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Describe address for debugging, change PresentDetour viewport handling (#1943)
* Describe memory address when printed in log/debug utilities * PresentDetour: Compare against game's internal copy of IDXGISwapChain * Handle ReShade on_present function signature properly
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26 changed files with 445 additions and 591 deletions
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@ -1,6 +1,7 @@
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using System.Collections.Generic;
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using Dalamud.Game;
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using Dalamud.Utility;
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using ImGuiNET;
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@ -57,7 +58,7 @@ internal class AddressesWidget : IDataWindowWidget
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foreach (var valueTuple in debugScannedValue.Value)
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{
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ImGui.TextUnformatted(
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$" {valueTuple.ClassName} - 0x{valueTuple.Address.ToInt64():X}");
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$" {valueTuple.ClassName} - {Util.DescribeAddress(valueTuple.Address)}");
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ImGui.SameLine();
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if (ImGui.Button($"C##{valueTuple.Address.ToInt64():X}"))
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