mirror of
https://github.com/goatcorp/Dalamud.git
synced 2026-02-21 23:37:44 +01:00
Abstract GameProcess
This commit is contained in:
parent
67f4795cf6
commit
117d1dfbb2
4 changed files with 97 additions and 63 deletions
|
|
@ -54,65 +54,36 @@ namespace Dalamud.Bootstrap
|
||||||
// delegate Step 3 to 5 to Launch() maybe?
|
// delegate Step 3 to 5 to Launch() maybe?
|
||||||
|
|
||||||
// Acquire the process handle and read the command line
|
// Acquire the process handle and read the command line
|
||||||
using var process = Process.Open(pid);
|
using var process = GameProcess.Open(pid);
|
||||||
|
|
||||||
var exePath = process.GetImageFilePath();
|
var exePath = process.GetImageFilePath();
|
||||||
|
|
||||||
var argument = ReadArgumentFromProcess(process);
|
var argument = ReadArgumentFromProcess(process);
|
||||||
|
var encryptedArgument = EncryptArgument(argument.ToString());
|
||||||
|
|
||||||
var newTick = (uint)Environment.TickCount;
|
|
||||||
var newKey = newTick & 0xFFFF_0000; // only the high nibble is used
|
|
||||||
|
|
||||||
var newArgument = argument
|
|
||||||
.Remove("T")
|
|
||||||
.Add("T", $"{newTick}")
|
|
||||||
.ToString();
|
|
||||||
|
|
||||||
var encryptedArgument = new EncryptedArgument(newArgument, newKey);
|
|
||||||
|
|
||||||
// TODO: launch new exe with the argument from encryptedArgument.ToString()
|
// TODO: launch new exe with the argument from encryptedArgument.ToString()
|
||||||
// TODO: we also need to figure out where the exe is located
|
// TODO: we also need to figure out where the exe is located
|
||||||
|
|
||||||
// This is just for poc purpose.
|
// This is just for poc purpose.
|
||||||
System.Diagnostics.Process.Start(exePath, encryptedArgument.ToString());
|
|
||||||
|
|
||||||
process.Terminate();
|
//process.Terminate();
|
||||||
}
|
}
|
||||||
|
|
||||||
private static uint RecoverKey(Process gameProcess)
|
private static string EncryptArgument(string argument)
|
||||||
{
|
{
|
||||||
var createdTime = gameProcess.GetCreationTime();
|
// for testing purpose
|
||||||
|
return argument;
|
||||||
var currentDt = DateTime.Now;
|
|
||||||
var currentTick = Environment.TickCount;
|
|
||||||
|
|
||||||
var delta = currentDt - createdTime;
|
//
|
||||||
var createdTick = (uint)currentTick - (uint)delta.TotalMilliseconds;
|
// var tick = (uint)Environment.TickCount;
|
||||||
|
// var key = tick & 0xFFFF_0000; // only the high nibble is used
|
||||||
|
|
||||||
// only the high nibble is used.
|
// var encryptedArgument = new EncryptedArgument(argument, key);
|
||||||
return createdTick & 0xFFFF_0000;
|
// return encryptedArgument.ToString();
|
||||||
}
|
}
|
||||||
|
|
||||||
private static ArgumentBuilder ReadArgumentFromProcess(Process process)
|
|
||||||
{
|
|
||||||
var arguments = process.ReadArguments();
|
|
||||||
|
|
||||||
if (arguments.Length < 2)
|
|
||||||
{
|
|
||||||
throw new BootstrapException($"Process id {process.GetPid()} does not have any arguments to parse.");
|
|
||||||
}
|
|
||||||
|
|
||||||
var argument = arguments[1];
|
|
||||||
|
|
||||||
if (EncryptedArgument.TryParse(argument, out var encryptedArgument))
|
|
||||||
{
|
|
||||||
var key = RecoverKey(process);
|
|
||||||
argument = encryptedArgument.Decrypt(key);
|
|
||||||
}
|
|
||||||
|
|
||||||
return ArgumentBuilder.Parse(argument);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Injects Dalamud into the process. See remarks for process state prerequisites.
|
/// Injects Dalamud into the process. See remarks for process state prerequisites.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
|
||||||
83
Dalamud.Bootstrap/GameProcess.cs
Normal file
83
Dalamud.Bootstrap/GameProcess.cs
Normal file
|
|
@ -0,0 +1,83 @@
|
||||||
|
using System;
|
||||||
|
using Dalamud.Bootstrap.SqexArg;
|
||||||
|
using Dalamud.Bootstrap.Windows;
|
||||||
|
|
||||||
|
namespace Dalamud.Bootstrap
|
||||||
|
{
|
||||||
|
internal sealed class GameProcess : IDisposable
|
||||||
|
{
|
||||||
|
private Process m_process;
|
||||||
|
|
||||||
|
public GameProcess(Process process)
|
||||||
|
{
|
||||||
|
m_process = process;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static GameProcess Open(uint pid)
|
||||||
|
{
|
||||||
|
const PROCESS_ACCESS_RIGHT access = PROCESS_ACCESS_RIGHT.PROCESS_VM_OPERATION
|
||||||
|
| PROCESS_ACCESS_RIGHT.PROCESS_VM_READ
|
||||||
|
// | PROCESS_ACCESS_RIGHT.PROCESS_VM_WRITE // we don't need it for now
|
||||||
|
| PROCESS_ACCESS_RIGHT.PROCESS_QUERY_LIMITED_INFORMATION
|
||||||
|
| PROCESS_ACCESS_RIGHT.PROCESS_QUERY_INFORMATION
|
||||||
|
| PROCESS_ACCESS_RIGHT.PROCESS_CREATE_THREAD
|
||||||
|
| PROCESS_ACCESS_RIGHT.PROCESS_TERMINATE;
|
||||||
|
|
||||||
|
// TODO: unfuck VM_WRITE
|
||||||
|
|
||||||
|
var process = Process.Open(pid, access);
|
||||||
|
|
||||||
|
return new GameProcess(process);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
m_process?.Dispose();
|
||||||
|
m_process = null!;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Recovers a key used in encrypting process arguments.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>A key recovered from the time when the process was created.</returns>
|
||||||
|
/// <remarks>
|
||||||
|
/// This is possible because the key to encrypt arguments is just a high nibble value from GetTickCount() at the time when the process was created.
