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Implement AutoUtf8Buffer
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20 changed files with 926 additions and 232 deletions
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@ -1,4 +1,5 @@
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using System.Numerics;
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using System.Runtime.CompilerServices;
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namespace Dalamud.Bindings.ImGui;
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@ -13,7 +14,7 @@ public unsafe partial struct ImFont
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public readonly void RenderText(
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ImDrawListPtr drawList, float size, Vector2 pos, uint col, Vector4 clipRect,
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AutoUtf8Buffer text, float wrapWidth = 0.0f, bool cpuFineClip = false)
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[InterpolatedStringHandlerArgument] AutoUtf8Buffer text, float wrapWidth = 0.0f, bool cpuFineClip = false)
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{
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fixed (ImFont* thisPtr = &this)
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ImGui.RenderText(thisPtr, drawList, size, pos, col, clipRect, text, wrapWidth, cpuFineClip);
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@ -22,11 +23,11 @@ public unsafe partial struct ImFont
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public partial struct ImFontPtr
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{
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public readonly int CalcWordWrapPositionA(float scale, AutoUtf8Buffer text, float wrapWidth) =>
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public readonly int CalcWordWrapPositionA(float scale, [InterpolatedStringHandlerArgument] AutoUtf8Buffer text, float wrapWidth) =>
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ImGui.CalcWordWrapPositionA(this, scale, text, wrapWidth);
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public readonly void RenderText(
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ImDrawListPtr drawList, float size, Vector2 pos, uint col, Vector4 clipRect, AutoUtf8Buffer text,
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ImDrawListPtr drawList, float size, Vector2 pos, uint col, Vector4 clipRect, [InterpolatedStringHandlerArgument] AutoUtf8Buffer text,
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float wrapWidth = 0.0f, bool cpuFineClip = false) =>
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ImGui.RenderText(this, drawList, size, pos, col, clipRect, text, wrapWidth, cpuFineClip);
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}
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