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<meta name="viewport" content="width=device-width">
<meta name="title" content="Struct TargetSystem
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</h3>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_Control_TargetSystem_FocusTarget" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Control.TargetSystem.FocusTarget">FocusTarget</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_Control_TargetSystem_GPoseTarget" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Control.TargetSystem.GPoseTarget">GPoseTarget</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_Control_TargetSystem_MouseOverTarget" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Control.TargetSystem.MouseOverTarget">MouseOverTarget</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_Control_TargetSystem_PreviousTarget" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Control.TargetSystem.PreviousTarget">PreviousTarget</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_Control_TargetSystem_SoftTarget" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Control.TargetSystem.SoftTarget">SoftTarget</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_Control_TargetSystem_Target" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Control.TargetSystem.Target">Target</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_Control_TargetSystem_TargetObjectId" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Control.TargetSystem.TargetObjectId">TargetObjectId</h4>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_Control_TargetSystem_GetCurrentTarget_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Control.TargetSystem.GetCurrentTarget*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_Control_TargetSystem_GetCurrentTarget" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Control.TargetSystem.GetCurrentTarget">GetCurrentTarget()</h4>
@ -342,10 +342,10 @@ public GameObject*GetCurrentTarget()</code></pre>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_Control_TargetSystem_GetCurrentTargetID" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Control.TargetSystem.GetCurrentTargetID">GetCurrentTargetID()</h4>
@ -373,10 +373,10 @@ public uint GetCurrentTargetID()</code></pre>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_Control_TargetSystem_Instance_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Control.TargetSystem.Instance*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_Control_TargetSystem_Instance" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Control.TargetSystem.Instance">Instance()</h4>
@ -404,10 +404,10 @@ public static TargetSystem*Instance()</code></pre>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_Control_TargetSystem_IsObjectInViewRange_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Control.TargetSystem.IsObjectInViewRange*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_Control_TargetSystem_IsObjectInViewRange_FFXIVClientStructs_FFXIV_Client_Game_Object_GameObject__" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Control.TargetSystem.IsObjectInViewRange(FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)">IsObjectInViewRange(GameObject*)</h4>
@ -458,10 +458,10 @@ public bool IsObjectInViewRange(GameObject*obj)</code></pre>
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