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# Class TargetManager

Get and set various kinds of targets for the player.

##### Inheritance

System.Object
TargetManager

##### Inherited Members

System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()

###### Namespace: Dalamud.Game.ClientState.Objects

###### Assembly: Dalamud.dll

##### Syntax

    public sealed class TargetManager

### Properties

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#### Address

Gets the address of the target manager.

##### Declaration

    public IntPtr Address { get; }

##### Property Value

Type | Description
--- | ---
System.IntPtr |

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#### FocusTarget

Gets or sets the focus target.

##### Declaration

    public GameObject FocusTarget { get; set; }

##### Property Value

Type | Description
--- | ---
GameObject |

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#### MouseOverTarget

Gets or sets the mouseover target.

##### Declaration

    public GameObject MouseOverTarget { get; set; }

##### Property Value

Type | Description
--- | ---
GameObject |

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#### PreviousTarget

Gets or sets the previous target.

##### Declaration

    public GameObject PreviousTarget { get; set; }

##### Property Value

Type | Description
--- | ---
GameObject |

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#### SoftTarget

Gets or sets the soft target.

##### Declaration

    public GameObject SoftTarget { get; set; }

##### Property Value

Type | Description
--- | ---
GameObject |

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#### Target

Gets or sets the current target.

##### Declaration

    public GameObject Target { get; set; }

##### Property Value

Type | Description
--- | ---
GameObject |

### Methods

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#### ClearFocusTarget()

Clears the focus target.

##### Declaration

    public void ClearFocusTarget()

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#### ClearMouseOverTarget()

Clears the mouseover target.

##### Declaration

    public void ClearMouseOverTarget()

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#### ClearPreviousTarget()

Clears the previous target.

##### Declaration

    public void ClearPreviousTarget()

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#### ClearSoftTarget()

Clears the soft target.

##### Declaration

    public void ClearSoftTarget()

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#### ClearTarget()

Clears the current target.

##### Declaration

    public void ClearTarget()

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#### SetFocusTarget(GameObject)

Sets the focus target.

##### Declaration

    public void SetFocusTarget(GameObject actor)

##### Parameters

Type | Name | Description
--- | --- | ---
GameObject | actor | Actor to target.

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#### SetFocusTarget(IntPtr)

Sets the focus target.

##### Declaration

    public void SetFocusTarget(IntPtr actorAddress)

##### Parameters

Type | Name | Description
--- | --- | ---
System.IntPtr | actorAddress | Actor (address) to target.

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#### SetMouseOverTarget(GameObject)

Sets the mouseover target.

##### Declaration

    public void SetMouseOverTarget(GameObject actor)

##### Parameters

Type | Name | Description
--- | --- | ---
GameObject | actor | Actor to target.

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#### SetMouseOverTarget(IntPtr)

Sets the mouseover target.

##### Declaration

    public void SetMouseOverTarget(IntPtr actorAddress)

##### Parameters

Type | Name | Description
--- | --- | ---
System.IntPtr | actorAddress | Actor (address) to target.

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#### SetPreviousTarget(GameObject)

Sets the previous target.

##### Declaration

    public void SetPreviousTarget(GameObject actor)

##### Parameters

Type | Name | Description
--- | --- | ---
GameObject | actor | Actor to target.

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#### SetPreviousTarget(IntPtr)

Sets the previous target.

##### Declaration

    public void SetPreviousTarget(IntPtr actorAddress)

##### Parameters

Type | Name | Description
--- | --- | ---
System.IntPtr | actorAddress | Actor (address) to target.

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#### SetSoftTarget(GameObject)

Sets the soft target.

##### Declaration

    public void SetSoftTarget(GameObject actor)

##### Parameters

Type | Name | Description
--- | --- | ---
GameObject | actor | Actor to target.

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#### SetSoftTarget(IntPtr)

Sets the soft target.

##### Declaration

    public void SetSoftTarget(IntPtr actorAddress)

##### Parameters

Type | Name | Description
--- | --- | ---
System.IntPtr | actorAddress | Actor (address) to target.

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#### SetTarget(GameObject)

Sets the current target.

##### Declaration

    public void SetTarget(GameObject actor)

##### Parameters

Type | Name | Description
--- | --- | ---
GameObject | actor | Actor to target.

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#### SetTarget(IntPtr)

Sets the current target.

##### Declaration

    public void SetTarget(IntPtr actorAddress)

##### Parameters

Type | Name | Description
--- | --- | ---
System.IntPtr | actorAddress | Actor (address) to target.