diff --git a/docs/README.html b/docs/README.html index 000383d40..9b42138c2 100644 --- a/docs/README.html +++ b/docs/README.html @@ -63,13 +63,13 @@

Dalamud Actions Status Discord Shield

- FFXIV Sapphire + Dalamud

Dalamud is a plugin development framework for FINAL FANTASY XIV that provides access to game data and native interoperability with the game itself to add functionality and quality-of-life.

-

It is meant to be used in conjunction with FFXIVQuickLauncher.

+

It is meant to be used in conjunction with FFXIVQuickLauncher.

Plugin development

Dalamud features a growing API for in-game plugin development with game data and chat access and overlays. -Please see the API documentation for more details.

+Please see the API documentation for more details.

If you need any support regarding the API or usage of Dalamud, please join our discord server.


Thanks to Mino, whose work has made this possible!

diff --git a/docs/api/Dalamud.Data.DataManager.html b/docs/api/Dalamud.Data.DataManager.html index a805f6f37..e79294589 100644 --- a/docs/api/Dalamud.Data.DataManager.html +++ b/docs/api/Dalamud.Data.DataManager.html @@ -118,7 +118,7 @@ Improve this Doc - View Source + View Source

DataManager(ClientLanguage)

@@ -152,7 +152,7 @@ Improve this Doc - View Source + View Source

Excel

@@ -183,7 +183,7 @@ Improve this Doc - View Source + View Source

IsDataReady

@@ -214,7 +214,7 @@ Improve this Doc - View Source + View Source

ServerOpCodes

@@ -246,7 +246,7 @@ Improve this Doc - View Source + View Source

GetExcelSheet<T>()

@@ -295,7 +295,7 @@ Improve this Doc - View Source + View Source

GetFile(String)

@@ -345,7 +345,7 @@ Improve this Doc - View Source + View Source

GetFile<T>(String)

@@ -412,7 +412,7 @@ Improve this Doc - View Source + View Source

GetIcon(ClientLanguage, Int32)

@@ -468,7 +468,7 @@ Improve this Doc - View Source + View Source

GetIcon(Int32)

@@ -518,7 +518,7 @@ Improve this Doc - View Source + View Source

GetIcon(String, Int32)

@@ -571,19 +571,36 @@ | - Improve this Doc + Improve this Doc - View Source + View Source -

Initialize()

+

Initialize(String)

Declaration
-
public Task Initialize()
+
public Task Initialize(string baseDir)
+
Parameters
+ + + + + + + + + + + + + + + +
TypeNameDescription
System.StringbaseDir
Returns
diff --git a/docs/api/Dalamud.Game.Chat.EnumExtensions.html b/docs/api/Dalamud.Game.Chat.EnumExtensions.html index d321621d9..ecb678b5a 100644 --- a/docs/api/Dalamud.Game.Chat.EnumExtensions.html +++ b/docs/api/Dalamud.Game.Chat.EnumExtensions.html @@ -117,7 +117,7 @@ Improve this Doc - View Source + View Source

GetAttribute<TAttribute>(Enum)

@@ -186,7 +186,7 @@ Improve this Doc
  • - View Source + View Source
  • diff --git a/docs/api/Dalamud.Game.Chat.SeIconChar.html b/docs/api/Dalamud.Game.Chat.SeIconChar.html new file mode 100644 index 000000000..9b03e0663 --- /dev/null +++ b/docs/api/Dalamud.Game.Chat.SeIconChar.html @@ -0,0 +1,730 @@ + + + + + + + + Enum SeIconChar + + + + + + + + + + + + + + + + +
    +
    + + + + +
    +
    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    NameDescription
    ArrowDown
    ArrowRight
    AutoTranslateClose
    AutoTranslateOpen
    BotanistSprout
    BoxedLetterA
    BoxedLetterB
    BoxedLetterC
    BoxedLetterD
    BoxedLetterE
    BoxedLetterF
    BoxedLetterG
    BoxedLetterH
    BoxedLetterI
    BoxedLetterJ
    BoxedLetterK
    BoxedLetterL
    BoxedLetterM
    BoxedLetterN
    BoxedLetterO
    BoxedLetterP
    BoxedLetterQ
    BoxedLetterR
    BoxedLetterS
    BoxedLetterT
    BoxedLetterU
    BoxedLetterV
    BoxedLetterW
    BoxedLetterX
    BoxedLetterY
    BoxedLetterZ
    BoxedNumber0
    BoxedNumber1
    BoxedNumber10
    BoxedNumber11
    BoxedNumber12
    BoxedNumber13
    BoxedNumber14
    BoxedNumber15
    BoxedNumber16
    BoxedNumber17
    BoxedNumber18
    BoxedNumber19
    BoxedNumber2
    BoxedNumber20
    BoxedNumber21
    BoxedNumber22
    BoxedNumber23
    BoxedNumber24
    BoxedNumber25
    BoxedNumber26
    BoxedNumber27
    BoxedNumber28
    BoxedNumber29
    BoxedNumber3
    BoxedNumber30
    BoxedNumber31
    BoxedNumber4
    BoxedNumber5
    BoxedNumber6
    BoxedNumber7
    BoxedNumber8
    BoxedNumber9
    BoxedPlus
    BoxedQuestionMark
    BoxedRoman1
    BoxedRoman2
    BoxedRoman3
    BoxedRoman4
    BoxedRoman5
    BoxedRoman6
    BoxedStar
    Buff
    Circle
    Clock
    Cross
    CrossWorld
    Debuff
    Dice
    EorzeaTimeDe
    EorzeaTimeEn
    EorzeaTimeFr
    EorzeaTimeJa
    EurekaLevel
    Experience
    ExperienceFilled
    Gil
    Glamoured
    GlamouredDyed
    Hexagon
    HighQuality
    Hyadelyn
    ImeAlphanumeric
    ImeAlphanumericHalfWidth
    ImeHiragana
    ImeKatakana
    ImeKatakanaHalfWidth
    Instance1
    Instance2
    Instance3
    Instance4
    Instance5
    Instance6
    Instance7
    Instance8
    Instance9
    InstanceMerged
    ItemLevel
    LevelDe
    LevelEn
    LevelFr
    LinkMarker
    LocalTimeDe
    LocalTimeEn
    LocalTimeFr
    LocalTimeJa
    Mouse1
    Mouse2
    Mouse3
    Mouse4
    Mouse5
    MouseBothClick
    MouseLeftClick
    MouseNoClick
    MouseRightClick
    MouseWheel
    Number0
    Number1
    Number2
    Number3
    Number4
    Number5
    Number6
    Number7
    Number8
    Number9
    Prohibited
    QuestRepeatable
    QuestSync
    ServerTimeDe
    ServerTimeEn
    ServerTimeFr
    ServerTimeJa
    Square
    TimeAm
    TimePm
    Triangle
    +

    Extension Methods

    +
    + EnumExtensions.GetAttribute<TAttribute>() +
    + + + + + + + + + + + + + + + diff --git a/docs/api/Dalamud.Game.Chat.SeStringHandling.Payload.EmbeddedInfoType.html b/docs/api/Dalamud.Game.Chat.SeStringHandling.Payload.EmbeddedInfoType.html index b14b3bbe8..33635bbd5 100644 --- a/docs/api/Dalamud.Game.Chat.SeStringHandling.Payload.EmbeddedInfoType.html +++ b/docs/api/Dalamud.Game.Chat.SeStringHandling.Payload.EmbeddedInfoType.html @@ -128,7 +128,7 @@ Improve this Doc
  • - View Source + View Source
  • diff --git a/docs/api/Dalamud.Game.Chat.SeStringHandling.Payload.IntegerType.html b/docs/api/Dalamud.Game.Chat.SeStringHandling.Payload.IntegerType.html index d62d69d2e..bb32d7ca8 100644 --- a/docs/api/Dalamud.Game.Chat.SeStringHandling.Payload.IntegerType.html +++ b/docs/api/Dalamud.Game.Chat.SeStringHandling.Payload.IntegerType.html @@ -111,6 +111,10 @@ Int24 + + Int24Packed + + Int24Special @@ -140,7 +144,7 @@ Improve this Doc
  • - View Source + View Source
  • diff --git a/docs/api/Dalamud.Game.Chat.SeStringHandling.Payload.SeStringChunkType.html b/docs/api/Dalamud.Game.Chat.SeStringHandling.Payload.SeStringChunkType.html index b3729888b..794cd8ed6 100644 --- a/docs/api/Dalamud.Game.Chat.SeStringHandling.Payload.SeStringChunkType.html +++ b/docs/api/Dalamud.Game.Chat.SeStringHandling.Payload.SeStringChunkType.html @@ -124,7 +124,7 @@ Improve this Doc
  • - View Source + View Source
  • diff --git a/docs/api/Dalamud.Game.Chat.SeStringHandling.Payload.html b/docs/api/Dalamud.Game.Chat.SeStringHandling.Payload.html index d183c2e07..e1b26e528 100644 --- a/docs/api/Dalamud.Game.Chat.SeStringHandling.Payload.html +++ b/docs/api/Dalamud.Game.Chat.SeStringHandling.Payload.html @@ -127,7 +127,7 @@ Improve this Doc - View Source + View Source

    END_BYTE

    @@ -156,7 +156,7 @@ Improve this Doc - View Source + View Source

    START_BYTE

    @@ -187,7 +187,7 @@ Improve this Doc - View Source + View Source

    Type

    @@ -219,7 +219,7 @@ Improve this Doc - View Source + View Source

    Encode()

    @@ -249,7 +249,7 @@ Improve this Doc - View Source + View Source

    GetInteger(BinaryReader)

    @@ -296,7 +296,7 @@ Improve this Doc - View Source + View Source

    GetMarkerForIntegerBytes(Byte[])

    @@ -343,7 +343,7 @@ Improve this Doc - View Source + View Source

    GetMarkerForPackedIntegerBytes(Byte[])

    @@ -390,7 +390,7 @@ Improve this Doc - View Source + View Source

    GetPackedIntegers(BinaryReader)

    @@ -437,7 +437,7 @@ Improve this Doc - View Source + View Source

    MakeInteger(UInt32, Boolean, Boolean)

    @@ -494,7 +494,7 @@ Improve this Doc - View Source + View Source

    MakePackedInteger(UInt32, UInt32, Boolean)

    @@ -551,7 +551,7 @@ Improve this Doc - View Source + View Source

    Process(BinaryReader)

    @@ -598,7 +598,7 @@ Improve this Doc - View Source + View Source

    ProcessChunkImpl(BinaryReader, Int64)

    @@ -635,7 +635,7 @@ Improve this Doc - View Source + View Source

    Resolve()

    @@ -656,7 +656,7 @@ Improve this Doc
  • - View Source + View Source
  • diff --git a/docs/api/Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.html b/docs/api/Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.html index 6691be037..24af2cb5d 100644 --- a/docs/api/Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.html +++ b/docs/api/Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.html @@ -107,9 +107,6 @@
    Payload.MakePackedInteger(UInt32, UInt32, Boolean)
    -
    - System.Object.ToString() -
    System.Object.Equals(System.Object)
    @@ -448,7 +445,7 @@ Improve this Doc - View Source + View Source

    GetMarkerForIntegerBytes(Byte[])

    @@ -497,7 +494,7 @@ Improve this Doc - View Source + View Source

    ProcessChunkImpl(BinaryReader, Int64)

    @@ -548,6 +545,38 @@
    Overrides
    Payload.Resolve()
    + + | + Improve this Doc + + + View Source + + +

    ToString()

    +
    +
    +
    Declaration
    +
    +
    public override string ToString()
    +
    +
    Returns
    + + + + + + + + + + + + + +
    TypeDescription
    System.String
    +
    Overrides
    +
    System.Object.ToString()
    diff --git a/docs/api/Dalamud.Game.Chat.XivChatType.html b/docs/api/Dalamud.Game.Chat.XivChatType.html index b83fe480d..ab3df7058 100644 --- a/docs/api/Dalamud.Game.Chat.XivChatType.html +++ b/docs/api/Dalamud.Game.Chat.XivChatType.html @@ -144,6 +144,10 @@ Echo + + ErrorMessage + + FreeCompany @@ -224,6 +228,10 @@ SystemError + + SystemMessage + + TellIncoming @@ -260,7 +268,7 @@ Improve this Doc
  • - View Source + View Source
  • diff --git a/docs/api/Dalamud.Game.Chat.XivChatTypeExtensions.html b/docs/api/Dalamud.Game.Chat.XivChatTypeExtensions.html index e76ee3839..c7ef0ae03 100644 --- a/docs/api/Dalamud.Game.Chat.XivChatTypeExtensions.html +++ b/docs/api/Dalamud.Game.Chat.XivChatTypeExtensions.html @@ -117,7 +117,7 @@ Improve this Doc - View Source + View Source

    GetDetails(XivChatType)

    @@ -170,7 +170,7 @@ Improve this Doc
  • - View Source + View Source
  • diff --git a/docs/api/Dalamud.Game.Chat.XivChatTypeInfoAttribute.html b/docs/api/Dalamud.Game.Chat.XivChatTypeInfoAttribute.html index a743a2be1..9d206e7b1 100644 --- a/docs/api/Dalamud.Game.Chat.XivChatTypeInfoAttribute.html +++ b/docs/api/Dalamud.Game.Chat.XivChatTypeInfoAttribute.html @@ -239,7 +239,7 @@ Improve this Doc - View Source + View Source

    DefaultColor

    @@ -269,7 +269,7 @@ Improve this Doc - View Source + View Source

    FancyName

    @@ -299,7 +299,7 @@ Improve this Doc - View Source + View Source

    Slug

    @@ -339,7 +339,7 @@ Improve this Doc
  • - View Source + View Source
  • diff --git a/docs/api/Dalamud.Game.Chat.html b/docs/api/Dalamud.Game.Chat.html index 6d84ae150..96e7e3d0c 100644 --- a/docs/api/Dalamud.Game.Chat.html +++ b/docs/api/Dalamud.Game.Chat.html @@ -87,6 +87,9 @@

    Enums

    +

    SeIconChar

    +

    Special unicode characters with game-related symbols that work both in-game and in any dalamud window.

