diff --git a/Dalamud/Game/ClientState/Objects/TargetManager.cs b/Dalamud/Game/ClientState/Objects/TargetManager.cs
index 6bfde3789..5fd291d7f 100644
--- a/Dalamud/Game/ClientState/Objects/TargetManager.cs
+++ b/Dalamud/Game/ClientState/Objects/TargetManager.cs
@@ -92,7 +92,7 @@ namespace Dalamud.Game.ClientState.Objects
/// Sets the focus target.
///
/// Actor to target.
- public void SetFocusTarget(GameObject? actor) => this.SetTarget(actor?.Address ?? IntPtr.Zero);
+ public void SetFocusTarget(GameObject? actor) => this.SetFocusTarget(actor?.Address ?? IntPtr.Zero);
///
/// Sets the previous target.