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refactor: move Dalamud.Interface utils into main assembly, warnings pass
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758ae7c097
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80 changed files with 394 additions and 303 deletions
90
Dalamud/Utility/ArrayExtensions.cs
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90
Dalamud/Utility/ArrayExtensions.cs
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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namespace Dalamud.Utility;
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[SuppressMessage("StyleCop.CSharp.DocumentationRules", "SA1618:Generic type parameters should be documented", Justification = "Reviewed,")]
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[SuppressMessage("StyleCop.CSharp.DocumentationRules", "SA1600:Elements should be documented", Justification = "Reviewed,")]
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[SuppressMessage("StyleCop.CSharp.DocumentationRules", "SA1615:Element return value should be documented", Justification = "Reviewed,")]
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[SuppressMessage("StyleCop.CSharp.DocumentationRules", "SA1611:Element parameters should be documented", Justification = "Reviewed,")]
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internal static class ArrayExtensions
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{
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/// <summary> Iterate over enumerables with additional index. </summary>
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public static IEnumerable<(T Value, int Index)> WithIndex<T>(this IEnumerable<T> list)
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=> list.Select((x, i) => (x, i));
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/// <summary> Remove an added index from an indexed enumerable. </summary>
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public static IEnumerable<T> WithoutIndex<T>(this IEnumerable<(T Value, int Index)> list)
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=> list.Select(x => x.Value);
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/// <summary> Remove the value and only keep the index from an indexed enumerable. </summary>
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public static IEnumerable<int> WithoutValue<T>(this IEnumerable<(T Value, int Index)> list)
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=> list.Select(x => x.Index);
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// Find the index of the first object fulfilling predicate's criteria in the given list.
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// Returns -1 if no such object is found.
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public static int IndexOf<T>(this IEnumerable<T> array, Predicate<T> predicate)
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{
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var i = 0;
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foreach (var obj in array)
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{
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if (predicate(obj))
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return i;
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++i;
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}
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return -1;
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}
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// Find the index of the first occurrence of needle in the given list.
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// Returns -1 if needle is not contained in the list.
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public static int IndexOf<T>(this IEnumerable<T> array, T needle) where T : notnull
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{
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var i = 0;
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foreach (var obj in array)
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{
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if (needle.Equals(obj))
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return i;
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++i;
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}
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return -1;
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}
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// Find the first object fulfilling predicate's criteria in the given list, if one exists.
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// Returns true if an object is found, false otherwise.
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public static bool FindFirst<T>(this IEnumerable<T> array, Predicate<T> predicate, [NotNullWhen(true)] out T? result)
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{
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foreach (var obj in array)
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{
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if (predicate(obj))
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{
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result = obj!;
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return true;
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}
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}
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result = default;
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return false;
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}
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// Find the first occurrence of needle in the given list and return the value contained in the list in result.
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// Returns true if an object is found, false otherwise.
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public static bool FindFirst<T>(this IEnumerable<T> array, T needle, [NotNullWhen(true)] out T? result) where T : notnull
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{
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foreach (var obj in array)
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{
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if (obj.Equals(needle))
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{
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result = obj;
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return true;
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}
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}
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result = default;
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return false;
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}
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}
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@ -6,6 +6,9 @@ using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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#pragma warning disable SA1600
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#pragma warning disable SA1602
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internal readonly ref struct FuzzyMatcher
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{
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private static readonly (int, int)[] EmptySegArray = Array.Empty<(int, int)>();
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@ -13,31 +16,31 @@ internal readonly ref struct FuzzyMatcher
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private readonly string needleString = string.Empty;
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private readonly ReadOnlySpan<char> needleSpan = ReadOnlySpan<char>.Empty;
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private readonly int needleFinalPosition = -1;
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private readonly (int start, int end)[] needleSegments = EmptySegArray;
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private readonly (int Start, int End)[] needleSegments = EmptySegArray;
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private readonly MatchMode mode = MatchMode.Simple;
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public FuzzyMatcher(string term, MatchMode matchMode)
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{
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needleString = term;
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needleSpan = needleString.AsSpan();
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needleFinalPosition = needleSpan.Length - 1;
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mode = matchMode;
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this.needleString = term;