    +

    XivChatType

    The FFXIV chat types as seen in the LogKind ex table.

    diff --git a/docs/api/Dalamud.Game.ChatHandlers.html b/docs/api/Dalamud.Game.ChatHandlers.html index fa67f0a85..74aa8ef59 100644 --- a/docs/api/Dalamud.Game.ChatHandlers.html +++ b/docs/api/Dalamud.Game.ChatHandlers.html @@ -117,7 +117,7 @@ Improve this Doc - View Source + View Source

    ChatHandlers(Dalamud)

    @@ -151,7 +151,7 @@ Improve this Doc - View Source + View Source @@ -187,7 +187,7 @@ Improve this Doc
  • - View Source + View Source
  • diff --git a/docs/api/Dalamud.Game.ClientState.Actors.ActorTable.html b/docs/api/Dalamud.Game.ClientState.Actors.ActorTable.html index be438ccae..c3207b723 100644 --- a/docs/api/Dalamud.Game.ClientState.Actors.ActorTable.html +++ b/docs/api/Dalamud.Game.ClientState.Actors.ActorTable.html @@ -83,9 +83,10 @@
    Implements
    +
    System.Collections.Generic.IReadOnlyCollection<Actor>
    +
    System.Collections.Generic.IEnumerable<Actor>
    System.Collections.ICollection
    System.Collections.IEnumerable
    -
    System.IDisposable
    Inherited Members
    @@ -115,7 +116,7 @@
    Assembly: Dalamud.dll
    Syntax
    -
    public class ActorTable : ICollection, IEnumerable, IDisposable
    +
    public class ActorTable : IReadOnlyCollection<Actor>, IEnumerable<Actor>, ICollection, IEnumerable

    Constructors

    @@ -124,7 +125,7 @@ Improve this Doc - View Source + View Source

    ActorTable(Dalamud, ClientStateAddressResolver)

    @@ -165,7 +166,7 @@ Improve this Doc - View Source + View Source

    Item[Int32]

    @@ -174,7 +175,8 @@
    Declaration
    -
    public Actor this[int index] { get; }
    +
    [CanBeNull]
    +public Actor this[int index] { get; }
    Parameters
    @@ -215,7 +217,7 @@ Improve this Doc - View Source + View Source

    Length

    @@ -243,42 +245,12 @@

    Methods

    - - | - Improve this Doc - - - View Source - - -

    Dispose()

    -
    -
    -
    Declaration
    -
    -
    public void Dispose()
    -
    - - | - Improve this Doc - - - View Source - - -

    Enable()

    -
    -
    -
    Declaration
    -
    -
    public void Enable()
    -
    | Improve this Doc - View Source + View Source

    GetEnumerator()

    @@ -286,7 +258,7 @@
    Declaration
    -
    public IEnumerator GetEnumerator()
    +
    public IEnumerator<Actor> GetEnumerator()
    Returns
    @@ -298,19 +270,49 @@ - +
    System.Collections.IEnumeratorSystem.Collections.Generic.IEnumerator<Actor>

    Explicit Interface Implementations

    + + | + Improve this Doc + + + View Source + + +

    IReadOnlyCollection<Actor>.Count

    +
    +
    +
    Declaration
    +
    +
    int IReadOnlyCollection<Actor>.Count { get; }
    +
    +
    Returns
    + + + + + + + + + + + + + +
    TypeDescription
    System.Int32
    | Improve this Doc - View Source + View Source

    ICollection.CopyTo(Array, Int32)

    @@ -347,7 +349,7 @@ Improve this Doc - View Source + View Source

    ICollection.Count

    @@ -377,7 +379,7 @@ Improve this Doc - View Source + View Source

    ICollection.IsSynchronized

    @@ -407,7 +409,7 @@ Improve this Doc - View Source + View Source

    ICollection.SyncRoot

    @@ -432,16 +434,49 @@ + + | + Improve this Doc + + + View Source + + +

    IEnumerable.GetEnumerator()

    +
    +
    +
    Declaration
    +
    +
    IEnumerator IEnumerable.GetEnumerator()
    +
    +
    Returns
    + + + + + + + + + + + + + +
    TypeDescription
    System.Collections.IEnumerator

    Implements

    +
    + System.Collections.Generic.IReadOnlyCollection<T> +
    +
    + System.Collections.Generic.IEnumerable<T> +
    System.Collections.ICollection
    System.Collections.IEnumerable
    -
    - System.IDisposable -
    @@ -453,7 +488,7 @@ Improve this Doc
  • - View Source + View Source
  • diff --git a/docs/api/Dalamud.Game.ClientState.Actors.Types.Actor.html b/docs/api/Dalamud.Game.ClientState.Actors.Types.Actor.html index a6746c247..86879761f 100644 --- a/docs/api/Dalamud.Game.ClientState.Actors.Types.Actor.html +++ b/docs/api/Dalamud.Game.ClientState.Actors.Types.Actor.html @@ -116,19 +116,19 @@ | - Improve this Doc + Improve this Doc - View Source + View Source -

    Actor(Actor, Dalamud)

    +

    Actor(IntPtr, Actor, Dalamud)

    Initialize a representation of a basic FFXIV actor.

    Declaration
    -
    public Actor(Actor actorStruct, Dalamud dalamud)
    +
    public Actor(IntPtr address, Actor actorStruct, Dalamud dalamud)
    Parameters
    @@ -140,6 +140,12 @@ + + + + + @@ -161,7 +167,7 @@ Improve this Doc - View Source + View Source

    actorStruct

    The memory representation of the base actor.

    @@ -186,12 +192,42 @@
    System.IntPtraddress

    The address of this actor in memory.

    +
    Actor actorStruct
    + + | + Improve this Doc + + + View Source + +

    Address

    +

    The address of this actor in memory.

    +
    +
    +
    Declaration
    +
    +
    public readonly IntPtr Address
    +
    +
    Field Value
    + + + + + + + + + + + + + +
    TypeDescription
    System.IntPtr
    | Improve this Doc - View Source + View Source

    dalamud

    @@ -222,7 +258,7 @@ Improve this Doc - View Source + View Source

    ActorId

    @@ -253,7 +289,7 @@ Improve this Doc - View Source + View Source

    Name

    @@ -284,7 +320,7 @@ Improve this Doc - View Source + View Source

    ObjectKind

    @@ -316,7 +352,7 @@ possible values.

    Improve this Doc - View Source + View Source

    Position

    @@ -353,7 +389,7 @@ possible values.

    Improve this Doc
  • - View Source + View Source
  • diff --git a/docs/api/Dalamud.Game.ClientState.Actors.Types.Chara.html b/docs/api/Dalamud.Game.ClientState.Actors.Types.Chara.html index b2cd8a8c5..d6bb13de1 100644 --- a/docs/api/Dalamud.Game.ClientState.Actors.Types.Chara.html +++ b/docs/api/Dalamud.Game.ClientState.Actors.Types.Chara.html @@ -92,6 +92,9 @@
    Actor.dalamud
    +
    + Actor.Address +
    Actor.Position
    @@ -136,19 +139,19 @@ | - Improve this Doc + Improve this Doc - View Source + View Source -

    Chara(Actor, Dalamud)

    +

    Chara(IntPtr, Actor, Dalamud)

    Set up a new Chara with the provided memory representation.

    Declaration
    -
    protected Chara(Actor actorStruct, Dalamud dalamud)
    +
    protected Chara(IntPtr address, Actor actorStruct, Dalamud dalamud)
    Parameters
    @@ -160,6 +163,12 @@ + + + + + @@ -181,7 +190,7 @@ Improve this Doc - View Source + View Source

    ClassJob

    @@ -212,7 +221,7 @@ Improve this Doc - View Source + View Source

    CurrentHp

    @@ -243,7 +252,7 @@ Improve this Doc - View Source + View Source

    CurrentMp

    @@ -274,7 +283,7 @@ Improve this Doc - View Source + View Source

    Level

    @@ -305,7 +314,7 @@ Improve this Doc - View Source + View Source

    MaxHp

    @@ -336,7 +345,7 @@ Improve this Doc - View Source + View Source

    MaxMp

    @@ -373,7 +382,7 @@ Improve this Doc
  • - View Source + View Source
  • diff --git a/docs/api/Dalamud.Game.ClientState.Actors.Types.NonPlayer.BattleNpc.html b/docs/api/Dalamud.Game.ClientState.Actors.Types.NonPlayer.BattleNpc.html index 6092bcb2a..b12072db7 100644 --- a/docs/api/Dalamud.Game.ClientState.Actors.Types.NonPlayer.BattleNpc.html +++ b/docs/api/Dalamud.Game.ClientState.Actors.Types.NonPlayer.BattleNpc.html @@ -89,6 +89,9 @@
    Npc.DataId
    +
    + Npc.NameId +
    Chara.Level
    @@ -113,6 +116,9 @@
    Actor.dalamud
    +
    + Actor.Address +
    Actor.Position
    @@ -157,19 +163,19 @@ | - Improve this Doc + Improve this Doc - View Source + View Source -

    BattleNpc(Actor, Dalamud)

    +

    BattleNpc(IntPtr, Actor, Dalamud)

    Set up a new BattleNpc with the provided memory representation.

    Declaration
    -
    public BattleNpc(Actor actorStruct, Dalamud dalamud)
    +
    public BattleNpc(IntPtr address, Actor actorStruct, Dalamud dalamud)
    Parameters
    System.IntPtraddress

    The address of this actor in memory.

    +
    Actor actorStruct
    @@ -181,6 +187,12 @@ + + + + + @@ -202,7 +214,7 @@ Improve this Doc - View Source + View Source

    BattleNpcKind

    @@ -233,7 +245,7 @@ Improve this Doc - View Source + View Source

    OwnerId

    @@ -270,7 +282,7 @@ Improve this Doc
  • - View Source + View Source
  • diff --git a/docs/api/Dalamud.Game.ClientState.Actors.Types.NonPlayer.Npc.html b/docs/api/Dalamud.Game.ClientState.Actors.Types.NonPlayer.Npc.html index c972fa82c..7caff47c0 100644 --- a/docs/api/Dalamud.Game.ClientState.Actors.Types.NonPlayer.Npc.html +++ b/docs/api/Dalamud.Game.ClientState.Actors.Types.NonPlayer.Npc.html @@ -110,6 +110,9 @@
    Actor.dalamud
    +
    + Actor.Address +
    Actor.Position
    @@ -154,19 +157,19 @@ | - Improve this Doc + Improve this Doc - View Source + View Source -

    Npc(Actor, Dalamud)

    +

    Npc(IntPtr, Actor, Dalamud)

    Set up a new NPC with the provided memory representation.

