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# Namespace FFXIVClientStructs.FFXIV.Client.Game.UI

### Structs

#### AreaInstance

#### Buddy

#### Buddy.BuddyMember

#### Cabinet

A struct representing the UIState Cabinet (otherwise known as the "Armoire" in-game) and the bitfield for stores items.

#### ContentsFinder

#### ContentsNote

#### FieldMarker

#### Hate

#### HateInfo

#### Hater

#### HaterInfo

#### Hotbar

#### Map

#### Map.MapMarkerInfo

#### Map.QuestMarkerArray

#### MarkingController

#### MobHunt

Note: The game does not clear the data when a mark is completed.

#### MobHunt.KillCounts

#### PlayerState

#### RecipeNote

#### RecipeNote.RecipeData

#### RecipeNote.RecipeEntry

#### RelicNote

#### Revive

#### SelectUseTicketInvoker

#### Telepo

#### TeleportInfo

#### TerritoryInfo

Contains the PlaceName values of where the player is currently located.

#### UIState

#### WeaponState

### Enums

#### ContentsFinder.LootRule