diff --git a/Dalamud.Boot/Dalamud.Boot.vcxproj b/Dalamud.Boot/Dalamud.Boot.vcxproj
index 95eb9d12c..00d8b4575 100644
--- a/Dalamud.Boot/Dalamud.Boot.vcxproj
+++ b/Dalamud.Boot/Dalamud.Boot.vcxproj
@@ -103,4 +103,4 @@
-
+
\ No newline at end of file
diff --git a/Dalamud.Injector.Boot/Dalamud.Injector.Boot.vcxproj b/Dalamud.Injector.Boot/Dalamud.Injector.Boot.vcxproj
index 8257d42aa..9470c83e0 100644
--- a/Dalamud.Injector.Boot/Dalamud.Injector.Boot.vcxproj
+++ b/Dalamud.Injector.Boot/Dalamud.Injector.Boot.vcxproj
@@ -110,4 +110,4 @@
-
+
\ No newline at end of file
diff --git a/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderConditionFlags.cs b/Dalamud/Game/Gui/PartyFinder/Types/ConditionFlags.cs
similarity index 79%
rename from Dalamud/Game/Gui/PartyFinder/Types/DutyFinderConditionFlags.cs
rename to Dalamud/Game/Gui/PartyFinder/Types/ConditionFlags.cs
index 2abd371ab..3eb5ec1b6 100644
--- a/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderConditionFlags.cs
+++ b/Dalamud/Game/Gui/PartyFinder/Types/ConditionFlags.cs
@@ -3,10 +3,10 @@ using System;
namespace Dalamud.Game.Gui.PartyFinder.Types
{
///
- /// Condition flags for the class.
+ /// Condition flags for the class.
///
[Flags]
- public enum DutyFinderConditionFlags : uint
+ public enum ConditionFlags : uint
{
///
/// No duty condition.
diff --git a/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderCategory.cs b/Dalamud/Game/Gui/PartyFinder/Types/DutyCategory.cs
similarity index 90%
rename from Dalamud/Game/Gui/PartyFinder/Types/DutyFinderCategory.cs
rename to Dalamud/Game/Gui/PartyFinder/Types/DutyCategory.cs
index d7ffe568b..920325d64 100644
--- a/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderCategory.cs
+++ b/Dalamud/Game/Gui/PartyFinder/Types/DutyCategory.cs
@@ -1,9 +1,9 @@
namespace Dalamud.Game.Gui.PartyFinder.Types
{
///
- /// Category flags for the class.
+ /// Category flags for the class.
///
- public enum DutyFinderCategory
+ public enum DutyCategory
{
///
/// The duty category.
diff --git a/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderSettingsFlags.cs b/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderSettingsFlags.cs
index 6dfe10c69..03335dbaf 100644
--- a/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderSettingsFlags.cs
+++ b/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderSettingsFlags.cs
@@ -3,7 +3,7 @@ using System;
namespace Dalamud.Game.Gui.PartyFinder.Types
{
///
- /// Duty finder settings flags for the class.
+ /// Duty finder settings flags for the class.
///
[Flags]
public enum DutyFinderSettingsFlags : uint
diff --git a/Dalamud/Game/Gui/PartyFinder/Types/DutyType.cs b/Dalamud/Game/Gui/PartyFinder/Types/DutyType.cs
index 3e3342938..589d0b91b 100644
--- a/Dalamud/Game/Gui/PartyFinder/Types/DutyType.cs
+++ b/Dalamud/Game/Gui/PartyFinder/Types/DutyType.cs
@@ -1,7 +1,7 @@
namespace Dalamud.Game.Gui.PartyFinder.Types
{
///
- /// Duty type flags for the class.
+ /// Duty type flags for the class.
///
public enum DutyType
{
diff --git a/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderLootRuleFlags.cs b/Dalamud/Game/Gui/PartyFinder/Types/LootRuleFlags.cs
similarity index 78%
rename from Dalamud/Game/Gui/PartyFinder/Types/DutyFinderLootRuleFlags.cs
rename to Dalamud/Game/Gui/PartyFinder/Types/LootRuleFlags.cs
index aa75807fd..a1a29ceb8 100644
--- a/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderLootRuleFlags.cs
+++ b/Dalamud/Game/Gui/PartyFinder/Types/LootRuleFlags.cs
@@ -3,10 +3,10 @@ using System;
namespace Dalamud.Game.Gui.PartyFinder.Types
{
///
- /// Loot rule flags for the class.
+ /// Loot rule flags for the class.