    Declaration
    -
    protected Npc(Actor actorStruct, Dalamud dalamud)
    +
    protected Npc(IntPtr address, Actor actorStruct, Dalamud dalamud)
    Parameters
    System.IntPtraddress

    The address of this actor in memory.

    +
    Actor actorStruct
    @@ -178,6 +181,12 @@ + + + + + @@ -199,7 +208,7 @@ Improve this Doc - View Source + View Source

    DataId

    @@ -225,6 +234,37 @@
    System.IntPtraddress

    The address of this actor in memory.

    +
    Actor actorStruct
    + + | + Improve this Doc + + + View Source + + +

    NameId

    +

    The name ID of the NPC linking to their respective game data.

    +
    +
    +
    Declaration
    +
    +
    public int NameId { get; }
    +
    +
    Property Value
    + + + + + + + + + + + + + +
    TypeDescription
    System.Int32
    @@ -236,7 +276,7 @@ Improve this Doc
  • - View Source + View Source
  • diff --git a/docs/api/Dalamud.Game.ClientState.Actors.Types.PartyMember.html b/docs/api/Dalamud.Game.ClientState.Actors.Types.PartyMember.html new file mode 100644 index 000000000..75235401b --- /dev/null +++ b/docs/api/Dalamud.Game.ClientState.Actors.Types.PartyMember.html @@ -0,0 +1,311 @@ + + + + + + + + Class PartyMember + + + + + + + + + + + + + + + + +
    +
    + + + + +
    + + + +
    + + + + + + diff --git a/docs/api/Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.html b/docs/api/Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.html index f796ca578..027d0a014 100644 --- a/docs/api/Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.html +++ b/docs/api/Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.html @@ -109,6 +109,9 @@
    Actor.dalamud
    +
    + Actor.Address +
    Actor.Position
    @@ -153,19 +156,19 @@ | - Improve this Doc + Improve this Doc - View Source + View Source -

    PlayerCharacter(Actor, Dalamud)

    +

    PlayerCharacter(IntPtr, Actor, Dalamud)

    Set up a new player character with the provided memory representation.

    Declaration
    -
    public PlayerCharacter(Actor actorStruct, Dalamud dalamud)
    +
    public PlayerCharacter(IntPtr address, Actor actorStruct, Dalamud dalamud)
    Parameters
    @@ -177,6 +180,12 @@ + + + + + @@ -198,7 +207,7 @@ Improve this Doc - View Source + View Source

    CompanyTag

    @@ -229,7 +238,7 @@ Improve this Doc - View Source + View Source

    CurrentWorld

    @@ -260,7 +269,7 @@ Improve this Doc - View Source + View Source

    HomeWorld

    @@ -297,7 +306,7 @@ Improve this Doc
  • - View Source + View Source
  • diff --git a/docs/api/Dalamud.Game.ClientState.Actors.Types.html b/docs/api/Dalamud.Game.ClientState.Actors.Types.html index 6d63dafd3..4f1b7b6e9 100644 --- a/docs/api/Dalamud.Game.ClientState.Actors.Types.html +++ b/docs/api/Dalamud.Game.ClientState.Actors.Types.html @@ -83,6 +83,8 @@

    Chara

    This class represents the base for non-static entities.

    +

    PartyMember

    +

    PlayerCharacter

    This class represents a player character.

    diff --git a/docs/api/Dalamud.Game.ClientState.ClientState.html b/docs/api/Dalamud.Game.ClientState.ClientState.html index 548e7a47e..60b42db2e 100644 --- a/docs/api/Dalamud.Game.ClientState.ClientState.html +++ b/docs/api/Dalamud.Game.ClientState.ClientState.html @@ -123,7 +123,7 @@ Improve this Doc - View Source + View Source

    ClientState(Dalamud, DalamudStartInfo, SigScanner)

    @@ -171,7 +171,7 @@ Improve this Doc - View Source + View Source

    Actors

    The table of all present actors.

    @@ -201,7 +201,7 @@ Improve this Doc - View Source + View Source

    ClientLanguage

    @@ -230,7 +230,7 @@ Improve this Doc - View Source + View Source

    JobGauges

    The class facilitating Job Gauge data access

    @@ -260,7 +260,7 @@ Improve this Doc - View Source + View Source

    KeyState

    Provides access to the keypress state of keyboard keys in game.

    @@ -285,12 +285,42 @@
    System.IntPtraddress

    The address of this actor in memory.

    +
    Actor actorStruct
    + + | + Improve this Doc + + + View Source + +

    PartyList

    +

    The class facilitating party list data access

    +
    +
    +
    Declaration
    +
    +
    public PartyList PartyList
    +
    +
    Field Value
    + + + + + + + + + + + + + +
    TypeDescription
    PartyList
    | Improve this Doc - View Source + View Source

    TerritoryChanged

    Event that gets fired when the current Territory changes.

    @@ -320,7 +350,7 @@ Improve this Doc - View Source + View Source

    TerritoryType

    The current Territory the player resides in.

    @@ -352,7 +382,7 @@ Improve this Doc - View Source + View Source

    LocalContentId

    @@ -383,7 +413,7 @@ Improve this Doc - View Source + View Source

    LocalPlayer

    @@ -392,7 +422,8 @@
    Declaration
    -
    public PlayerCharacter LocalPlayer { get; }
    +
    [CanBeNull]
    +public PlayerCharacter LocalPlayer { get; }
    Property Value
    @@ -416,7 +447,7 @@ Improve this Doc - View Source + View Source

    Dispose()

    @@ -431,7 +462,7 @@ Improve this Doc - View Source + View Source

    Enable()

    @@ -448,7 +479,7 @@ Improve this Doc - View Source + View Source

    PropertyChanged

    @@ -490,7 +521,7 @@ Improve this Doc
  • - View Source + View Source
  • diff --git a/docs/api/Dalamud.Game.ClientState.PartyList.html b/docs/api/Dalamud.Game.ClientState.PartyList.html new file mode 100644 index 000000000..423ca41aa --- /dev/null +++ b/docs/api/Dalamud.Game.ClientState.PartyList.html @@ -0,0 +1,547 @@ + + + + + + + + Class PartyList + + + + + + + + + + + + + + + + +
    +
    + + + + +
    +
    + + + + + + + + + + + + + + + + + + + +
    TypeNameDescription
    Dalamud.Dalamuddalamud
    Dalamud.Game.ClientState.ClientStateAddressResolveraddressResolver
    +

    Properties +

    + + | + Improve this Doc + + + View Source + + +

    Count

    +
    +
    +
    Declaration
    +
    +
    public int Count { get; }
    +
    +
    Property Value
    + + + + + + + + + + + + + +
    TypeDescription
    System.Int32
    + + | + Improve this Doc + + + View Source + + +

    IsSynchronized

    +
    +
    +
    Declaration
    +
    +
    public bool IsSynchronized { get; }
    +
    +
    Property Value
    + + + + + + + + + + + + + +
    TypeDescription
    System.Boolean
    + + | + Improve this Doc + + + View Source + + +

    Item[Int32]

    +
    +
    +
    Declaration
    +
    +
    public PartyMember this[int index] { get; }
    +
    +
    Parameters
    + + + + + + + + + + + + + + + +
    TypeNameDescription
    System.Int32index
    +
    Property Value
    + + + + + + + + + + + + + +
    TypeDescription
    PartyMember
    + + | + Improve this Doc + + + View Source + + +

    Length

    +
    +
    +
    Declaration
    +
    +
    public int Length { get; }
    +
    +
    Property Value
    + + + + + + + + + + + + + +
    TypeDescription
    System.Int32
    + + | + Improve this Doc + + + View Source + + +

    SyncRoot

    +
    +
    +
    Declaration
    +
    +
    public object SyncRoot { get; }
    +
    +
    Property Value
    + + + + + + + + + + + + + +
    TypeDescription
    System.Object
    +

    Methods +

    + + | + Improve this Doc + + + View Source + + +

    CopyTo(Array, Int32)

    +
    +
    +
    Declaration
    +
    +
    public void CopyTo(Array array, int index)
    +
    +
    Parameters
    + + + + + + + + + + + + + + + + + + + + +
    TypeNameDescription
    System.Arrayarray
    System.Int32index
    + + | + Improve this Doc + + + View Source + + +

    Dispose()

    +
    +
    +
    Declaration
    +
    +
    public void Dispose()
    +
    + + | + Improve this Doc + + + View Source + + +

    Enable()

    +
    +
    +
    Declaration
    +
    +
    public void Enable()
    +
    + + | + Improve this Doc + + + View Source + + +

    GetEnumerator()

    +
    +
    +
    Declaration
    +
    +
    public IEnumerator<PartyMember> GetEnumerator()
    +
    +
    Returns
    + + + + + + + + + + + + + +
    TypeDescription
    System.Collections.Generic.IEnumerator<PartyMember>
    +

    Explicit Interface Implementations +

    + + | + Improve this Doc + + + View Source + + +

    IReadOnlyCollection<PartyMember>.Count

    +
    +
    +
    Declaration
    +
    +
    int IReadOnlyCollection<PartyMember>.Count { get; }
    +
    +
    Returns
    + + + + + + + + + + + + + +
    TypeDescription
    System.Int32
    + + | + Improve this Doc + + + View Source + + +

    IEnumerable.GetEnumerator()

    +
    +
    +
    Declaration
    +
    +
    IEnumerator IEnumerable.GetEnumerator()
    +
    +
    Returns
    + + + + + + + + + + + + + +
    TypeDescription
    System.Collections.IEnumerator
    +

    Implements

    +
    + System.Collections.Generic.IReadOnlyCollection<T> +
    +
    + System.Collections.Generic.IEnumerable<T> +
    +
    + System.Collections.ICollection +
    +
    + System.Collections.IEnumerable +
    +
    + System.IDisposable +
    + +
    + + +
    + + + + + + + + + + diff --git a/docs/api/Dalamud.Game.ClientState.Structs.Actor.html b/docs/api/Dalamud.Game.ClientState.Structs.Actor.html index 07c63a426..9cbf37523 100644 --- a/docs/api/Dalamud.Game.ClientState.Structs.Actor.html +++ b/docs/api/Dalamud.Game.ClientState.Structs.Actor.html @@ -139,7 +139,7 @@ Improve this Doc - View Source + View Source

    ClassJob

    @@ -168,7 +168,7 @@ Improve this Doc - View Source + View Source

    CompanyTag

    @@ -197,7 +197,7 @@ Improve this Doc - View Source + View Source

    CurrentHp

    @@ -226,7 +226,7 @@ Improve this Doc - View Source + View Source

    CurrentMp

    @@ -255,7 +255,7 @@ Improve this Doc - View Source + View Source

    CurrentWorld

    @@ -313,7 +313,7 @@ Improve this Doc - View Source + View Source

    HomeWorld

    @@ -371,7 +371,7 @@ Improve this Doc - View Source + View Source

    Level

    @@ -400,7 +400,7 @@ Improve this Doc - View Source + View Source

    MaxHp

    @@ -429,7 +429,7 @@ Improve this Doc - View Source + View Source

    MaxMp

    @@ -482,6 +482,35 @@ + + | + Improve this Doc + + + View Source + +

    NameId

    +
    +
    +
    Declaration
    +
    +
    public int NameId
    +
    +
    Field Value
    + + + + + + + + + + + + + +
    TypeDescription
    System.Int32
    | Improve this Doc @@ -540,12 +569,41 @@ + + | + Improve this Doc + + + View Source + +

    PlayerTargetStatus

    +
    +
    +
    Declaration
    +
    +
    public byte PlayerTargetStatus
    +
    +
    Field Value
    + + + + + + + + + + + + + +
    TypeDescription
    System.Byte
    | Improve this Doc - View Source + View Source

    Position

    @@ -598,6 +656,93 @@ + + | + Improve this Doc + + + View Source + +

    TargetActorId

    +
    +
    +
    Declaration
    +
    +
    public int TargetActorId
    +
    +
    Field Value
    + + + + + + + + + + + + + +
    TypeDescription
    System.Int32
    + + | + Improve this Doc + + + View Source + +

    YalmDistanceFromPlayer1

    +
    +
    +
    Declaration
    +
    +
    public byte YalmDistanceFromPlayer1
    +
    +
    Field Value
    + + + + + + + + + + + + + +
    TypeDescription
    System.Byte
    + + | + Improve this Doc + + + View Source + +

