From 0264b1b7d7e3c1afb082e73dffa6ea9afceae369 Mon Sep 17 00:00:00 2001 From: Dragon Date: Mon, 14 Nov 2022 12:02:58 +0200 Subject: [PATCH] Add IsDead boolean property to Dalamud.Game.ClientState.Objects.Types.Character --- Dalamud/Game/ClientState/Objects/Types/Character.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Dalamud/Game/ClientState/Objects/Types/Character.cs b/Dalamud/Game/ClientState/Objects/Types/Character.cs index 093da7ebd..4186fd762 100644 --- a/Dalamud/Game/ClientState/Objects/Types/Character.cs +++ b/Dalamud/Game/ClientState/Objects/Types/Character.cs @@ -99,6 +99,11 @@ public unsafe class Character : GameObject /// public ExcelResolver OnlineStatus => new(this.Struct->OnlineStatus); + /// + /// Gets a value indicating whether the character is dead or alive. + /// + public bool IsDead => this.Struct->EventState == 2; + /// /// Gets the status flags. ///