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fix: comment in ActorTable access log
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@ -58,7 +58,7 @@ namespace Dalamud.Game.ClientState.Actors {
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var offset = Marshal.ReadIntPtr(tblIndex);
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Log.Debug($"Reading actor {index} at {tblIndex.ToInt64():X} pointing to {offset.ToInt64():X}");
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//Log.Debug($"Reading actor {index} at {tblIndex.ToInt64():X} pointing to {offset.ToInt64():X}");
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if (offset == IntPtr.Zero)
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return null;
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