    YalmDistanceFromPlayer2

    +
    +
    +
    Declaration
    +
    +
    public byte YalmDistanceFromPlayer2
    +
    +
    Field Value
    + + + + + + + + + + + + + +
    TypeDescription
    System.Byte
    diff --git a/docs/api/Dalamud.Game.ClientState.Structs.JobGauge.BRDGauge.html b/docs/api/Dalamud.Game.ClientState.Structs.JobGauge.BRDGauge.html index f07028336..2fac720a5 100644 --- a/docs/api/Dalamud.Game.ClientState.Structs.JobGauge.BRDGauge.html +++ b/docs/api/Dalamud.Game.ClientState.Structs.JobGauge.BRDGauge.html @@ -109,7 +109,7 @@ Improve this Doc
    - View Source + View Source

    ActiveSong

    @@ -191,6 +191,35 @@ + + | + Improve this Doc + + + View Source + +

    SoulVoiceValue

    +
    +
    +
    Declaration
    +
    +
    public byte SoulVoiceValue
    +
    +
    Field Value
    + + + + + + + + + + + + + +
    TypeDescription
    System.Byte
    diff --git a/docs/api/Dalamud.Game.ClientState.Structs.PartyMember.html b/docs/api/Dalamud.Game.ClientState.Structs.PartyMember.html new file mode 100644 index 000000000..e40e70c51 --- /dev/null +++ b/docs/api/Dalamud.Game.ClientState.Structs.PartyMember.html @@ -0,0 +1,264 @@ + + + + + + + + Struct PartyMember + + + + + + + + + + + + + + + + +
    +
    + + + + +
    + + + +
    + + + + + + diff --git a/docs/api/Dalamud.Game.ClientState.Structs.html b/docs/api/Dalamud.Game.ClientState.Structs.html index 47c2ea95b..f6b649631 100644 --- a/docs/api/Dalamud.Game.ClientState.Structs.html +++ b/docs/api/Dalamud.Game.ClientState.Structs.html @@ -80,6 +80,8 @@

    Actor

    Native memory representation of a FFXIV actor.

    +

    PartyMember

    +
    diff --git a/docs/api/Dalamud.Game.ClientState.html b/docs/api/Dalamud.Game.ClientState.html index e902cccf7..86d916897 100644 --- a/docs/api/Dalamud.Game.ClientState.html +++ b/docs/api/Dalamud.Game.ClientState.html @@ -86,6 +86,8 @@

    Wrapper around the game keystate buffer, which contains the pressed state for all keyboard keys, indexed by virtual vkCode

    +

    PartyList

    +
    diff --git a/docs/api/Dalamud.Game.Internal.Gui.GameGui.html b/docs/api/Dalamud.Game.Internal.Gui.GameGui.html index bb8f8ce12..3ecdd6c83 100644 --- a/docs/api/Dalamud.Game.Internal.Gui.GameGui.html +++ b/docs/api/Dalamud.Game.Internal.Gui.GameGui.html @@ -121,7 +121,7 @@ Improve this Doc - View Source + View Source

    GameGui(IntPtr, SigScanner, Dalamud)

    @@ -195,7 +195,7 @@ Improve this Doc - View Source + View Source

    HoveredItem

    @@ -227,7 +227,7 @@ If > 1.000.000, subtract 1.000.000 and treat it as HQ

    Improve this Doc - View Source + View Source

    HoveredItemChanged

    @@ -260,7 +260,7 @@ If > 1.000.000, subtract 1.000.000 and treat it as HQ

    Improve this Doc - View Source + View Source

    Dispose()

    @@ -275,7 +275,7 @@ If > 1.000.000, subtract 1.000.000 and treat it as HQ

    Improve this Doc - View Source + View Source

    Enable()

    @@ -285,12 +285,59 @@ If > 1.000.000, subtract 1.000.000 and treat it as HQ

    public void Enable()
    + + | + Improve this Doc + + + View Source + + + +
    +
    +
    Declaration
    +
    +
    public bool OpenMapWithMapLink(MapLinkPayload mapLink)
    +
    +
    Parameters
    + + + + + + + + + + + + + + + +
    TypeNameDescription
    MapLinkPayloadmapLink
    +
    Returns
    + + + + + + + + + + + + + +
    TypeDescription
    System.Boolean
    | Improve this Doc - View Source + View Source

    SetBgm(UInt16)

    diff --git a/docs/api/Dalamud.Interface.InterfaceManager.html b/docs/api/Dalamud.Interface.InterfaceManager.html index be1f8dcb8..cb0073ca9 100644 --- a/docs/api/Dalamud.Interface.InterfaceManager.html +++ b/docs/api/Dalamud.Interface.InterfaceManager.html @@ -121,7 +121,7 @@ Improve this Doc - View Source + View Source

    InterfaceManager(Dalamud, SigScanner)

    @@ -153,6 +153,37 @@ +

    Fields +

    + + | + Improve this Doc + + + View Source + +

    LastImGuiIoPtr

    +
    +
    +
    Declaration
    +
    +
    public ImGuiIOPtr LastImGuiIoPtr
    +
    +
    Field Value
    + + + + + + + + + + + + + +
    TypeDescription
    ImGuiIOPtr

    Methods

    @@ -160,7 +191,7 @@ Improve this Doc - View Source + View Source

    Dispose()

    @@ -175,7 +206,7 @@ Improve this Doc - View Source + View Source

    Enable()

    @@ -190,7 +221,7 @@ Improve this Doc - View Source + View Source

    LoadImage(Byte[])

    @@ -237,7 +268,7 @@ Improve this Doc - View Source + View Source

    LoadImage(String)

    @@ -284,7 +315,7 @@ Improve this Doc - View Source + View Source

    LoadImageRaw(Byte[], Int32, Int32, Int32)

    @@ -348,7 +379,7 @@ Improve this Doc - View Source + View Source

    OnDraw

    This event gets called by a plugin UiBuilder when read

    @@ -388,7 +419,7 @@ Improve this Doc
  • - View Source + View Source
  • diff --git a/docs/api/ImGuiScene.FramerateLimit.LimitType.html b/docs/api/ImGuiScene.FramerateLimit.LimitType.html index 6225c1f9e..091bfff68 100644 --- a/docs/api/ImGuiScene.FramerateLimit.LimitType.html +++ b/docs/api/ImGuiScene.FramerateLimit.LimitType.html @@ -122,10 +122,10 @@ This will disable vsync regardless of the fps value.

    diff --git a/docs/api/ImGuiScene.FramerateLimit.html b/docs/api/ImGuiScene.FramerateLimit.html index 0983a1221..b986af0b0 100644 --- a/docs/api/ImGuiScene.FramerateLimit.html +++ b/docs/api/ImGuiScene.FramerateLimit.html @@ -113,10 +113,10 @@ Vsync-enabled (sync to monitor refresh), or a specified fixed framerate (vsync d | - Improve this Doc + Improve this Doc - View Source + View Source

    FramerateLimit(FramerateLimit.LimitType, Int32)

    @@ -155,10 +155,10 @@ Vsync-enabled (sync to monitor refresh), or a specified fixed framerate (vsync d | - Improve this Doc + Improve this Doc - View Source + View Source

    FPS

    @@ -186,10 +186,10 @@ Vsync-enabled (sync to monitor refresh), or a specified fixed framerate (vsync d | - Improve this Doc + Improve this Doc - View Source + View Source

    Type

    @@ -219,10 +219,10 @@ Vsync-enabled (sync to monitor refresh), or a specified fixed framerate (vsync d | - Improve this Doc + Improve this Doc - View Source + View Source

    ToString()

    @@ -257,10 +257,10 @@ Vsync-enabled (sync to monitor refresh), or a specified fixed framerate (vsync d
    diff --git a/docs/api/ImGuiScene.GLTextureWrap.html b/docs/api/ImGuiScene.GLTextureWrap.html index 1eb36fd37..1ae296054 100644 --- a/docs/api/ImGuiScene.GLTextureWrap.html +++ b/docs/api/ImGuiScene.GLTextureWrap.html @@ -121,10 +121,10 @@ Provides a simple wrapped view of the disposeable resource as well as the handle | - Improve this Doc + Improve this Doc - View Source + View Source

    GLTextureWrap(UInt32, Int32, Int32)

    @@ -165,10 +165,10 @@ Provides a simple wrapped view of the disposeable resource as well as the handle | - Improve this Doc + Improve this Doc - View Source + View Source

    Height

    @@ -195,10 +195,10 @@ Provides a simple wrapped view of the disposeable resource as well as the handle | - Improve this Doc + Improve this Doc - View Source + View Source

    ImGuiHandle

    @@ -225,10 +225,10 @@ Provides a simple wrapped view of the disposeable resource as well as the handle | - Improve this Doc + Improve this Doc - View Source + View Source

    Width

    @@ -257,10 +257,10 @@ Provides a simple wrapped view of the disposeable resource as well as the handle | - Improve this Doc + Improve this Doc - View Source + View Source

    Dispose()

    @@ -272,10 +272,10 @@ Provides a simple wrapped view of the disposeable resource as well as the handle | - Improve this Doc + Improve this Doc - View Source + View Source

    Dispose(Boolean)

    @@ -304,10 +304,10 @@ Provides a simple wrapped view of the disposeable resource as well as the handle | - Improve this Doc + Improve this Doc - View Source + View Source

    Finalize()

    @@ -332,10 +332,10 @@ Provides a simple wrapped view of the disposeable resource as well as the handle
    diff --git a/docs/api/ImGuiScene.IImGuiInputHandler.html b/docs/api/ImGuiScene.IImGuiInputHandler.html index 603216f3d..abea06ec7 100644 --- a/docs/api/ImGuiScene.IImGuiInputHandler.html +++ b/docs/api/ImGuiScene.IImGuiInputHandler.html @@ -91,10 +91,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    NewFrame(Int32, Int32)

    @@ -128,10 +128,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    SetIniPath(String)

    @@ -166,10 +166,10 @@
    diff --git a/docs/api/ImGuiScene.IImGuiRenderer.html b/docs/api/ImGuiScene.IImGuiRenderer.html index a1e2ce84c..07499b939 100644 --- a/docs/api/ImGuiScene.IImGuiRenderer.html +++ b/docs/api/ImGuiScene.IImGuiRenderer.html @@ -86,10 +86,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Init(Object[])

    @@ -118,10 +118,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    NewFrame()

    @@ -133,10 +133,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    RenderDrawData(ImDrawDataPtr)

    @@ -165,10 +165,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Shutdown()

    @@ -186,10 +186,10 @@
    diff --git a/docs/api/ImGuiScene.IRenderer.html b/docs/api/ImGuiScene.IRenderer.html index 7348cfb37..d4ef2c8f8 100644 --- a/docs/api/ImGuiScene.IRenderer.html +++ b/docs/api/ImGuiScene.IRenderer.html @@ -92,10 +92,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    ClearColor

    @@ -123,10 +123,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Debuggable

    @@ -154,10 +154,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Type

    @@ -185,10 +185,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Vsync

    @@ -218,10 +218,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    AttachToWindow(SimpleSDLWindow)

    @@ -255,10 +255,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Clear()

    @@ -271,10 +271,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    CreateTexture(Void*, Int32, Int32, Int32)

    @@ -342,10 +342,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    ImGui_Init()

    @@ -357,10 +357,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    ImGui_NewFrame()

    @@ -372,10 +372,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    ImGui_RenderDrawData(ImDrawDataPtr)

    @@ -404,10 +404,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    ImGui_Shutdown()

    @@ -419,10 +419,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Present()

    @@ -441,10 +441,10 @@
    diff --git a/docs/api/ImGuiScene.ImGui_Impl_DX11.html b/docs/api/ImGuiScene.ImGui_Impl_DX11.html index d85c975dc..92c52508f 100644 --- a/docs/api/ImGuiScene.ImGui_Impl_DX11.html +++ b/docs/api/ImGuiScene.ImGui_Impl_DX11.html @@ -124,10 +124,10 @@ Would be nice to organize it better, but it seems to work

    | - Improve this Doc + Improve this Doc - View Source + View Source

    CreateDeviceObjects()

    @@ -154,10 +154,10 @@ Would be nice to organize it better, but it seems to work

    | - Improve this Doc + Improve this Doc - View Source + View Source

    CreateFontsTexture()

    @@ -169,10 +169,10 @@ Would be nice to organize it better, but it seems to work

    | - Improve this Doc + Improve this Doc - View Source + View Source

    Init(Object[])

