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Better WndProc handling
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parent
4be635be67
commit
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6 changed files with 294 additions and 290 deletions
144
Dalamud/Hooking/WndProcHook/WndProcEventArgs.cs
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144
Dalamud/Hooking/WndProcHook/WndProcEventArgs.cs
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using System.Runtime.InteropServices;
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using TerraFX.Interop.Windows;
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using static TerraFX.Interop.Windows.Windows;
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namespace Dalamud.Hooking.WndProcHook;
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/// <summary>
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/// Event arguments for <see cref="WndProcEventDelegate"/>,
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/// and the manager for individual WndProc hook.
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/// </summary>
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internal sealed unsafe class WndProcEventArgs
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{
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private readonly WndProcHookManager owner;
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private readonly delegate* unmanaged<HWND, uint, WPARAM, LPARAM, LRESULT> oldWndProcW;
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private readonly WndProcDelegate myWndProc;
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private GCHandle gcHandle;
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private bool released;
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/// <summary>
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/// Initializes a new instance of the <see cref="WndProcEventArgs"/> class.
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/// </summary>
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/// <param name="owner">The owner.</param>
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/// <param name="hwnd">The handle of the target window of the message.</param>
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/// <param name="viewportId">The viewport ID.</param>
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internal WndProcEventArgs(WndProcHookManager owner, HWND hwnd, int viewportId)
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{
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this.Hwnd = hwnd;
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this.owner = owner;
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this.ViewportId = viewportId;
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this.myWndProc = this.WndProcDetour;
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this.oldWndProcW = (delegate* unmanaged<HWND, uint, WPARAM, LPARAM, LRESULT>)SetWindowLongPtrW(
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hwnd,
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GWLP.GWLP_WNDPROC,
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Marshal.GetFunctionPointerForDelegate(this.myWndProc));
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this.gcHandle = GCHandle.Alloc(this);
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}
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[UnmanagedFunctionPointer(CallingConvention.StdCall)]
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private delegate LRESULT WndProcDelegate(HWND hwnd, uint uMsg, WPARAM wParam, LPARAM lParam);
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/// <summary>
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/// Gets the handle of the target window of the message.
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/// </summary>
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public HWND Hwnd { get; }
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/// <summary>
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/// Gets the ImGui viewport ID.
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/// </summary>
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public int ViewportId { get; }
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/// <summary>
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/// Gets or sets the message.
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/// </summary>
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public uint Message { get; set; }
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/// <summary>
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/// Gets or sets the WPARAM.
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/// </summary>
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public WPARAM WParam { get; set; }
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/// <summary>
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/// Gets or sets the LPARAM.
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/// </summary>
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public LPARAM LParam { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether to suppress calling the next WndProc in the chain.<br />
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/// Does nothing if changed from <see cref="WndProcHookManager.PostWndProc"/>.
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/// </summary>
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public bool SuppressCall { get; set; }
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/// <summary>
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/// Gets or sets the return value.<br />
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/// Has the return value from next window procedure, if accessed from <see cref="WndProcHookManager.PostWndProc"/>.
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/// </summary>
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public LRESULT ReturnValue { get; set; }
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/// <summary>
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/// Sets <see cref="SuppressCall"/> to <c>true</c> and sets <see cref="ReturnValue"/>.
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/// </summary>
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/// <param name="returnValue">The new return value.</param>
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public void SuppressWithValue(LRESULT returnValue)
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{
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this.ReturnValue = returnValue;
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this.SuppressCall = true;
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}
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/// <summary>
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/// Sets <see cref="SuppressCall"/> to <c>true</c> and sets <see cref="ReturnValue"/> from the result of
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/// <see cref="DefWindowProcW"/>.
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/// </summary>
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public void SuppressWithDefault()
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{
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this.ReturnValue = DefWindowProcW(this.Hwnd, this.Message, this.WParam, this.LParam);
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this.SuppressCall = true;
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}
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/// <inheritdoc cref="IDisposable.Dispose"/>
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internal void InternalRelease()
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{
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if (this.released)
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return;
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this.released = true;
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SendMessageW(this.Hwnd, WM.WM_NULL, 0, 0);
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this.FinalRelease();
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}
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private void FinalRelease()
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{
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if (!this.gcHandle.IsAllocated)
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return;
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this.gcHandle.Free();
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SetWindowLongPtrW(this.Hwnd, GWLP.GWLP_WNDPROC, (nint)this.oldWndProcW);
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this.owner.OnHookedWindowRemoved(this);
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}
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private LRESULT WndProcDetour(HWND hwnd, uint uMsg, WPARAM wParam, LPARAM lParam)
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{
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if (hwnd != this.Hwnd)
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return CallWindowProcW(this.oldWndProcW, hwnd, uMsg, wParam, lParam);
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this.SuppressCall = false;
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this.ReturnValue = 0;
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this.Message = uMsg;
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this.WParam = wParam;
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this.LParam = lParam;
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this.owner.InvokePreWndProc(this);
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if (!this.SuppressCall)
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this.ReturnValue = CallWindowProcW(this.oldWndProcW, hwnd, uMsg, wParam, lParam);
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this.owner.InvokePostWndProc(this);
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if (uMsg == WM.WM_NCDESTROY || this.released)
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this.FinalRelease();
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return this.ReturnValue;
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}
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}
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7
Dalamud/Hooking/WndProcHook/WndProcEventDelegate.cs
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7
Dalamud/Hooking/WndProcHook/WndProcEventDelegate.cs
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namespace Dalamud.Hooking.WndProcHook;
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/// <summary>
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/// Delegate for overriding WndProc.
