diff --git a/Dalamud.Boot/Dalamud.Boot.vcxproj b/Dalamud.Boot/Dalamud.Boot.vcxproj index 95eb9d12c..00d8b4575 100644 --- a/Dalamud.Boot/Dalamud.Boot.vcxproj +++ b/Dalamud.Boot/Dalamud.Boot.vcxproj @@ -103,4 +103,4 @@ - + \ No newline at end of file diff --git a/Dalamud.Injector.Boot/Dalamud.Injector.Boot.vcxproj b/Dalamud.Injector.Boot/Dalamud.Injector.Boot.vcxproj index 8257d42aa..9470c83e0 100644 --- a/Dalamud.Injector.Boot/Dalamud.Injector.Boot.vcxproj +++ b/Dalamud.Injector.Boot/Dalamud.Injector.Boot.vcxproj @@ -110,4 +110,4 @@ - + \ No newline at end of file diff --git a/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderConditionFlags.cs b/Dalamud/Game/Gui/PartyFinder/Types/ConditionFlags.cs similarity index 79% rename from Dalamud/Game/Gui/PartyFinder/Types/DutyFinderConditionFlags.cs rename to Dalamud/Game/Gui/PartyFinder/Types/ConditionFlags.cs index 2abd371ab..3eb5ec1b6 100644 --- a/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderConditionFlags.cs +++ b/Dalamud/Game/Gui/PartyFinder/Types/ConditionFlags.cs @@ -3,10 +3,10 @@ using System; namespace Dalamud.Game.Gui.PartyFinder.Types { /// - /// Condition flags for the class. + /// Condition flags for the class. /// [Flags] - public enum DutyFinderConditionFlags : uint + public enum ConditionFlags : uint { /// /// No duty condition. diff --git a/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderCategory.cs b/Dalamud/Game/Gui/PartyFinder/Types/DutyCategory.cs similarity index 90% rename from Dalamud/Game/Gui/PartyFinder/Types/DutyFinderCategory.cs rename to Dalamud/Game/Gui/PartyFinder/Types/DutyCategory.cs index d7ffe568b..920325d64 100644 --- a/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderCategory.cs +++ b/Dalamud/Game/Gui/PartyFinder/Types/DutyCategory.cs @@ -1,9 +1,9 @@ namespace Dalamud.Game.Gui.PartyFinder.Types { /// - /// Category flags for the class. + /// Category flags for the class. /// - public enum DutyFinderCategory + public enum DutyCategory { /// /// The duty category. diff --git a/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderSettingsFlags.cs b/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderSettingsFlags.cs index 6dfe10c69..03335dbaf 100644 --- a/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderSettingsFlags.cs +++ b/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderSettingsFlags.cs @@ -3,7 +3,7 @@ using System; namespace Dalamud.Game.Gui.PartyFinder.Types { /// - /// Duty finder settings flags for the class. + /// Duty finder settings flags for the class. /// [Flags] public enum DutyFinderSettingsFlags : uint diff --git a/Dalamud/Game/Gui/PartyFinder/Types/DutyType.cs b/Dalamud/Game/Gui/PartyFinder/Types/DutyType.cs index 3e3342938..589d0b91b 100644 --- a/Dalamud/Game/Gui/PartyFinder/Types/DutyType.cs +++ b/Dalamud/Game/Gui/PartyFinder/Types/DutyType.cs @@ -1,7 +1,7 @@ namespace Dalamud.Game.Gui.PartyFinder.Types { /// - /// Duty type flags for the class. + /// Duty type flags for the class. /// public enum DutyType { diff --git a/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderLootRuleFlags.cs b/Dalamud/Game/Gui/PartyFinder/Types/LootRuleFlags.cs similarity index 78% rename from Dalamud/Game/Gui/PartyFinder/Types/DutyFinderLootRuleFlags.cs rename to Dalamud/Game/Gui/PartyFinder/Types/LootRuleFlags.cs index aa75807fd..a1a29ceb8 100644 --- a/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderLootRuleFlags.cs +++ b/Dalamud/Game/Gui/PartyFinder/Types/LootRuleFlags.cs @@ -3,10 +3,10 @@ using System; namespace Dalamud.Game.Gui.PartyFinder.Types { /// - /// Loot rule flags for the class. + /// Loot rule flags for the class. /// [Flags] - public enum DutyFinderLootRuleFlags : uint + public enum LootRuleFlags : uint { /// /// No loot rules. diff --git a/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderObjectiveFlags.cs b/Dalamud/Game/Gui/PartyFinder/Types/ObjectiveFlags.cs similarity index 82% rename from Dalamud/Game/Gui/PartyFinder/Types/DutyFinderObjectiveFlags.cs rename to Dalamud/Game/Gui/PartyFinder/Types/ObjectiveFlags.cs index 40e34c1fc..de3b8fc6b 100644 --- a/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderObjectiveFlags.cs +++ b/Dalamud/Game/Gui/PartyFinder/Types/ObjectiveFlags.cs @@ -3,10 +3,10 @@ using System; namespace Dalamud.Game.Gui.PartyFinder.Types { /// - /// Objective flags for the class. + /// Objective flags for the class. /// [Flags] - public enum DutyFinderObjectiveFlags : uint + public enum ObjectiveFlags : uint { /// /// No objective. diff --git a/Dalamud/Game/Gui/PartyFinder/Types/PartyFinderListing.cs