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Update to Lumina 5 (new Excel parsing) (#2022)
* Refactor and upgrade to new excel design * Obsolete ExcelResolver<T> and use only RowRef<T> * Better benchmarking for Lumina * Add custom game-supported RSV provider * Refactor and move Lazy<T> and nullable/cached row objects to RowRefs * Convert IRSVProvider to delegate, resolve strings by default * Split IExcelRow into IExcelSubrow * Extra lumina documentation * Minor RSV CS fixes * Fix UIGlowPayload warning * Fix rebase * Update to Lumina 5
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49 changed files with 460 additions and 403 deletions
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@ -38,13 +38,6 @@ public abstract partial class Payload
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/// </summary>
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public bool Dirty { get; protected set; } = true;
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/// <summary>
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/// Gets the Lumina instance to use for any necessary data lookups.
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/// </summary>
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[JsonIgnore]
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// TODO: We should refactor this. It should not be possible to get IDataManager through here.
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protected IDataManager DataResolver => Service<DataManager>.Get();
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/// <summary>
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/// Decodes a binary representation of a payload into its corresponding nice object payload.
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/// </summary>
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