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/// </summary>
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/// <param name="args">The arguments.</param>
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internal delegate void WndProcEventDelegate(WndProcEventArgs args);
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115
Dalamud/Hooking/WndProcHook/WndProcHookManager.cs
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115
Dalamud/Hooking/WndProcHook/WndProcHookManager.cs
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using Dalamud.Interface.Utility;
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using Dalamud.Logging.Internal;
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using TerraFX.Interop.Windows;
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using static TerraFX.Interop.Windows.Windows;
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namespace Dalamud.Hooking.WndProcHook;
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/// <summary>
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/// Manages WndProc hooks for game main window and extra ImGui viewport windows.
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/// </summary>
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[ServiceManager.BlockingEarlyLoadedService]
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internal sealed class WndProcHookManager : IServiceType, IDisposable
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{
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private static readonly ModuleLog Log = new(nameof(WndProcHookManager));
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private readonly Hook<DispatchMessageWDelegate> dispatchMessageWHook;
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private readonly Dictionary<HWND, WndProcEventArgs> wndProcOverrides = new();
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[ServiceManager.ServiceConstructor]
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private unsafe WndProcHookManager()
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{
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this.dispatchMessageWHook = Hook<DispatchMessageWDelegate>.FromImport(
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null,
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"user32.dll",
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"DispatchMessageW",
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0,
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this.DispatchMessageWDetour);
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this.dispatchMessageWHook.Enable();
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}
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[UnmanagedFunctionPointer(CallingConvention.StdCall)]
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private unsafe delegate nint DispatchMessageWDelegate(MSG* msg);
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/// <summary>
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/// Called before WndProc.
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/// </summary>
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public event WndProcEventDelegate? PreWndProc;
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/// <summary>
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/// Called after WndProc.
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/// </summary>
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public event WndProcEventDelegate? PostWndProc;
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/// <inheritdoc/>
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public void Dispose()
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{
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this.dispatchMessageWHook.Dispose();
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foreach (var v in this.wndProcOverrides.Values)
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v.InternalRelease();
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this.wndProcOverrides.Clear();
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}
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/// <summary>
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/// Invokes <see cref="PreWndProc"/>.
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/// </summary>
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/// <param name="args">The arguments.</param>
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internal void InvokePreWndProc(WndProcEventArgs args)
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{
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try
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{
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this.PreWndProc?.Invoke(args);
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}
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catch (Exception e)
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{
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Log.Error(e, $"{nameof(this.PreWndProc)} error");
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}
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}
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/// <summary>
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/// Invokes <see cref="PostWndProc"/>.
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/// </summary>
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/// <param name="args">The arguments.</param>
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internal void InvokePostWndProc(WndProcEventArgs args)
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{
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try
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{
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this.PostWndProc?.Invoke(args);
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}
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catch (Exception e)
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{
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Log.Error(e, $"{nameof(this.PostWndProc)} error");
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}
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}
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/// <summary>
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/// Removes <paramref name="args"/> from the list of known WndProc overrides.
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/// </summary>
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/// <param name="args">Object to remove.</param>
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internal void OnHookedWindowRemoved(WndProcEventArgs args)
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{
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if (!this.dispatchMessageWHook.IsDisposed)
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this.wndProcOverrides.Remove(args.Hwnd);
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}
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/// <summary>
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/// Detour for <see cref="DispatchMessageW"/>. Used to discover new windows to hook.
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/// </summary>
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/// <param name="msg">The message.</param>
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/// <returns>The original return value.</returns>
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private unsafe nint DispatchMessageWDetour(MSG* msg)
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{
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if (!this.wndProcOverrides.ContainsKey(msg->hwnd)
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&& ImGuiHelpers.FindViewportId(msg->hwnd) is var vpid and >= 0)
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{
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this.wndProcOverrides[msg->hwnd] = new(this, msg->hwnd, vpid);
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}
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return this.dispatchMessageWHook.Original(msg);
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}
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}
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