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Better WndProc handling
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parent
4be635be67
commit
0afb3d2c8a
6 changed files with 294 additions and 290 deletions
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@ -15,6 +15,7 @@ using Dalamud.Game.ClientState.GamePad;
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using Dalamud.Game.ClientState.Keys;
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using Dalamud.Game.Internal.DXGI;
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using Dalamud.Hooking;
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using Dalamud.Hooking.WndProcHook;
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using Dalamud.Interface.GameFonts;
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using Dalamud.Interface.Internal.ManagedAsserts;
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using Dalamud.Interface.Internal.Notifications;
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@ -659,16 +660,13 @@ internal class InterfaceManager : IDisposable, IServiceType
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this.wndProcHookManager.PreWndProc += this.WndProcHookManagerOnPreWndProc;
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}
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private unsafe void WndProcHookManagerOnPreWndProc(ref WndProcHookManager.WndProcOverrideEventArgs args)
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private unsafe void WndProcHookManagerOnPreWndProc(WndProcEventArgs args)
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{
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var r = this.scene?.ProcessWndProcW(args.Hwnd, (User32.WindowMessage)args.Message, args.WParam, args.LParam);
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if (r is not null)
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{
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args.ReturnValue = r.Value;
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args.SuppressCall = true;
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}
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args.SuppressWithValue(r.Value);
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this.dalamudIme.ProcessImeMessage(ref args);
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this.dalamudIme.ProcessImeMessage(args);
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}
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/*
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