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<meta name="viewport" content="width=device-width">
<meta name="title" content="Class ActorTable
">
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</h3>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable__ctor_Dalamud_Game_ClientState_ClientStateAddressResolver_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.%23ctor(Dalamud.Game.ClientState.ClientStateAddressResolver)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Actors_ActorTable__ctor_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.#ctor*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable__ctor_Dalamud_Game_ClientState_ClientStateAddressResolver_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.#ctor(Dalamud.Game.ClientState.ClientStateAddressResolver)">ActorTable(ClientStateAddressResolver)</h4>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable__ctor_Dalamud_Dalamud_Dalamud_Game_ClientState_ClientStateAddressResolver_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.#ctor(Dalamud.Dalamud,Dalamud.Game.ClientState.ClientStateAddressResolver)">ActorTable(Dalamud, ClientStateAddressResolver)</h4>
<div class="markdown level1 summary"><p>Set up the actor table collection.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public ActorTable(ClientStateAddressResolver addressResolver)</code></pre>
<pre><code class="lang-csharp hljs">public ActorTable(Dalamud dalamud, ClientStateAddressResolver addressResolver)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
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</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">Dalamud.Dalamud</span></td>
<td><span class="parametername">dalamud</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">Dalamud.Game.ClientState.ClientStateAddressResolver</span></td>
<td><span class="parametername">addressResolver</span></td>
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<a id="Dalamud_Game_ClientState_Actors_ActorTable_Item_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Item*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_Item_System_Int32_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Item(System.Int32)">Item[Int32]</h4>
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<a id="Dalamud_Game_ClientState_Actors_ActorTable_Length_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Length*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_Length" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Length">Length</h4>
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<a id="Dalamud_Game_ClientState_Actors_ActorTable_GetEnumerator_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.GetEnumerator*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_GetEnumerator" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.GetEnumerator">GetEnumerator()</h4>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_CopyTo_System_Array_System_Int32_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.System%23Collections%23ICollection%23CopyTo(System.Array%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_CopyTo_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#CopyTo*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_CopyTo_System_Array_System_Int32_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#CopyTo(System.Array,System.Int32)">ICollection.CopyTo(Array, Int32)</h4>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_Count.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.System%23Collections%23ICollection%23Count%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_Count_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#Count*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_Count" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#Count">ICollection.Count</h4>
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<a id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_IsSynchronized_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#IsSynchronized*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_IsSynchronized" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#IsSynchronized">ICollection.IsSynchronized</h4>
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<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_SyncRoot" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#SyncRoot">ICollection.SyncRoot</h4>