Update to Lumina 5 (new Excel parsing) (#2022)

* Refactor and upgrade to new excel design

* Obsolete ExcelResolver<T> and use only RowRef<T>

* Better benchmarking for Lumina

* Add custom game-supported RSV provider

* Refactor and move Lazy<T> and nullable/cached row objects to RowRefs

* Convert IRSVProvider to delegate, resolve strings by default

* Split IExcelRow into IExcelSubrow

* Extra lumina documentation

* Minor RSV CS fixes

* Fix UIGlowPayload warning

* Fix rebase

* Update to Lumina 5
This commit is contained in:
Asriel Camora 2024-10-20 19:59:03 -07:00 committed by GitHub
parent 08d8605871
commit 0b9af0e3f4
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49 changed files with 460 additions and 403 deletions

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@ -1,10 +1,11 @@
using System.Numerics;
using Dalamud.Data;
using Dalamud.Game.ClientState.Resolvers;
using Dalamud.Game.Text.SeStringHandling;
using Dalamud.Memory;
using Lumina.Excel;
namespace Dalamud.Game.ClientState.Fates;
/// <summary>
@ -20,7 +21,7 @@ public interface IFate : IEquatable<IFate>
/// <summary>
/// Gets game data linked to this Fate.
/// </summary>
Lumina.Excel.GeneratedSheets.Fate GameData { get; }
RowRef<Lumina.Excel.Sheets.Fate> GameData { get; }
/// <summary>
/// Gets the time this <see cref="Fate"/> started.
@ -105,7 +106,7 @@ public interface IFate : IEquatable<IFate>
/// <summary>
/// Gets the territory this <see cref="Fate"/> is located in.
/// </summary>
ExcelResolver<Lumina.Excel.GeneratedSheets.TerritoryType> TerritoryType { get; }
RowRef<Lumina.Excel.Sheets.TerritoryType> TerritoryType { get; }
/// <summary>
/// Gets the address of this Fate in memory.
@ -185,7 +186,7 @@ internal unsafe partial class Fate : IFate
public ushort FateId => this.Struct->FateId;
/// <inheritdoc/>
public Lumina.Excel.GeneratedSheets.Fate GameData => Service<DataManager>.Get().GetExcelSheet<Lumina.Excel.GeneratedSheets.Fate>().GetRow(this.FateId);
public RowRef<Lumina.Excel.Sheets.Fate> GameData => LuminaUtils.CreateRef<Lumina.Excel.Sheets.Fate>(this.FateId);
/// <inheritdoc/>
public int StartTimeEpoch => this.Struct->StartTimeEpoch;
@ -238,5 +239,5 @@ internal unsafe partial class Fate : IFate
/// <summary>
/// Gets the territory this <see cref="Fate"/> is located in.
/// </summary>
public ExcelResolver<Lumina.Excel.GeneratedSheets.TerritoryType> TerritoryType => new(this.Struct->TerritoryId);
public RowRef<Lumina.Excel.Sheets.TerritoryType> TerritoryType => LuminaUtils.CreateRef<Lumina.Excel.Sheets.TerritoryType>(this.Struct->TerritoryId);
}