b/Dalamud/Game/Gui/PartyFinder/Types/PartyFinderListing.cs index 4ee89bb80..c03a2dfcd 100644 --- a/Dalamud/Game/Gui/PartyFinder/Types/PartyFinderListing.cs +++ b/Dalamud/Game/Gui/PartyFinder/Types/PartyFinderListing.cs @@ -46,7 +46,7 @@ namespace Dalamud.Game.Gui.PartyFinder.Types this.World = new Lazy(() => dataManager.GetExcelSheet().GetRow(listing.World)); this.HomeWorld = new Lazy(() => dataManager.GetExcelSheet().GetRow(listing.HomeWorld)); this.CurrentWorld = new Lazy(() => dataManager.GetExcelSheet().GetRow(listing.CurrentWorld)); - this.Category = (DutyFinderCategory)listing.Category; + this.Category = (DutyCategory)listing.Category; this.RawDuty = listing.Duty; this.Duty = new Lazy(() => dataManager.GetExcelSheet().GetRow(listing.Duty)); this.DutyType = (DutyType)listing.DutyType; @@ -101,7 +101,7 @@ namespace Dalamud.Game.Gui.PartyFinder.Types /// /// Gets the Party Finder category this listing is listed under. /// - public DutyFinderCategory Category { get; } + public DutyCategory Category { get; } /// /// Gets the row ID of the duty this listing is for. May be 0 for non-duty listings. @@ -152,12 +152,12 @@ namespace Dalamud.Game.Gui.PartyFinder.Types /// /// Gets the objective of this listing. /// - public DutyFinderObjectiveFlags Objective => (DutyFinderObjectiveFlags)this.objective; + public ObjectiveFlags Objective => (ObjectiveFlags)this.objective; /// /// Gets the conditions of this listing. /// - public DutyFinderConditionFlags Conditions => (DutyFinderConditionFlags)this.conditions; + public ConditionFlags Conditions => (ConditionFlags)this.conditions; /// /// Gets the Duty Finder settings that will be used for this listing. @@ -167,13 +167,13 @@ namespace Dalamud.Game.Gui.PartyFinder.Types /// /// Gets the loot rules that will be used for this listing. /// - public DutyFinderLootRuleFlags LootRules => (DutyFinderLootRuleFlags)this.lootRules; + public LootRuleFlags LootRules => (LootRuleFlags)this.lootRules; /// /// Gets where this listing is searching. Note that this is also used for denoting alliance raid listings and one /// player per job. /// - public DutyFinderSearchAreaFlags SearchArea => (DutyFinderSearchAreaFlags)this.searchArea; + public SearchAreaFlags SearchArea => (SearchAreaFlags)this.searchArea; /// /// Gets a list of the class/job IDs that are currently present in the party. @@ -192,14 +192,14 @@ namespace Dalamud.Game.Gui.PartyFinder.Types /// /// The flag to check for. /// A value indicating whether the flag is present. - public bool this[DutyFinderObjectiveFlags flag] => this.objective == 0 || (this.objective & (uint)flag) > 0; + public bool this[ObjectiveFlags flag] => this.objective == 0 || (this.objective & (uint)flag) > 0; /// /// Check if the given flag is present. /// /// The flag to check for. /// A value indicating whether the flag is present. - public bool this[DutyFinderConditionFlags flag] => this.conditions == 0 || (this.conditions & (uint)flag) > 0; + public bool this[ConditionFlags flag] => this.conditions == 0 || (this.conditions & (uint)flag) > 0; /// /// Check if the given flag is present. @@ -213,14 +213,14 @@ namespace Dalamud.Game.Gui.PartyFinder.Types /// /// The flag to check for. /// A value indicating whether the flag is present. - public bool this[DutyFinderLootRuleFlags flag] => this.lootRules == 0 || (this.lootRules & (uint)flag) > 0; + public bool this[LootRuleFlags flag] => this.lootRules == 0 || (this.lootRules & (uint)flag) > 0; /// /// Check if the given flag is present. /// /// The flag to check for. /// A value indicating whether the flag is present. - public bool this[DutyFinderSearchAreaFlags flag] => this.searchArea == 0 || (this.searchArea & (uint)flag) > 0; + public bool this[SearchAreaFlags flag] => this.searchArea == 0 || (this.searchArea & (uint)flag) > 0; #endregion diff --git a/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderSearchAreaFlags.cs b/Dalamud/Game/Gui/PartyFinder/Types/SearchAreaFlags.cs similarity index 84% rename from Dalamud/Game/Gui/PartyFinder/Types/DutyFinderSearchAreaFlags.cs rename to Dalamud/Game/Gui/PartyFinder/Types/SearchAreaFlags.cs index c9c238e48..85308c8d1 100644 --- a/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderSearchAreaFlags.cs +++ b/Dalamud/Game/Gui/PartyFinder/Types/SearchAreaFlags.cs @@ -3,10 +3,10 @@ using System; namespace Dalamud.Game.Gui.PartyFinder.Types { /// - /// Search area flags for the class. + /// Search area flags for the class. /// [Flags] - public enum DutyFinderSearchAreaFlags : uint + public enum SearchAreaFlags : uint { /// /// Datacenter.