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refactor: move Dalamud.Interface utils into main assembly, warnings pass
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80 changed files with 394 additions and 303 deletions
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@ -1,27 +1,19 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Diagnostics;
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using System.Diagnostics.CodeAnalysis;
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using System.IO;
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using System.Threading;
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using Dalamud.Interface.Internal;
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using Dalamud.IoC;
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using Dalamud.IoC.Internal;
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using Dalamud.Plugin.Services;
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using Dalamud.Utility;
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using Dalamud.Utility.Timing;
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using ImGuiScene;
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using JetBrains.Annotations;
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using Lumina;
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using Lumina.Data;
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using Lumina.Data.Files;
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using Lumina.Data.Parsing.Tex.Buffers;
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using Lumina.Excel;
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using Newtonsoft.Json;
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using Serilog;
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using SharpDX.DXGI;
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namespace Dalamud.Data;
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@ -131,11 +123,6 @@ public sealed class DataManager : IDisposable, IServiceType, IDataManager
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}
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}
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/// <summary>
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/// Gets a value indicating whether Game Data is ready to be read.
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/// </summary>
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internal bool IsDataReady { get; private set; }
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/// <inheritdoc/>
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public ClientLanguage Language { get; private set; }
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@ -155,6 +142,11 @@ public sealed class DataManager : IDisposable, IServiceType, IDataManager
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/// <inheritdoc/>
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public bool HasModifiedGameDataFiles { get; private set; }
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/// <summary>
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/// Gets a value indicating whether Game Data is ready to be read.
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/// </summary>
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internal bool IsDataReady { get; private set; }
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#region Lumina Wrappers
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/// <inheritdoc/>
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