|
||||||
|
/// (Thanks Wintermute!)
|
||||||
|
/// </remarks>
|
||||||
|
private uint GetArgumentEncryptionKey()
|
||||||
|
{
|
||||||
|
var createdTime = m_process.GetCreationTime();
|
||||||
|
|
||||||
|
// Get current tick
|
||||||
|
var currentDt = DateTime.Now;
|
||||||
|
var currentTick = Environment.TickCount;
|
||||||
|
|
||||||
|
// We know that GetTickCount() is just a system uptime in milliseconds.
|
||||||
|
var delta = currentDt - createdTime;
|
||||||
|
var createdTick = (uint)currentTick - (uint)delta.TotalMilliseconds;
|
||||||
|
|
||||||
|
// only the high nibble is used.
|
||||||
|
return createdTick & 0xFFFF_0000;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ArgumentBuilder ReadArguments()
|
||||||
|
{
|
||||||
|
var arguments = m_process.ReadArguments();
|
||||||
|
|
||||||
|
if (arguments.Length < 2)
|
||||||
|
{
|
||||||
|
throw new BootstrapException($"Process id {m_process.GetPid()} have no arguments to parse.");
|
||||||
|
}
|
||||||
|
|
||||||
|
var argument = arguments[1];
|
||||||
|
|
||||||
|
if (EncryptedArgument.TryParse(argument, out var encryptedArgument))
|
||||||
|
{
|
||||||
|
var key = GetArgumentEncryptionKey();
|
||||||
|
argument = encryptedArgument.Decrypt(key);
|
||||||
|
}
|
||||||
|
|
||||||
|
return ArgumentBuilder.Parse(argument);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -8,7 +8,7 @@ using System.Text;
|
||||||
namespace Dalamud.Bootstrap
|
namespace Dalamud.Bootstrap
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// TODO
|
/// A class that provides a wrapper over operations on Win32 process.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
internal sealed partial class Process : IDisposable
|
internal sealed partial class Process : IDisposable
|
||||||
{
|
{
|
||||||
|
|
@ -29,16 +29,8 @@ namespace Dalamud.Bootstrap
|
||||||
m_handle = null!;
|
m_handle = null!;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static Process Open(uint pid)
|
public static Process Open(uint pid, PROCESS_ACCESS_RIGHT access)
|
||||||
{
|
{
|
||||||
const PROCESS_ACCESS_RIGHT access = PROCESS_ACCESS_RIGHT.PROCESS_VM_OPERATION
|
|
||||||
| PROCESS_ACCESS_RIGHT.PROCESS_VM_READ
|
|
||||||
// | PROCESS_ACCESS_RIGHT.PROCESS_VM_WRITE // we don't need it for now
|
|
||||||
| PROCESS_ACCESS_RIGHT.PROCESS_QUERY_LIMITED_INFORMATION
|
|
||||||
| PROCESS_ACCESS_RIGHT.PROCESS_QUERY_INFORMATION
|
|
||||||
| PROCESS_ACCESS_RIGHT.PROCESS_CREATE_THREAD
|
|
||||||
| PROCESS_ACCESS_RIGHT.PROCESS_TERMINATE;
|
|
||||||
|
|
||||||
var handle = Win32.OpenProcess((uint) access, false, pid);
|
var handle = Win32.OpenProcess((uint) access, false, pid);
|
||||||
|
|
||||||
if (handle.IsInvalid)
|
if (handle.IsInvalid)
|
||||||
|
|
|
||||||
|
|
@ -10,18 +10,6 @@ namespace Dalamud.Injector
|
||||||
{
|
{
|
||||||
private static void Main(string[] args)
|
private static void Main(string[] args)
|
||||||
{
|
{
|
||||||
var pid = 12336u;
|
|
||||||
var binDirectory = "";
|
|
||||||
var rootDirectory = "";
|
|
||||||
|
|
||||||
var boot = new Bootstrapper(new BootstrapperOptions
|
|
||||||
{
|
|
||||||
BinaryDirectory = "",
|
|
||||||
RootDirectory = "",
|
|
||||||
});
|
|
||||||
|
|
||||||
boot.Relaunch(pid);
|
|
||||||
|
|
||||||
Parser.Default.ParseArguments<InjectOptions, LaunchOptions>(args)
|
Parser.Default.ParseArguments<InjectOptions, LaunchOptions>(args)
|
||||||
.WithParsed<InjectOptions>(Inject)
|
.WithParsed<InjectOptions>(Inject)
|
||||||
.WithParsed<LaunchOptions>(Launch);
|
.WithParsed<LaunchOptions>(Launch);
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue