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# Namespace Dalamud.Interface.GameFonts

### Classes

#### FdtReader

Parses a game font file.

#### GameFontHandle

Prepare and keep game font loaded for use in OnDraw.

#### GameFontLayoutPlan

Plan on how glyphs will be rendered.

#### GameFontLayoutPlan.Builder

Build a GameFontLayoutPlan.

#### GameFontLayoutPlan.Element

Plan on how each glyph will be rendered.

### Structs

#### FdtReader.FdtHeader

Header of game font file format.

#### FdtReader.FontTableEntry

Glyph table entry.

#### FdtReader.FontTableHeader

Header of glyph table.

#### FdtReader.KerningTableEntry

Kerning table entry.

#### FdtReader.KerningTableHeader

Header of kerning table.

#### GameFontStyle

Describes a font based on game resource file.

### Enums

#### GameFontFamily

Enum of available game font families.

#### GameFontFamilyAndSize

Enum of available game fonts in specific sizes.

#### GameFontLayoutPlan.HorizontalAlignment

Horizontal alignment.