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Dispose ActorTable on ClientState dispose
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@ -138,6 +138,7 @@ namespace Dalamud.Game.ClientState
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public void Dispose() {
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public void Dispose() {
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this.PartyList.Dispose();
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this.PartyList.Dispose();
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this.setupTerritoryTypeHook.Dispose();
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this.setupTerritoryTypeHook.Dispose();
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this.Actors.Dispose();
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}
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}
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private void FrameworkOnOnUpdateEvent(Framework framework) {
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private void FrameworkOnOnUpdateEvent(Framework framework) {
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