Methods

| Improve this Doc View Source

#### Decode(BinaryReader)

Decodes a binary representation of a payload into its corresponding nice object payload.

##### Declaration

    public static Payload Decode(BinaryReader reader)

##### Parameters

Type | Name | Description
--- | --- | ---
System.IO.BinaryReader | reader | A reader positioned at the start of the payload, and containing at least one entire payload.

##### Returns

Type | Description
--- | ---
Payload | The constructed Payload-derived object that was decoded from the binary data.

| Improve this Doc View Source

#### DecodeImpl(BinaryReader, Int64)

Decodes a byte stream from the game into a payload object.

##### Declaration

    protected abstract void DecodeImpl(BinaryReader reader, long endOfStream)

##### Parameters

Type | Name | Description
--- | --- | ---
System.IO.BinaryReader | reader | A BinaryReader containing at least all the data for this payload.
System.Int64 | endOfStream | The location holding the end of the data for this payload.

| Improve this Doc View Source

#### Encode(Boolean)

Encode this payload object into a byte[] useable in-game for things like the chat log.

##### Declaration

    public byte[] Encode(bool force = false)

##### Parameters

Type | Name | Description
--- | --- | ---
System.Boolean | force | If true, ignores any cached value and forcibly reencodes the payload from its internal representation.

##### Returns

Type | Description
--- | ---
System.Byte[] | A byte[] suitable for use with in-game handlers such as the chat log.

| Improve this Doc View Source

#### EncodeImpl()

Encodes the internal state of this payload into a byte[] suitable for sending to in-game handlers such as the chat log.

##### Declaration

    protected abstract byte[] EncodeImpl()

##### Returns

Type | Description
--- | ---
System.Byte[] | Encoded binary payload data suitable for use with in-game handlers.

| Improve this Doc View Source

#### GetInteger(BinaryReader)

##### Declaration

    protected static uint GetInteger(BinaryReader input)

##### Parameters

Type | Name | Description
--- | --- | ---
System.IO.BinaryReader | input |

##### Returns

Type | Description
--- | ---
System.UInt32 |

| Improve this Doc View Source

#### GetMarkerForIntegerBytes(Byte[])

##### Declaration

    protected virtual byte GetMarkerForIntegerBytes(byte[] bytes)

##### Parameters

Type | Name | Description
--- | --- | ---
System.Byte[] | bytes |

##### Returns

Type | Description
--- | ---
System.Byte |

| Improve this Doc View Source

#### GetMarkerForPackedIntegerBytes(Byte[])

##### Declaration

    protected virtual byte GetMarkerForPackedIntegerBytes(byte[] bytes)

##### Parameters

Type | Name | Description
--- | --- | ---
System.Byte[] | bytes |

##### Returns

Type | Description
--- | ---
System.Byte |

| Improve this Doc View Source

#### GetPackedIntegers(BinaryReader)

##### Declaration

    protected (uint, uint) GetPackedIntegers(BinaryReader input)

##### Parameters

Type | Name | Description
--- | --- | ---
System.IO.BinaryReader | input |

##### Returns

Type | Description
--- | ---
System.ValueTuple<System.UInt32, System.UInt32> |

| Improve this Doc View Source

#### MakeInteger(UInt32, Boolean, Boolean)

##### Declaration

    protected virtual byte[] MakeInteger(uint value, bool withMarker = true, bool incrementSmallInts = true)

##### Parameters

Type | Name | Description
--- | --- | ---
System.UInt32 | value |
System.Boolean | withMarker |
System.Boolean | incrementSmallInts |

##### Returns

Type | Description
--- | ---
System.Byte[] |

| Improve this Doc View Source

#### MakePackedInteger(UInt32, UInt32, Boolean)

##### Declaration

    protected byte[] MakePackedInteger(uint val1, uint val2, bool withMarker = true)

##### Parameters

Type | Name | Description
--- | --- | ---
System.UInt32 | val1 |
System.UInt32 | val2 |
System.Boolean | withMarker |

##### Returns

Type | Description
--- | ---
System.Byte[] |