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Cleanup
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6dd34ebda4
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5 changed files with 48 additions and 24 deletions
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@ -26,7 +26,11 @@ public interface IGameInventory
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public delegate void InventoryChangedDelegate(GameInventoryEvent type, InventoryEventArgs data);
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/// <summary>
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/// Event that is fired when the inventory has been changed.
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/// Event that is fired when the inventory has been changed.<br />
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/// Note that some events, such as <see cref="ItemAdded"/>, <see cref="ItemRemoved"/>, and <see cref="ItemChanged"/>
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/// currently is subject to reinterpretation as <see cref="ItemMoved"/>, <see cref="ItemMerged"/>, and
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/// <see cref="ItemSplit"/>.<br />
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/// Use <see cref="InventoryChangedRaw"/> if you do not want such reinterpretation.
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/// </summary>
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public event InventoryChangelogDelegate InventoryChanged;
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@ -34,7 +38,7 @@ public interface IGameInventory
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/// Event that is fired when the inventory has been changed, without trying to interpret two inventory slot changes
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/// as a move event as appropriate.<br />
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/// In other words, <see cref="GameInventoryEvent.Moved"/>, <see cref="GameInventoryEvent.Merged"/>, and
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/// <see cref="GameInventoryEvent.Split"/> do not fire in this event.
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/// <see cref="GameInventoryEvent.Split"/> currently do not fire in this event.
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/// </summary>
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public event InventoryChangelogDelegate InventoryChangedRaw;
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