    @@ -201,10 +201,10 @@ Would be nice to organize it better, but it seems to work

    | - Improve this Doc + Improve this Doc - View Source + View Source

    InvalidateDeviceObjects()

    @@ -216,10 +216,10 @@ Would be nice to organize it better, but it seems to work

    | - Improve this Doc + Improve this Doc - View Source + View Source

    NewFrame()

    @@ -231,10 +231,10 @@ Would be nice to organize it better, but it seems to work

    | - Improve this Doc + Improve this Doc - View Source + View Source

    RenderDrawData(ImDrawDataPtr)

    @@ -263,10 +263,10 @@ Would be nice to organize it better, but it seems to work

    | - Improve this Doc + Improve this Doc - View Source + View Source

    SetupRenderState(ImDrawDataPtr)

    @@ -295,10 +295,10 @@ Would be nice to organize it better, but it seems to work

    | - Improve this Doc + Improve this Doc - View Source + View Source

    Shutdown()

    @@ -320,10 +320,10 @@ Would be nice to organize it better, but it seems to work

    diff --git a/docs/api/ImGuiScene.ImGui_Impl_OpenGL3.html b/docs/api/ImGuiScene.ImGui_Impl_OpenGL3.html index bb93ad0ef..5105e4b14 100644 --- a/docs/api/ImGuiScene.ImGui_Impl_OpenGL3.html +++ b/docs/api/ImGuiScene.ImGui_Impl_OpenGL3.html @@ -121,10 +121,10 @@ State backup IS done for this renderer, because SDL does not play nicely when us | - Improve this Doc + Improve this Doc - View Source + View Source

    Init(Object[])

    @@ -153,10 +153,10 @@ State backup IS done for this renderer, because SDL does not play nicely when us | - Improve this Doc + Improve this Doc - View Source + View Source

    NewFrame()

    @@ -168,10 +168,10 @@ State backup IS done for this renderer, because SDL does not play nicely when us | - Improve this Doc + Improve this Doc - View Source + View Source

    RenderDrawData(ImDrawDataPtr)

    @@ -200,10 +200,10 @@ State backup IS done for this renderer, because SDL does not play nicely when us | - Improve this Doc + Improve this Doc - View Source + View Source

    Shutdown()

    @@ -225,10 +225,10 @@ State backup IS done for this renderer, because SDL does not play nicely when us
    diff --git a/docs/api/ImGuiScene.ImGui_Impl_SDL.html b/docs/api/ImGuiScene.ImGui_Impl_SDL.html index 0515c176a..0dbe53ed0 100644 --- a/docs/api/ImGuiScene.ImGui_Impl_SDL.html +++ b/docs/api/ImGuiScene.ImGui_Impl_SDL.html @@ -121,10 +121,10 @@ A near-direct port of | - Improve this Doc + Improve this Doc - View Source + View Source

    ImGui_Impl_SDL(IntPtr)

    @@ -155,10 +155,10 @@ A near-direct port of | - Improve this Doc + Improve this Doc - View Source + View Source

    Dispose()

    @@ -170,10 +170,10 @@ A near-direct port of | - Improve this Doc + Improve this Doc - View Source + View Source

    Dispose(Boolean)

    @@ -202,10 +202,10 @@ A near-direct port of | - Improve this Doc + Improve this Doc - View Source + View Source

    Finalize()

    @@ -217,10 +217,10 @@ A near-direct port of | - Improve this Doc + Improve this Doc - View Source + View Source

    NewFrame(Int32, Int32)

    @@ -254,10 +254,10 @@ A near-direct port of | - Improve this Doc + Improve this Doc - View Source + View Source

    SetIniPath(String)

    @@ -299,10 +299,10 @@ A near-direct port of diff --git a/docs/api/ImGuiScene.ImGui_Input_Impl_Direct.html b/docs/api/ImGuiScene.ImGui_Input_Impl_Direct.html index b00a6d660..0eb6cc8e2 100644 --- a/docs/api/ImGuiScene.ImGui_Input_Impl_Direct.html +++ b/docs/api/ImGuiScene.ImGui_Input_Impl_Direct.html @@ -119,10 +119,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    ImGui_Input_Impl_Direct(IntPtr)

    @@ -153,10 +153,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Dispose()

    @@ -168,10 +168,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Dispose(Boolean)

    @@ -200,10 +200,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Finalize()

    @@ -215,10 +215,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    IsImGuiCursor(IntPtr)

    @@ -262,10 +262,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    NewFrame(Int32, Int32)

    @@ -299,10 +299,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    SetIniPath(String)

    @@ -344,10 +344,10 @@
    diff --git a/docs/api/ImGuiScene.RawDX11Scene.BuildUIDelegate.html b/docs/api/ImGuiScene.RawDX11Scene.BuildUIDelegate.html index 962546d09..66059e3fd 100644 --- a/docs/api/ImGuiScene.RawDX11Scene.BuildUIDelegate.html +++ b/docs/api/ImGuiScene.RawDX11Scene.BuildUIDelegate.html @@ -89,10 +89,10 @@
    diff --git a/docs/api/ImGuiScene.RawDX11Scene.NewInputFrameDelegate.html b/docs/api/ImGuiScene.RawDX11Scene.NewInputFrameDelegate.html index 22af7dfd5..738bb90ff 100644 --- a/docs/api/ImGuiScene.RawDX11Scene.NewInputFrameDelegate.html +++ b/docs/api/ImGuiScene.RawDX11Scene.NewInputFrameDelegate.html @@ -89,10 +89,10 @@
    diff --git a/docs/api/ImGuiScene.RawDX11Scene.NewRenderFrameDelegate.html b/docs/api/ImGuiScene.RawDX11Scene.NewRenderFrameDelegate.html index eb5fbd8b3..76300d037 100644 --- a/docs/api/ImGuiScene.RawDX11Scene.NewRenderFrameDelegate.html +++ b/docs/api/ImGuiScene.RawDX11Scene.NewRenderFrameDelegate.html @@ -89,10 +89,10 @@
    diff --git a/docs/api/ImGuiScene.RawDX11Scene.html b/docs/api/ImGuiScene.RawDX11Scene.html index c78cb71b6..8fbb9a665 100644 --- a/docs/api/ImGuiScene.RawDX11Scene.html +++ b/docs/api/ImGuiScene.RawDX11Scene.html @@ -118,10 +118,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    RawDX11Scene(IntPtr)

    @@ -150,10 +150,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    RawDX11Scene(IntPtr, IntPtr)

    @@ -189,10 +189,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    OnBuildUI

    User methods invoked every ImGui frame to construct custom UIs.

    @@ -219,10 +219,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    OnNewInputFrame

    @@ -248,10 +248,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    OnNewRenderFrame

    @@ -279,10 +279,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    ImGuiIniPath

    @@ -311,10 +311,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    CaptureScreenshot()

    @@ -341,10 +341,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Dispose()

    @@ -356,10 +356,10 @@
    | - Improve this Doc + Improve this Doc - View Source + View Source

    Finalize()

    @@ -371,10 +371,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    IsImGuiCursor(IntPtr)

    @@ -418,10 +418,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    LoadImage(Byte[])

    @@ -465,10 +465,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    LoadImage(String)

    @@ -512,10 +512,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    LoadImageRaw(Byte[], Int32, Int32, Int32)

    @@ -574,10 +574,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    OnPostResize(Int32, Int32)

    @@ -611,10 +611,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    OnPreResize()

    @@ -626,10 +626,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Render()

    @@ -651,10 +651,10 @@
    diff --git a/docs/api/ImGuiScene.RendererFactory.RendererBackend.html b/docs/api/ImGuiScene.RendererFactory.RendererBackend.html index a6d01e40d..5d9807f5d 100644 --- a/docs/api/ImGuiScene.RendererFactory.RendererBackend.html +++ b/docs/api/ImGuiScene.RendererFactory.RendererBackend.html @@ -113,10 +113,10 @@
    diff --git a/docs/api/ImGuiScene.RendererFactory.html b/docs/api/ImGuiScene.RendererFactory.html index 3cbed193c..8c0c21c31 100644 --- a/docs/api/ImGuiScene.RendererFactory.html +++ b/docs/api/ImGuiScene.RendererFactory.html @@ -115,10 +115,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    CreateRenderer(RendererFactory.RendererBackend, Boolean)

    @@ -176,10 +176,10 @@
    diff --git a/docs/api/ImGuiScene.SDLWindowGL.html b/docs/api/ImGuiScene.SDLWindowGL.html index c3c08e1c4..b2ad57df1 100644 --- a/docs/api/ImGuiScene.SDLWindowGL.html +++ b/docs/api/ImGuiScene.SDLWindowGL.html @@ -147,10 +147,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    InitForRenderer(IRenderer)

    @@ -183,10 +183,10 @@
    SimpleSDLWindow.InitForRenderer(IRenderer)
    | - Improve this Doc + Improve this Doc - View Source + View Source

    WindowCreationFlags(WindowCreateInfo)

    @@ -245,10 +245,10 @@
    diff --git a/docs/api/ImGuiScene.SimpleD3D.html b/docs/api/ImGuiScene.SimpleD3D.html index 4c0afdb03..55bfd2a66 100644 --- a/docs/api/ImGuiScene.SimpleD3D.html +++ b/docs/api/ImGuiScene.SimpleD3D.html @@ -120,10 +120,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    ClearColor

    @@ -151,10 +151,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Debuggable

    @@ -182,10 +182,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Type

    @@ -213,10 +213,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Vsync

    @@ -246,10 +246,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    AttachToWindow(SimpleSDLWindow)

    @@ -280,10 +280,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Clear()

    @@ -296,10 +296,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    CreateTexture(Void*, Int32, Int32, Int32)

    @@ -367,10 +367,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Dispose()

    @@ -382,10 +382,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Dispose(Boolean)

    @@ -414,10 +414,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Finalize()

    @@ -429,10 +429,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    ImGui_Init()

    @@ -444,10 +444,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    ImGui_NewFrame()

    @@ -459,10 +459,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    ImGui_RenderDrawData(ImDrawDataPtr)

    @@ -491,10 +491,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    ImGui_Shutdown()

    @@ -506,10 +506,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Present()

    @@ -535,10 +535,10 @@
    diff --git a/docs/api/ImGuiScene.SimpleImGuiScene.BuildUIDelegate.html b/docs/api/ImGuiScene.SimpleImGuiScene.BuildUIDelegate.html index be3159456..149554e88 100644 --- a/docs/api/ImGuiScene.SimpleImGuiScene.BuildUIDelegate.html +++ b/docs/api/ImGuiScene.SimpleImGuiScene.BuildUIDelegate.html @@ -89,10 +89,10 @@
    diff --git a/docs/api/ImGuiScene.SimpleImGuiScene.html b/docs/api/ImGuiScene.SimpleImGuiScene.html index 27fbb30db..f839f6e1f 100644 --- a/docs/api/ImGuiScene.SimpleImGuiScene.html +++ b/docs/api/ImGuiScene.SimpleImGuiScene.html @@ -121,10 +121,10 @@ Currently this always creates a new window rather than take ownership of an exis | - Improve this Doc + Improve this Doc - View Source + View Source

    SimpleImGuiScene(RendererFactory.RendererBackend, WindowCreateInfo, Boolean)

    @@ -168,10 +168,10 @@ Currently this always creates a new window rather than take ownership of an exis | - Improve this Doc + Improve this Doc - View Source + View Source

    OnBuildUI

    User methods invoked every ImGui frame to construct custom UIs.