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this.needleSpan = this.needleString.AsSpan();
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this.needleFinalPosition = this.needleSpan.Length - 1;
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this.mode = matchMode;
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switch (matchMode)
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{
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case MatchMode.FuzzyParts:
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needleSegments = FindNeedleSegments(needleSpan);
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this.needleSegments = FindNeedleSegments(this.needleSpan);
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break;
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case MatchMode.Fuzzy:
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case MatchMode.Simple:
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needleSegments = EmptySegArray;
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this.needleSegments = EmptySegArray;
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break;
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default:
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throw new ArgumentOutOfRangeException(nameof(matchMode), matchMode, null);
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}
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}
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private static (int start, int end)[] FindNeedleSegments(ReadOnlySpan<char> span)
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private static (int Start, int End)[] FindNeedleSegments(ReadOnlySpan<char> span)
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{
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var segments = new List<(int, int)>();
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var wordStart = -1;
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@ -66,37 +69,39 @@ internal readonly ref struct FuzzyMatcher
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return segments.ToArray();
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}
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#pragma warning disable SA1202
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public int Matches(string value)
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#pragma warning restore SA1202
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{
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if (needleFinalPosition < 0)
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if (this.needleFinalPosition < 0)
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{
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return 0;
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}
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if (mode == MatchMode.Simple)
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if (this.mode == MatchMode.Simple)
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{
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return value.Contains(needleString) ? 1 : 0;
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return value.Contains(this.needleString) ? 1 : 0;
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}
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var haystack = value.AsSpan();
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if (mode == MatchMode.Fuzzy)
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if (this.mode == MatchMode.Fuzzy)
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{
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return GetRawScore(haystack, 0, needleFinalPosition);
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return this.GetRawScore(haystack, 0, this.needleFinalPosition);
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}
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if (mode == MatchMode.FuzzyParts)
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if (this.mode == MatchMode.FuzzyParts)
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{
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if (needleSegments.Length < 2)
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if (this.needleSegments.Length < 2)
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{
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return GetRawScore(haystack, 0, needleFinalPosition);
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return this.GetRawScore(haystack, 0, this.needleFinalPosition);
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}
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var total = 0;
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for (var i = 0; i < needleSegments.Length; i++)
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for (var i = 0; i < this.needleSegments.Length; i++)
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{
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var (start, end) = needleSegments[i];
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var cur = GetRawScore(haystack, start, end);
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var (start, end) = this.needleSegments[i];
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var cur = this.GetRawScore(haystack, start, end);
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if (cur == 0)
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{
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return 0;
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@ -116,7 +121,7 @@ internal readonly ref struct FuzzyMatcher
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var max = 0;
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for (var i = 0; i < values.Length; i++)
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{
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var cur = Matches(values[i]);
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var cur = this.Matches(values[i]);
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if (cur > max)
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{
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max = cur;
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@ -128,7 +133,7 @@ internal readonly ref struct FuzzyMatcher
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private int GetRawScore(ReadOnlySpan<char> haystack, int needleStart, int needleEnd)
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{
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var (startPos, gaps, consecutive, borderMatches, endPos) = FindForward(haystack, needleStart, needleEnd);
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var (startPos, gaps, consecutive, borderMatches, endPos) = this.FindForward(haystack, needleStart, needleEnd);
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if (startPos < 0)
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{
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return 0;
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@ -140,7 +145,7 @@ internal readonly ref struct FuzzyMatcher
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// PluginLog.Debug(
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// $"['{needleString.Substring(needleStart, needleEnd - needleStart + 1)}' in '{haystack}'] fwd: needleSize={needleSize} startPos={startPos} gaps={gaps} consecutive={consecutive} borderMatches={borderMatches} score={score}");
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(startPos, gaps, consecutive, borderMatches) = FindReverse(haystack, endPos, needleStart, needleEnd);
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(startPos, gaps, consecutive, borderMatches) = this.FindReverse(haystack, endPos, needleStart, needleEnd);
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var revScore = CalculateRawScore(needleSize, startPos, gaps, consecutive, borderMatches);
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// PluginLog.Debug(
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// $"['{needleString.Substring(needleStart, needleEnd - needleStart + 1)}' in '{haystack}'] rev: needleSize={needleSize} startPos={startPos} gaps={gaps} consecutive={consecutive} borderMatches={borderMatches} score={revScore}");
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@ -149,7 +154,9 @@ internal readonly ref struct FuzzyMatcher
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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#pragma warning disable SA1204
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private static int CalculateRawScore(int needleSize, int startPos, int gaps, int consecutive, int borderMatches)
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#pragma warning restore SA1204
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{
