diff --git a/Dalamud/Game/Gui/ContextMenu/MenuItemClickedArgs.cs b/Dalamud/Game/Gui/ContextMenu/MenuItemClickedArgs.cs
index b2542132a..03ff486ef 100644
--- a/Dalamud/Game/Gui/ContextMenu/MenuItemClickedArgs.cs
+++ b/Dalamud/Game/Gui/ContextMenu/MenuItemClickedArgs.cs
@@ -40,7 +40,7 @@ internal sealed unsafe class MenuItemClickedArgs : MenuArgs, IMenuItemClickedArg
///
/// An interface representing the callback args used when a menu item is clicked.
///
-public interface IMenuItemClickedArgs
+public interface IMenuItemClickedArgs : IMenuArgs
{
///
/// Opens a submenu with the given name and items.
@@ -54,39 +54,4 @@ public interface IMenuItemClickedArgs
///
/// The items to display in the submenu.
void OpenSubmenu(IReadOnlyList items);
-
- ///
- /// Gets a list of AtkEventInterface pointers associated with the context menu.
- /// Only available with .
- /// Almost always an agent pointer. You can use this to find out what type of context menu it is.
- ///
- /// Thrown when the context menu is not a .
- IReadOnlySet EventInterfaces { get; }
-
- ///
- /// Gets the name of the addon that opened the context menu.
- ///
- string? AddonName { get; }
-
- ///
- /// Gets the memory pointer of the addon that opened the context menu.
- ///
- nint AddonPtr { get; }
-
- ///
- /// Gets the memory pointer of the agent that opened the context menu.
- ///
- nint AgentPtr { get; }
-
- ///
- /// Gets the type of the context menu.
- ///
- ContextMenuType MenuType { get; }
-
- ///
- /// Gets the target info of the context menu. The actual type depends on .
- /// signifies a .
- /// signifies a .
- ///
- MenuTarget Target { get; }
}