using System;

namespace Dalamud.Game.ClientState.JobGauge.Enums
{
    /// <summary>
    /// Samurai Sen types.
    /// </summary>
    [Flags]
    public enum Sen : byte
    {
        /// <summary>
        /// No Sen.
        /// </summary>
        NONE = 0,

        /// <summary>
        /// Setsu Sen type.
        /// </summary>
        SETSU = 1 << 0,

        /// <summary>
        /// Getsu Sen type.
        /// </summary>
        GETSU = 1 << 1,

        /// <summary>
        /// Ka Sen type.
        /// </summary>
        KA = 1 << 2,
    }
}