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var score = 100
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+ needleSize * 3
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@ -162,7 +169,7 @@ internal readonly ref struct FuzzyMatcher
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return score < 1 ? 1 : score;
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}
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private (int startPos, int gaps, int consecutive, int borderMatches, int haystackIndex) FindForward(
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private (int StartPos, int Gaps, int Consecutive, int BorderMatches, int HaystackIndex) FindForward(
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ReadOnlySpan<char> haystack, int needleStart, int needleEnd)
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{
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var needleIndex = needleStart;
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@ -175,7 +182,7 @@ internal readonly ref struct FuzzyMatcher
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for (var haystackIndex = 0; haystackIndex < haystack.Length; haystackIndex++)
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{
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if (haystack[haystackIndex] == needleSpan[needleIndex])
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if (haystack[haystackIndex] == this.needleSpan[needleIndex])
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{
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#if BORDER_MATCHING
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if (haystackIndex > 0)
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@ -217,8 +224,8 @@ internal readonly ref struct FuzzyMatcher
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return (-1, 0, 0, 0, 0);
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}
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private (int startPos, int gaps, int consecutive, int borderMatches) FindReverse(ReadOnlySpan<char> haystack,
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int haystackLastMatchIndex, int needleStart, int needleEnd)
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private (int StartPos, int Gaps, int Consecutive, int BorderMatches) FindReverse(
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ReadOnlySpan<char> haystack, int haystackLastMatchIndex, int needleStart, int needleEnd)
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{
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var needleIndex = needleEnd;
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var revLastMatchIndex = haystack.Length + 10;
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@ -229,7 +236,7 @@ internal readonly ref struct FuzzyMatcher
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for (var haystackIndex = haystackLastMatchIndex; haystackIndex >= 0; haystackIndex--)
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{
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if (haystack[haystackIndex] == needleSpan[needleIndex])
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if (haystack[haystackIndex] == this.needleSpan[needleIndex])
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{
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#if BORDER_MATCHING
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if (haystackIndex > 0)
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@ -265,9 +272,12 @@ internal readonly ref struct FuzzyMatcher
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}
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}
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public enum MatchMode
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internal enum MatchMode
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{
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Simple,
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Fuzzy,
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FuzzyParts
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FuzzyParts,
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}
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#pragma warning restore SA1600
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#pragma warning restore SA1602
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47
Dalamud/Utility/StableInsertionSortExtension.cs
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47
Dalamud/Utility/StableInsertionSortExtension.cs
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@ -0,0 +1,47 @@
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.CompilerServices;
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namespace Dalamud.Utility;
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/// <summary>
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/// Extensions methods providing stable insertion sorts for IList.
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/// </summary>
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internal static class StableInsertionSortExtension
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{
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/// <summary>
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/// Perform a stable sort on a list.
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/// </summary>
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/// <param name="list">The list to sort.</param>
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/// <param name="selector">Selector to order by.</param>
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/// <typeparam name="T">Element type.</typeparam>
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/// <typeparam name="TKey">Selected type.</typeparam>
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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public static void StableSort<T, TKey>(this IList<T> list, Func<T, TKey> selector)
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{
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var tmpList = new List<T>(list.Count);
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tmpList.AddRange(list.OrderBy(selector));
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for (var i = 0; i < tmpList.Count; ++i)
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list[i] = tmpList[i];
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}
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/// <summary>
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/// Perform a stable sort on a list.
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/// </summary>
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/// <param name="list">The list to sort.</param>
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/// <param name="comparer">Comparer to use when comparing items.</param>
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/// <typeparam name="T">Element type.</typeparam>
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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public static void StableSort<T>(this IList<T> list, Comparison<T> comparer)
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{
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var tmpList = new List<(T, int)>(list.Count);
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tmpList.AddRange(list.WithIndex());
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tmpList.Sort((a, b) =>
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{
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var ret = comparer(a.Item1, b.Item1);
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return ret != 0 ? ret : a.Item2.CompareTo(b.Item2);
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});
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for (var i = 0; i < tmpList.Count; ++i)
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list[i] = tmpList[i].Item1;
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}
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}
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@ -17,6 +17,7 @@ using Dalamud.Game.ClientState.Objects.SubKinds;
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using Dalamud.Game.ClientState.Objects.Types;
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using Dalamud.Interface;
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using Dalamud.Interface.Colors;
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using Dalamud.Interface.Utility;
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using Dalamud.Logging.Internal;
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using Dalamud.Networking.Http;
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using ImGuiNET;
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