    @@ -200,10 +200,10 @@ Currently this always creates a new window rather than take ownership of an exis | - Improve this Doc + Improve this Doc - View Source + View Source

    FramerateLimit

    @@ -232,10 +232,10 @@ The default behavior is | - Improve this Doc + Improve this Doc - View Source + View Source

    ImGuiIniPath

    @@ -262,10 +262,10 @@ The default behavior is | - Improve this Doc + Improve this Doc - View Source + View Source

    OnSDLEvent

    @@ -294,10 +294,10 @@ This is just a convenience wrapper around | - Improve this Doc + Improve this Doc - View Source + View Source

    PauseWhenUnfocused

    @@ -327,10 +327,10 @@ if you are rendering dynamic data.

    | - Improve this Doc + Improve this Doc - View Source + View Source

    Renderer

    @@ -358,10 +358,10 @@ if you are rendering dynamic data.

    | - Improve this Doc + Improve this Doc - View Source + View Source

    ShouldQuit

    @@ -389,10 +389,10 @@ if you are rendering dynamic data.

    | - Improve this Doc + Improve this Doc - View Source + View Source

    Window

    @@ -422,10 +422,10 @@ if you are rendering dynamic data.

    | - Improve this Doc + Improve this Doc - View Source + View Source

    CreateOverlay(RendererFactory.RendererBackend, SDL.SDL_Scancode, Single[], Boolean)

    @@ -489,10 +489,10 @@ if you are rendering dynamic data.

    | - Improve this Doc + Improve this Doc - View Source + View Source

    Dispose()

    @@ -504,10 +504,10 @@ if you are rendering dynamic data.

    | - Improve this Doc + Improve this Doc - View Source + View Source

    Dispose(Boolean)

    @@ -536,10 +536,10 @@ if you are rendering dynamic data.

    | - Improve this Doc + Improve this Doc - View Source + View Source

    Finalize()

    @@ -551,10 +551,10 @@ if you are rendering dynamic data.

    | - Improve this Doc + Improve this Doc - View Source + View Source

    LoadImage(Byte[])

    @@ -604,10 +604,10 @@ if you are rendering dynamic data.

    | - Improve this Doc + Improve this Doc - View Source + View Source

    LoadImage(String)

    @@ -657,10 +657,10 @@ if you are rendering dynamic data.

    | - Improve this Doc + Improve this Doc - View Source + View Source

    Run()

    @@ -674,10 +674,10 @@ requests an exit (via | - Improve this Doc + Improve this Doc - View Source + View Source

    Update()

    @@ -701,10 +701,10 @@ This method does not check any quit conditions.

    diff --git a/docs/api/ImGuiScene.SimpleOGL3.html b/docs/api/ImGuiScene.SimpleOGL3.html index 55465d334..f7de56b94 100644 --- a/docs/api/ImGuiScene.SimpleOGL3.html +++ b/docs/api/ImGuiScene.SimpleOGL3.html @@ -120,10 +120,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    ClearColor

    @@ -151,10 +151,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    ContextMajorVersion

    @@ -181,10 +181,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    ContextMinorVersion

    @@ -211,10 +211,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Debuggable

    @@ -242,10 +242,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Type

    @@ -273,10 +273,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Vsync

    @@ -306,10 +306,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    AttachToWindow(SimpleSDLWindow)

    @@ -340,10 +340,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Clear()

    @@ -356,10 +356,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    CreateTexture(Void*, Int32, Int32, Int32)

    @@ -418,10 +418,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Dispose()

    @@ -433,10 +433,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Dispose(Boolean)

    @@ -465,10 +465,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Finalize()

    @@ -480,10 +480,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    ImGui_Init()

    @@ -495,10 +495,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    ImGui_NewFrame()

    @@ -510,10 +510,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    ImGui_RenderDrawData(ImDrawDataPtr)

    @@ -542,10 +542,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    ImGui_Shutdown()

    @@ -557,10 +557,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Present()

    @@ -586,10 +586,10 @@
    diff --git a/docs/api/ImGuiScene.SimpleSDLWindow.ProcessEventDelegate.html b/docs/api/ImGuiScene.SimpleSDLWindow.ProcessEventDelegate.html index d934cb15c..9f66443c7 100644 --- a/docs/api/ImGuiScene.SimpleSDLWindow.ProcessEventDelegate.html +++ b/docs/api/ImGuiScene.SimpleSDLWindow.ProcessEventDelegate.html @@ -106,10 +106,10 @@
    diff --git a/docs/api/ImGuiScene.SimpleSDLWindow.html b/docs/api/ImGuiScene.SimpleSDLWindow.html index f4570b6fd..9749dd6ab 100644 --- a/docs/api/ImGuiScene.SimpleSDLWindow.html +++ b/docs/api/ImGuiScene.SimpleSDLWindow.html @@ -120,10 +120,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    OnSDLEvent

    @@ -151,10 +151,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    WantsClose

    @@ -182,10 +182,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Window

    @@ -215,10 +215,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    CreateColorKey(Single, Single, Single)

    @@ -276,10 +276,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Dispose()

    @@ -291,10 +291,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Dispose(Boolean)

    @@ -323,10 +323,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Finalize()

    @@ -338,10 +338,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    GetHWnd()

    @@ -370,10 +370,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    InitForRenderer(IRenderer)

    @@ -402,10 +402,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    MakeTransparent(UInt32)

    @@ -440,10 +440,10 @@ Transparent regions behave as if they are not present, and can be clicked throug | - Improve this Doc + Improve this Doc - View Source + View Source

    ProcessEvents()

    @@ -457,10 +457,10 @@ User handlers from | - Improve this Doc + Improve this Doc - View Source + View Source

    WindowCreationFlags(WindowCreateInfo)

    @@ -517,10 +517,10 @@ User handlers from diff --git a/docs/api/ImGuiScene.TextureWrap.html b/docs/api/ImGuiScene.TextureWrap.html index 2ce2ceebe..8a98e11f9 100644 --- a/docs/api/ImGuiScene.TextureWrap.html +++ b/docs/api/ImGuiScene.TextureWrap.html @@ -92,10 +92,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Height

    @@ -122,10 +122,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    ImGuiHandle

    @@ -153,10 +153,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Width

    @@ -189,10 +189,10 @@
    diff --git a/docs/api/ImGuiScene.WindowCreateInfo.html b/docs/api/ImGuiScene.WindowCreateInfo.html index 4d3569915..0f52e6d35 100644 --- a/docs/api/ImGuiScene.WindowCreateInfo.html +++ b/docs/api/ImGuiScene.WindowCreateInfo.html @@ -115,10 +115,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    Fullscreen

    Whether the window should be created fullscreen. This is a borderless windowed mode and will not affect desktop resolution. @@ -146,10 +146,10 @@ Fullscreen windows are "always on top".

    | - Improve this Doc + Improve this Doc - View Source + View Source

    Height

    The height of the window. Ignored for fullscreen windows.

    @@ -176,10 +176,10 @@ Fullscreen windows are "always on top".

    | - Improve this Doc + Improve this Doc - View Source + View Source

    Title

    The window title. This will not be visible for fullscreen windows except in things like task manager.

    @@ -206,10 +206,10 @@ Fullscreen windows are "always on top".

    | - Improve this Doc + Improve this Doc - View Source + View Source

    TransparentColor

    An optional float[4] color key used to make any matching portion of the window's client area transparent. For example, setting this to magenta will @@ -238,10 +238,10 @@ Values are red, green, blue from 0 to 1.

    | - Improve this Doc + Improve this Doc - View Source + View Source

    Width

    The width of the window. Ignored for fullscreen windows.

    @@ -268,10 +268,10 @@ Values are red, green, blue from 0 to 1.

    | - Improve this Doc + Improve this Doc - View Source + View Source

    XPos

    The x location of the top left corner of the window. Ignored for fullscreen windows.

    @@ -298,10 +298,10 @@ Values are red, green, blue from 0 to 1.

    | - Improve this Doc + Improve this Doc - View Source + View Source

    YPos

    The y location of the top left corner of the window. Ignored for fullscreen windows.

    @@ -334,10 +334,10 @@ Values are red, green, blue from 0 to 1.

    diff --git a/docs/api/ImGuiScene.WindowFactory.html b/docs/api/ImGuiScene.WindowFactory.html index 2baa25325..7708e24e4 100644 --- a/docs/api/ImGuiScene.WindowFactory.html +++ b/docs/api/ImGuiScene.WindowFactory.html @@ -115,10 +115,10 @@ | - Improve this Doc + Improve this Doc - View Source + View Source

    CreateForRenderer(IRenderer, WindowCreateInfo)

