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Fix inconsistency
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parent
8fa8ca43b6
commit
111029e9bc
1 changed files with 6 additions and 2 deletions
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@ -235,7 +235,7 @@ internal sealed class TextureManager : IServiceType, IDisposable, ITextureProvid
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{
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await using var ms = stream.CanSeek ? new MemoryStream((int)stream.Length) : new();
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await stream.CopyToAsync(ms, ct).ConfigureAwait(false);
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return await this.CreateFromImageAsync(ms.GetBuffer(), ct);
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return this.NoThrottleCreateFromImage(ms.GetBuffer());
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},
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cancellationToken)
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.ContinueWith(
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@ -249,6 +249,10 @@ internal sealed class TextureManager : IServiceType, IDisposable, ITextureProvid
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.Unwrap();
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/// <inheritdoc/>
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// NOTE: if this function is changed to be placed under the effect of the throttler, then look for the usages of
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// this function, and for the usages that are used as a part of the delegate passed to LoadTextureAsync, change them
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// to create texture in a non-throttling way; otherwise, recursive throttled texture load call will happen, and it
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// may deadlock.
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public IDalamudTextureWrap CreateFromRaw(
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RawImageSpecification specs,
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ReadOnlySpan<byte> bytes)
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@ -317,7 +321,7 @@ internal sealed class TextureManager : IServiceType, IDisposable, ITextureProvid
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{
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await using var ms = stream.CanSeek ? new MemoryStream((int)stream.Length) : new();
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await stream.CopyToAsync(ms, ct).ConfigureAwait(false);
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return await this.CreateFromRawAsync(specs, ms.GetBuffer(), ct);
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return this.CreateFromRaw(specs, ms.GetBuffer().AsSpan(0, (int)ms.Length));
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},
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cancellationToken)
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.ContinueWith(
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