namespace Dalamud.Game.ClientState.Objects.Enums
{
    /// <summary>
    /// An Enum describing possible BattleNpc kinds.
    /// </summary>
    public enum BattleNpcSubKind : byte
    {
        /// <summary>
        /// Invalid BattleNpc.
        /// </summary>
        None = 0,

        /// <summary>
        /// BattleNpc representing a Pet.
        /// </summary>
        Pet = 2,

        /// <summary>
        /// BattleNpc representing a Chocobo.
        /// </summary>
        Chocobo = 3,

        /// <summary>
        /// BattleNpc representing a standard enemy.
        /// </summary>
        Enemy = 5,
    }
}