    @@ -176,10 +176,10 @@ diff --git a/docs/api/toc.html b/docs/api/toc.html index 24c854088..c15b94293 100644 --- a/docs/api/toc.html +++ b/docs/api/toc.html @@ -79,6 +79,9 @@
  • EnumExtensions
  • +
  • + SeIconChar +
  • XivChatEntry
  • @@ -166,6 +169,9 @@
  • KeyState
  • +
  • + PartyList +
  • @@ -211,6 +217,9 @@
  • Chara
  • +
  • + PartyMember +
  • PlayerCharacter
  • @@ -240,6 +249,9 @@
  • Actor
  • +
  • + PartyMember +
  • diff --git a/docs/manifest.json b/docs/manifest.json index 05fcb14a8..142c0db8e 100644 --- a/docs/manifest.json +++ b/docs/manifest.json @@ -9,10 +9,10 @@ "output": { ".html": { "relative_path": "README.html", - "hash": "0hS+L1GjSvSRJJkHQXCo1A==" + "hash": "yo5hKdKfdbR+p+3nFKHDfQ==" } }, - "is_incremental": true, + "is_incremental": false, "version": "" }, { @@ -57,7 +57,7 @@ "output": { ".html": { "relative_path": "api/Dalamud.Data.DataManager.html", - "hash": "6WNpD1zQoDZ4i8X7i4kIuQ==" + "hash": "PIyTzH/Sbs7PR3LktsdoGA==" } }, "is_incremental": false, @@ -141,7 +141,19 @@ "output": { ".html": { "relative_path": "api/Dalamud.Game.Chat.EnumExtensions.html", - "hash": "Sa/Tw+eFeTBdEDBXfrX2xw==" + "hash": "JYpFrzZX7p/ZZTr4r4ajfg==" + } + }, + "is_incremental": false, + "version": "" + }, + { + "type": "ManagedReference", + "source_relative_path": "api/Dalamud.Game.Chat.SeIconChar.yml", + "output": { + ".html": { + "relative_path": "api/Dalamud.Game.Chat.SeIconChar.html", + "hash": 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PartyMember.Actor +- uid: Dalamud.Game.ClientState.Actors.Types.PartyMember.CharacterName + name: CharacterName + href: api/Dalamud.Game.ClientState.Actors.Types.PartyMember.html#Dalamud_Game_ClientState_Actors_Types_PartyMember_CharacterName + commentId: F:Dalamud.Game.ClientState.Actors.Types.PartyMember.CharacterName + fullName: Dalamud.Game.ClientState.Actors.Types.PartyMember.CharacterName + nameWithType: PartyMember.CharacterName +- uid: Dalamud.Game.ClientState.Actors.Types.PartyMember.ObjectKind + name: ObjectKind + href: api/Dalamud.Game.ClientState.Actors.Types.PartyMember.html#Dalamud_Game_ClientState_Actors_Types_PartyMember_ObjectKind + commentId: F:Dalamud.Game.ClientState.Actors.Types.PartyMember.ObjectKind + fullName: Dalamud.Game.ClientState.Actors.Types.PartyMember.ObjectKind + nameWithType: PartyMember.ObjectKind +- uid: Dalamud.Game.ClientState.Actors.Types.PartyMember.Unknown + name: Unknown + href: api/Dalamud.Game.ClientState.Actors.Types.PartyMember.html#Dalamud_Game_ClientState_Actors_Types_PartyMember_Unknown + commentId: F:Dalamud.Game.ClientState.Actors.Types.PartyMember.Unknown + fullName: Dalamud.Game.ClientState.Actors.Types.PartyMember.Unknown + nameWithType: PartyMember.Unknown - uid: Dalamud.Game.ClientState.Actors.Types.PlayerCharacter name: PlayerCharacter href: api/Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.html commentId: T:Dalamud.Game.ClientState.Actors.Types.PlayerCharacter fullName: Dalamud.Game.ClientState.Actors.Types.PlayerCharacter nameWithType: PlayerCharacter -- uid: Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.#ctor(Dalamud.Game.ClientState.Structs.Actor,Dalamud.Dalamud) - name: PlayerCharacter(Actor, Dalamud) - href: api/Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.html#Dalamud_Game_ClientState_Actors_Types_PlayerCharacter__ctor_Dalamud_Game_ClientState_Structs_Actor_Dalamud_Dalamud_ - commentId: M:Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.#ctor(Dalamud.Game.ClientState.Structs.Actor,Dalamud.Dalamud) - fullName: Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.PlayerCharacter(Dalamud.Game.ClientState.Structs.Actor, Dalamud.Dalamud) - nameWithType: PlayerCharacter.PlayerCharacter(Actor, Dalamud) +- uid: Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.#ctor(System.IntPtr,Dalamud.Game.ClientState.Structs.Actor,Dalamud.Dalamud) + name: PlayerCharacter(IntPtr, Actor, Dalamud) + href: api/Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.html#Dalamud_Game_ClientState_Actors_Types_PlayerCharacter__ctor_System_IntPtr_Dalamud_Game_ClientState_Structs_Actor_Dalamud_Dalamud_ + commentId: M:Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.#ctor(System.IntPtr,Dalamud.Game.ClientState.Structs.Actor,Dalamud.Dalamud) + fullName: Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.PlayerCharacter(System.IntPtr, Dalamud.Game.ClientState.Structs.Actor, Dalamud.Dalamud) + nameWithType: PlayerCharacter.PlayerCharacter(IntPtr, Actor, Dalamud) - uid: Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.#ctor* name: PlayerCharacter href: api/Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.html#Dalamud_Game_ClientState_Actors_Types_PlayerCharacter__ctor_ @@ -4318,6 +5307,12 @@ references: isSpec: "True" fullName: Dalamud.Game.ClientState.ClientState.LocalPlayer nameWithType: ClientState.LocalPlayer +- uid: Dalamud.Game.ClientState.ClientState.PartyList + name: PartyList + href: api/Dalamud.Game.ClientState.ClientState.html#Dalamud_Game_ClientState_ClientState_PartyList + commentId: F:Dalamud.Game.ClientState.ClientState.PartyList + fullName: Dalamud.Game.ClientState.ClientState.PartyList + nameWithType: ClientState.PartyList - uid: Dalamud.Game.ClientState.ClientState.PropertyChanged name: PropertyChanged href: api/Dalamud.Game.ClientState.ClientState.html#Dalamud_Game_ClientState_ClientState_PropertyChanged @@ -4419,6 +5414,179 @@ references: isSpec: "True" fullName: Dalamud.Game.ClientState.KeyState.Item nameWithType: KeyState.Item +- uid: Dalamud.Game.ClientState.PartyList + name: PartyList + href: api/Dalamud.Game.ClientState.PartyList.html + commentId: T:Dalamud.Game.ClientState.PartyList + fullName: Dalamud.Game.ClientState.PartyList + nameWithType: PartyList +- uid: Dalamud.Game.ClientState.PartyList.#ctor(Dalamud.Dalamud,Dalamud.Game.ClientState.ClientStateAddressResolver) + name: PartyList(Dalamud, ClientStateAddressResolver) + href: api/Dalamud.Game.ClientState.PartyList.html#Dalamud_Game_ClientState_PartyList__ctor_Dalamud_Dalamud_Dalamud_Game_ClientState_ClientStateAddressResolver_ + commentId: M:Dalamud.Game.ClientState.PartyList.#ctor(Dalamud.Dalamud,Dalamud.Game.ClientState.ClientStateAddressResolver) + fullName: Dalamud.Game.ClientState.PartyList.PartyList(Dalamud.Dalamud, Dalamud.Game.ClientState.ClientStateAddressResolver) + nameWithType: PartyList.PartyList(Dalamud, ClientStateAddressResolver) +- uid: Dalamud.Game.ClientState.PartyList.#ctor* + name: PartyList + href: api/Dalamud.Game.ClientState.PartyList.html#Dalamud_Game_ClientState_PartyList__ctor_ + commentId: Overload:Dalamud.Game.ClientState.PartyList.#ctor + isSpec: "True" + fullName: Dalamud.Game.ClientState.PartyList.PartyList + nameWithType: PartyList.PartyList +- uid: Dalamud.Game.ClientState.PartyList.CopyTo(System.Array,System.Int32) + name: CopyTo(Array, Int32) + href: api/Dalamud.Game.ClientState.PartyList.html#Dalamud_Game_ClientState_PartyList_CopyTo_System_Array_System_Int32_ + commentId: M:Dalamud.Game.ClientState.PartyList.CopyTo(System.Array,System.Int32) + fullName: Dalamud.Game.ClientState.PartyList.CopyTo(System.Array, System.Int32) + nameWithType: PartyList.CopyTo(Array, Int32) +- uid: Dalamud.Game.ClientState.PartyList.CopyTo* + name: CopyTo + href: api/Dalamud.Game.ClientState.PartyList.html#Dalamud_Game_ClientState_PartyList_CopyTo_ + commentId: Overload:Dalamud.Game.ClientState.PartyList.CopyTo + isSpec: "True" + fullName: Dalamud.Game.ClientState.PartyList.CopyTo + nameWithType: PartyList.CopyTo +- uid: Dalamud.Game.ClientState.PartyList.Count + name: Count + href: api/Dalamud.Game.ClientState.PartyList.html#Dalamud_Game_ClientState_PartyList_Count + commentId: P:Dalamud.Game.ClientState.PartyList.Count + fullName: Dalamud.Game.ClientState.PartyList.Count + nameWithType: PartyList.Count +- uid: Dalamud.Game.ClientState.PartyList.Count* + name: Count + href: api/Dalamud.Game.ClientState.PartyList.html#Dalamud_Game_ClientState_PartyList_Count_ + commentId: Overload:Dalamud.Game.ClientState.PartyList.Count + isSpec: "True" + fullName: Dalamud.Game.ClientState.PartyList.Count + nameWithType: PartyList.Count +- uid: Dalamud.Game.ClientState.PartyList.Dispose + name: Dispose() + href: api/Dalamud.Game.ClientState.PartyList.html#Dalamud_Game_ClientState_PartyList_Dispose + commentId: M:Dalamud.Game.ClientState.PartyList.Dispose + fullName: Dalamud.Game.ClientState.PartyList.Dispose() + nameWithType: PartyList.Dispose() +- uid: Dalamud.Game.ClientState.PartyList.Dispose* + name: Dispose + href: api/Dalamud.Game.ClientState.PartyList.html#Dalamud_Game_ClientState_PartyList_Dispose_ + commentId: Overload:Dalamud.Game.ClientState.PartyList.Dispose + isSpec: "True" + fullName: Dalamud.Game.ClientState.PartyList.Dispose + nameWithType: PartyList.Dispose +- uid: Dalamud.Game.ClientState.PartyList.Enable + name: Enable() + href: api/Dalamud.Game.ClientState.PartyList.html#Dalamud_Game_ClientState_PartyList_Enable + commentId: M:Dalamud.Game.ClientState.PartyList.Enable + fullName: Dalamud.Game.ClientState.PartyList.Enable() + nameWithType: PartyList.Enable() +- uid: Dalamud.Game.ClientState.PartyList.Enable* + name: Enable + href: api/Dalamud.Game.ClientState.PartyList.html#Dalamud_Game_ClientState_PartyList_Enable_ + commentId: Overload:Dalamud.Game.ClientState.PartyList.Enable + isSpec: "True" + fullName: Dalamud.Game.ClientState.PartyList.Enable + nameWithType: PartyList.Enable +- uid: Dalamud.Game.ClientState.PartyList.GetEnumerator + name: GetEnumerator() + href: api/Dalamud.Game.ClientState.PartyList.html#Dalamud_Game_ClientState_PartyList_GetEnumerator + commentId: M:Dalamud.Game.ClientState.PartyList.GetEnumerator + fullName: Dalamud.Game.ClientState.PartyList.GetEnumerator() + nameWithType: PartyList.GetEnumerator() +- uid: Dalamud.Game.ClientState.PartyList.GetEnumerator* + name: GetEnumerator + href: api/Dalamud.Game.ClientState.PartyList.html#Dalamud_Game_ClientState_PartyList_GetEnumerator_ + commentId: Overload:Dalamud.Game.ClientState.PartyList.GetEnumerator + isSpec: "True" + fullName: Dalamud.Game.ClientState.PartyList.GetEnumerator + nameWithType: PartyList.GetEnumerator +- uid: Dalamud.Game.ClientState.PartyList.IsSynchronized + name: IsSynchronized + href: api/Dalamud.Game.ClientState.PartyList.html#Dalamud_Game_ClientState_PartyList_IsSynchronized + commentId: P:Dalamud.Game.ClientState.PartyList.IsSynchronized + fullName: Dalamud.Game.ClientState.PartyList.IsSynchronized + nameWithType: PartyList.IsSynchronized +- uid: Dalamud.Game.ClientState.PartyList.IsSynchronized* + name: IsSynchronized + href: api/Dalamud.Game.ClientState.PartyList.html#Dalamud_Game_ClientState_PartyList_IsSynchronized_ + commentId: Overload:Dalamud.Game.ClientState.PartyList.IsSynchronized + isSpec: "True" + fullName: Dalamud.Game.ClientState.PartyList.IsSynchronized + nameWithType: PartyList.IsSynchronized +- uid: Dalamud.Game.ClientState.PartyList.Item(System.Int32) + name: Item[Int32] + href: api/Dalamud.Game.ClientState.PartyList.html#Dalamud_Game_ClientState_PartyList_Item_System_Int32_ + commentId: P:Dalamud.Game.ClientState.PartyList.Item(System.Int32) + name.vb: Item(Int32) + fullName: Dalamud.Game.ClientState.PartyList.Item[System.Int32] + fullName.vb: Dalamud.Game.ClientState.PartyList.Item(System.Int32) + nameWithType: PartyList.Item[Int32] + nameWithType.vb: PartyList.Item(Int32) +- uid: Dalamud.Game.ClientState.PartyList.Item* + name: Item + href: api/Dalamud.Game.ClientState.PartyList.html#Dalamud_Game_ClientState_PartyList_Item_ + commentId: Overload:Dalamud.Game.ClientState.PartyList.Item + isSpec: "True" + fullName: Dalamud.Game.ClientState.PartyList.Item + nameWithType: PartyList.Item +- uid: Dalamud.Game.ClientState.PartyList.Length + name: Length + href: api/Dalamud.Game.ClientState.PartyList.html#Dalamud_Game_ClientState_PartyList_Length + commentId: P:Dalamud.Game.ClientState.PartyList.Length + fullName: Dalamud.Game.ClientState.PartyList.Length + nameWithType: