diff --git a/Dalamud/Game/ClientState/Objects/TargetManager.cs b/Dalamud/Game/ClientState/Objects/TargetManager.cs index 6bfde3789..5fd291d7f 100644 --- a/Dalamud/Game/ClientState/Objects/TargetManager.cs +++ b/Dalamud/Game/ClientState/Objects/TargetManager.cs @@ -92,7 +92,7 @@ namespace Dalamud.Game.ClientState.Objects /// Sets the focus target. /// /// Actor to target. - public void SetFocusTarget(GameObject? actor) => this.SetTarget(actor?.Address ?? IntPtr.Zero); + public void SetFocusTarget(GameObject? actor) => this.SetFocusTarget(actor?.Address ?? IntPtr.Zero); /// /// Sets the previous target.