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Describe address for debugging, change PresentDetour viewport handling (#1943)
* Describe memory address when printed in log/debug utilities * PresentDetour: Compare against game's internal copy of IDXGISwapChain * Handle ReShade on_present function signature properly
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26 changed files with 445 additions and 591 deletions
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@ -53,7 +53,7 @@ internal sealed partial class ObjectTable : IServiceType, IObjectTable
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for (var i = 0; i < this.frameworkThreadEnumerators.Length; i++)
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this.frameworkThreadEnumerators[i] = new(this, i);
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Log.Verbose($"Object table address 0x{this.clientState.AddressResolver.ObjectTable.ToInt64():X}");
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Log.Verbose($"Object table address {Util.DescribeAddress(this.clientState.AddressResolver.ObjectTable)}");
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}
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/// <inheritdoc/>
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