PartyList.Length +- uid: Dalamud.Game.ClientState.PartyList.Length* + name: Length + href: api/Dalamud.Game.ClientState.PartyList.html#Dalamud_Game_ClientState_PartyList_Length_ + commentId: Overload:Dalamud.Game.ClientState.PartyList.Length + isSpec: "True" + fullName: Dalamud.Game.ClientState.PartyList.Length + nameWithType: PartyList.Length +- uid: Dalamud.Game.ClientState.PartyList.SyncRoot + name: SyncRoot + href: api/Dalamud.Game.ClientState.PartyList.html#Dalamud_Game_ClientState_PartyList_SyncRoot + commentId: P:Dalamud.Game.ClientState.PartyList.SyncRoot + fullName: Dalamud.Game.ClientState.PartyList.SyncRoot + nameWithType: PartyList.SyncRoot +- uid: Dalamud.Game.ClientState.PartyList.SyncRoot* + name: SyncRoot + href: api/Dalamud.Game.ClientState.PartyList.html#Dalamud_Game_ClientState_PartyList_SyncRoot_ + commentId: Overload:Dalamud.Game.ClientState.PartyList.SyncRoot + isSpec: "True" + fullName: Dalamud.Game.ClientState.PartyList.SyncRoot + nameWithType: PartyList.SyncRoot +- uid: Dalamud.Game.ClientState.PartyList.System#Collections#Generic#IReadOnlyCollection{Dalamud#Game#ClientState#Actors#Types#PartyMember}#Count + name: IReadOnlyCollection.Count + href: api/Dalamud.Game.ClientState.PartyList.html#Dalamud_Game_ClientState_PartyList_System_Collections_Generic_IReadOnlyCollection_Dalamud_Game_ClientState_Actors_Types_PartyMember__Count + commentId: P:Dalamud.Game.ClientState.PartyList.System#Collections#Generic#IReadOnlyCollection{Dalamud#Game#ClientState#Actors#Types#PartyMember}#Count + name.vb: System.Collections.Generic.IReadOnlyCollection.Count + fullName: Dalamud.Game.ClientState.PartyList.System.Collections.Generic.IReadOnlyCollection.Count + nameWithType: PartyList.IReadOnlyCollection.Count + nameWithType.vb: PartyList.System.Collections.Generic.IReadOnlyCollection.Count +- uid: Dalamud.Game.ClientState.PartyList.System#Collections#Generic#IReadOnlyCollection{Dalamud#Game#ClientState#Actors#Types#PartyMember}#Count* + name: IReadOnlyCollection.Count + href: api/Dalamud.Game.ClientState.PartyList.html#Dalamud_Game_ClientState_PartyList_System_Collections_Generic_IReadOnlyCollection_Dalamud_Game_ClientState_Actors_Types_PartyMember__Count_ + commentId: Overload:Dalamud.Game.ClientState.PartyList.System#Collections#Generic#IReadOnlyCollection{Dalamud#Game#ClientState#Actors#Types#PartyMember}#Count + isSpec: "True" + name.vb: System.Collections.Generic.IReadOnlyCollection.Count + fullName: Dalamud.Game.ClientState.PartyList.System.Collections.Generic.IReadOnlyCollection.Count + nameWithType: PartyList.IReadOnlyCollection.Count + nameWithType.vb: PartyList.System.Collections.Generic.IReadOnlyCollection.Count +- uid: Dalamud.Game.ClientState.PartyList.System#Collections#IEnumerable#GetEnumerator + name: IEnumerable.GetEnumerator() + href: api/Dalamud.Game.ClientState.PartyList.html#Dalamud_Game_ClientState_PartyList_System_Collections_IEnumerable_GetEnumerator + commentId: M:Dalamud.Game.ClientState.PartyList.System#Collections#IEnumerable#GetEnumerator + name.vb: System.Collections.IEnumerable.GetEnumerator() + fullName: Dalamud.Game.ClientState.PartyList.System.Collections.IEnumerable.GetEnumerator() + nameWithType: PartyList.IEnumerable.GetEnumerator() + nameWithType.vb: PartyList.System.Collections.IEnumerable.GetEnumerator() +- uid: Dalamud.Game.ClientState.PartyList.System#Collections#IEnumerable#GetEnumerator* + name: IEnumerable.GetEnumerator + href: api/Dalamud.Game.ClientState.PartyList.html#Dalamud_Game_ClientState_PartyList_System_Collections_IEnumerable_GetEnumerator_ + commentId: Overload:Dalamud.Game.ClientState.PartyList.System#Collections#IEnumerable#GetEnumerator + isSpec: "True" + name.vb: System.Collections.IEnumerable.GetEnumerator + fullName: Dalamud.Game.ClientState.PartyList.System.Collections.IEnumerable.GetEnumerator + nameWithType: PartyList.IEnumerable.GetEnumerator + nameWithType.vb: PartyList.System.Collections.IEnumerable.GetEnumerator - uid: Dalamud.Game.ClientState.Structs name: Dalamud.Game.ClientState.Structs href: api/Dalamud.Game.ClientState.Structs.html @@ -4509,6 +5677,12 @@ references: commentId: F:Dalamud.Game.ClientState.Structs.Actor.Name fullName: Dalamud.Game.ClientState.Structs.Actor.Name nameWithType: Actor.Name +- uid: Dalamud.Game.ClientState.Structs.Actor.NameId + name: NameId + href: api/Dalamud.Game.ClientState.Structs.Actor.html#Dalamud_Game_ClientState_Structs_Actor_NameId + commentId: F:Dalamud.Game.ClientState.Structs.Actor.NameId + fullName: Dalamud.Game.ClientState.Structs.Actor.NameId + nameWithType: Actor.NameId - uid: Dalamud.Game.ClientState.Structs.Actor.ObjectKind name: ObjectKind href: api/Dalamud.Game.ClientState.Structs.Actor.html#Dalamud_Game_ClientState_Structs_Actor_ObjectKind @@ -4521,6 +5695,12 @@ references: commentId: F:Dalamud.Game.ClientState.Structs.Actor.OwnerId fullName: Dalamud.Game.ClientState.Structs.Actor.OwnerId nameWithType: Actor.OwnerId +- uid: Dalamud.Game.ClientState.Structs.Actor.PlayerTargetStatus + name: PlayerTargetStatus + href: api/Dalamud.Game.ClientState.Structs.Actor.html#Dalamud_Game_ClientState_Structs_Actor_PlayerTargetStatus + commentId: F:Dalamud.Game.ClientState.Structs.Actor.PlayerTargetStatus + fullName: Dalamud.Game.ClientState.Structs.Actor.PlayerTargetStatus + nameWithType: Actor.PlayerTargetStatus - uid: Dalamud.Game.ClientState.Structs.Actor.Position name: Position href: api/Dalamud.Game.ClientState.Structs.Actor.html#Dalamud_Game_ClientState_Structs_Actor_Position @@ -4533,6 +5713,24 @@ references: commentId: F:Dalamud.Game.ClientState.Structs.Actor.SubKind fullName: Dalamud.Game.ClientState.Structs.Actor.SubKind nameWithType: Actor.SubKind +- uid: Dalamud.Game.ClientState.Structs.Actor.TargetActorId + name: TargetActorId + href: api/Dalamud.Game.ClientState.Structs.Actor.html#Dalamud_Game_ClientState_Structs_Actor_TargetActorId + commentId: F:Dalamud.Game.ClientState.Structs.Actor.TargetActorId + fullName: Dalamud.Game.ClientState.Structs.Actor.TargetActorId + nameWithType: Actor.TargetActorId +- uid: Dalamud.Game.ClientState.Structs.Actor.YalmDistanceFromPlayer1 + name: YalmDistanceFromPlayer1 + href: api/Dalamud.Game.ClientState.Structs.Actor.html#Dalamud_Game_ClientState_Structs_Actor_YalmDistanceFromPlayer1 + commentId: F:Dalamud.Game.ClientState.Structs.Actor.YalmDistanceFromPlayer1 + fullName: Dalamud.Game.ClientState.Structs.Actor.YalmDistanceFromPlayer1 + nameWithType: Actor.YalmDistanceFromPlayer1 +- uid: Dalamud.Game.ClientState.Structs.Actor.YalmDistanceFromPlayer2 + name: YalmDistanceFromPlayer2 + href: api/Dalamud.Game.ClientState.Structs.Actor.html#Dalamud_Game_ClientState_Structs_Actor_YalmDistanceFromPlayer2 + commentId: F:Dalamud.Game.ClientState.Structs.Actor.YalmDistanceFromPlayer2 + fullName: Dalamud.Game.ClientState.Structs.Actor.YalmDistanceFromPlayer2 + nameWithType: Actor.YalmDistanceFromPlayer2 - uid: Dalamud.Game.ClientState.Structs.JobGauge name: Dalamud.Game.ClientState.Structs.JobGauge href: api/Dalamud.Game.ClientState.Structs.JobGauge.html @@ -4688,6 +5886,12 @@ references: commentId: F:Dalamud.Game.ClientState.Structs.JobGauge.BRDGauge.SongTimer fullName: Dalamud.Game.ClientState.Structs.JobGauge.BRDGauge.SongTimer nameWithType: BRDGauge.SongTimer +- uid: Dalamud.Game.ClientState.Structs.JobGauge.BRDGauge.SoulVoiceValue + name: SoulVoiceValue + href: api/Dalamud.Game.ClientState.Structs.JobGauge.BRDGauge.html#Dalamud_Game_ClientState_Structs_JobGauge_BRDGauge_SoulVoiceValue + commentId: F:Dalamud.Game.ClientState.Structs.JobGauge.BRDGauge.SoulVoiceValue + fullName: Dalamud.Game.ClientState.Structs.JobGauge.BRDGauge.SoulVoiceValue + nameWithType: BRDGauge.SoulVoiceValue - uid: Dalamud.Game.ClientState.Structs.JobGauge.CardType name: CardType href: api/Dalamud.Game.ClientState.Structs.JobGauge.CardType.html @@ -5387,6 +6591,36 @@ references: commentId: F:Dalamud.Game.ClientState.Structs.JobGauge.WHMGauge.NumLilies fullName: Dalamud.Game.ClientState.Structs.JobGauge.WHMGauge.NumLilies nameWithType: WHMGauge.NumLilies +- uid: Dalamud.Game.ClientState.Structs.PartyMember + name: PartyMember + href: api/Dalamud.Game.ClientState.Structs.PartyMember.html + commentId: T:Dalamud.Game.ClientState.Structs.PartyMember + fullName: Dalamud.Game.ClientState.Structs.PartyMember + nameWithType: PartyMember +- uid: Dalamud.Game.ClientState.Structs.PartyMember.actorId + name: actorId + href: api/Dalamud.Game.ClientState.Structs.PartyMember.html#Dalamud_Game_ClientState_Structs_PartyMember_actorId + commentId: F:Dalamud.Game.ClientState.Structs.PartyMember.actorId + fullName: Dalamud.Game.ClientState.Structs.PartyMember.actorId + nameWithType: PartyMember.actorId +- uid: Dalamud.Game.ClientState.Structs.PartyMember.namePtr + name: namePtr + href: api/Dalamud.Game.ClientState.Structs.PartyMember.html#Dalamud_Game_ClientState_Structs_PartyMember_namePtr + commentId: F:Dalamud.Game.ClientState.Structs.PartyMember.namePtr + fullName: Dalamud.Game.ClientState.Structs.PartyMember.namePtr + nameWithType: PartyMember.namePtr +- uid: Dalamud.Game.ClientState.Structs.PartyMember.objectKind + name: objectKind + href: api/Dalamud.Game.ClientState.Structs.PartyMember.html#Dalamud_Game_ClientState_Structs_PartyMember_objectKind + commentId: F:Dalamud.Game.ClientState.Structs.PartyMember.objectKind + fullName: Dalamud.Game.ClientState.Structs.PartyMember.objectKind + nameWithType: PartyMember.objectKind +- uid: Dalamud.Game.ClientState.Structs.PartyMember.unknown + name: unknown + href: api/Dalamud.Game.ClientState.Structs.PartyMember.html#Dalamud_Game_ClientState_Structs_PartyMember_unknown + commentId: F:Dalamud.Game.ClientState.Structs.PartyMember.unknown + fullName: Dalamud.Game.ClientState.Structs.PartyMember.unknown + nameWithType: PartyMember.unknown - uid: Dalamud.Game.Command name: Dalamud.Game.Command href: api/Dalamud.Game.Command.html @@ -6040,6 +7274,19 @@ references: isSpec: "True" fullName: Dalamud.Game.Internal.Gui.GameGui.HoveredItemChanged nameWithType: GameGui.HoveredItemChanged +- uid: Dalamud.Game.Internal.Gui.GameGui.OpenMapWithMapLink(Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload) + name: OpenMapWithMapLink(MapLinkPayload) + href: api/Dalamud.Game.Internal.Gui.GameGui.html#Dalamud_Game_Internal_Gui_GameGui_OpenMapWithMapLink_Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_ + commentId: M:Dalamud.Game.Internal.Gui.GameGui.OpenMapWithMapLink(Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload) + fullName: Dalamud.Game.Internal.Gui.GameGui.OpenMapWithMapLink(Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload) + nameWithType: GameGui.OpenMapWithMapLink(MapLinkPayload) +- uid: Dalamud.Game.Internal.Gui.GameGui.OpenMapWithMapLink* + name: OpenMapWithMapLink + href: api/Dalamud.Game.Internal.Gui.GameGui.html#Dalamud_Game_Internal_Gui_GameGui_OpenMapWithMapLink_ + commentId: Overload:Dalamud.Game.Internal.Gui.GameGui.OpenMapWithMapLink + isSpec: "True" + fullName: Dalamud.Game.Internal.Gui.GameGui.OpenMapWithMapLink + nameWithType: GameGui.OpenMapWithMapLink - uid: Dalamud.Game.Internal.Gui.GameGui.SetBgm(System.UInt16) name: SetBgm(UInt16) href: api/Dalamud.Game.Internal.Gui.GameGui.html#Dalamud_Game_Internal_Gui_GameGui_SetBgm_System_UInt16_ @@ -6967,6 +8214,12 @@ references: isSpec: "True" fullName: Dalamud.Interface.InterfaceManager.Enable nameWithType: InterfaceManager.Enable +- uid: Dalamud.Interface.InterfaceManager.LastImGuiIoPtr + name: LastImGuiIoPtr + href: api/Dalamud.Interface.InterfaceManager.html#Dalamud_Interface_InterfaceManager_LastImGuiIoPtr + commentId: F:Dalamud.Interface.InterfaceManager.LastImGuiIoPtr + fullName: Dalamud.Interface.InterfaceManager.LastImGuiIoPtr + nameWithType: InterfaceManager.LastImGuiIoPtr - uid: Dalamud.Interface.InterfaceManager.LoadImage(System.Byte[]) name: LoadImage(Byte[]) href: api/Dalamud.Interface.InterfaceManager.html#Dalamud_Interface_InterfaceManager_LoadImage_System_Byte___