diff --git a/Dalamud/Game/Text/SeStringHandling/Payloads/MapLinkPayload.cs b/Dalamud/Game/Text/SeStringHandling/Payloads/MapLinkPayload.cs index 50945a7ce..667b52e36 100644 --- a/Dalamud/Game/Text/SeStringHandling/Payloads/MapLinkPayload.cs +++ b/Dalamud/Game/Text/SeStringHandling/Payloads/MapLinkPayload.cs @@ -130,7 +130,13 @@ public class MapLinkPayload : Payload var y = Math.Truncate((this.YCoord + fudge) * 10.0f) / 10.0f; // the formatting and spacing the game uses - return $"( {x:0.0} , {y:0.0} )"; + var clientState = Service.Get(); + return clientState.ClientLanguage switch + { + ClientLanguage.German => $"( {x:0.0}, {y:0.0} )", + ClientLanguage.Japanese => $"({x:0.0}, {y:0.0})", + _ => $"( {x:0.0} , {y:0.0} )", + }; } }