///
[Flags]
- public enum DutyFinderLootRuleFlags : uint
+ public enum LootRuleFlags : uint
{
///
/// No loot rules.
diff --git a/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderObjectiveFlags.cs b/Dalamud/Game/Gui/PartyFinder/Types/ObjectiveFlags.cs
similarity index 82%
rename from Dalamud/Game/Gui/PartyFinder/Types/DutyFinderObjectiveFlags.cs
rename to Dalamud/Game/Gui/PartyFinder/Types/ObjectiveFlags.cs
index 40e34c1fc..de3b8fc6b 100644
--- a/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderObjectiveFlags.cs
+++ b/Dalamud/Game/Gui/PartyFinder/Types/ObjectiveFlags.cs
@@ -3,10 +3,10 @@ using System;
namespace Dalamud.Game.Gui.PartyFinder.Types
{
///
- /// Objective flags for the class.
+ /// Objective flags for the class.
///
[Flags]
- public enum DutyFinderObjectiveFlags : uint
+ public enum ObjectiveFlags : uint
{
///
/// No objective.
diff --git a/Dalamud/Game/Gui/PartyFinder/Types/PartyFinderListing.cs b/Dalamud/Game/Gui/PartyFinder/Types/PartyFinderListing.cs
index 4ee89bb80..c03a2dfcd 100644
--- a/Dalamud/Game/Gui/PartyFinder/Types/PartyFinderListing.cs
+++ b/Dalamud/Game/Gui/PartyFinder/Types/PartyFinderListing.cs
@@ -46,7 +46,7 @@ namespace Dalamud.Game.Gui.PartyFinder.Types
this.World = new Lazy(() => dataManager.GetExcelSheet().GetRow(listing.World));
this.HomeWorld = new Lazy(() => dataManager.GetExcelSheet().GetRow(listing.HomeWorld));
this.CurrentWorld = new Lazy(() => dataManager.GetExcelSheet().GetRow(listing.CurrentWorld));
- this.Category = (DutyFinderCategory)listing.Category;
+ this.Category = (DutyCategory)listing.Category;
this.RawDuty = listing.Duty;
this.Duty = new Lazy(() => dataManager.GetExcelSheet().GetRow(listing.Duty));
this.DutyType = (DutyType)listing.DutyType;
@@ -101,7 +101,7 @@ namespace Dalamud.Game.Gui.PartyFinder.Types
///
/// Gets the Party Finder category this listing is listed under.
///
- public DutyFinderCategory Category { get; }
+ public DutyCategory Category { get; }
///
/// Gets the row ID of the duty this listing is for. May be 0 for non-duty listings.
@@ -152,12 +152,12 @@ namespace Dalamud.Game.Gui.PartyFinder.Types
///
/// Gets the objective of this listing.
///
- public DutyFinderObjectiveFlags Objective => (DutyFinderObjectiveFlags)this.objective;
+ public ObjectiveFlags Objective => (ObjectiveFlags)this.objective;
///
/// Gets the conditions of this listing.
///
- public DutyFinderConditionFlags Conditions => (DutyFinderConditionFlags)this.conditions;
+ public ConditionFlags Conditions => (ConditionFlags)this.conditions;
///
/// Gets the Duty Finder settings that will be used for this listing.
@@ -167,13 +167,13 @@ namespace Dalamud.Game.Gui.PartyFinder.Types
///
/// Gets the loot rules that will be used for this listing.
///
- public DutyFinderLootRuleFlags LootRules => (DutyFinderLootRuleFlags)this.lootRules;
+ public LootRuleFlags LootRules => (LootRuleFlags)this.lootRules;
///
/// Gets where this listing is searching. Note that this is also used for denoting alliance raid listings and one
/// player per job.
///
- public DutyFinderSearchAreaFlags SearchArea => (DutyFinderSearchAreaFlags)this.searchArea;
+ public SearchAreaFlags SearchArea => (SearchAreaFlags)this.searchArea;
///
/// Gets a list of the class/job IDs that are currently present in the party.
@@ -192,14 +192,14 @@ namespace Dalamud.Game.Gui.PartyFinder.Types
///
/// The flag to check for.
/// A value indicating whether the flag is present.
- public bool this[DutyFinderObjectiveFlags flag] => this.objective == 0 || (this.objective & (uint)flag) > 0;
+ public bool this[ObjectiveFlags flag] => this.objective == 0 || (this.objective & (uint)flag) > 0;
///
/// Check if the given flag is present.
///
/// The flag to check for.
/// A value indicating whether the flag is present.
- public bool this[DutyFinderConditionFlags flag] => this.conditions == 0 || (this.conditions & (uint)flag) > 0;
+ public bool this[ConditionFlags flag] => this.conditions == 0 || (this.conditions & (uint)flag) > 0;
///
/// Check if the given flag is present.
@@ -213,14 +213,14 @@ namespace Dalamud.Game.Gui.PartyFinder.Types
///
/// The flag to check for.
/// A value indicating whether the flag is present.
- public bool this[DutyFinderLootRuleFlags flag] => this.lootRules == 0 || (this.lootRules & (uint)flag) > 0;
+ public bool this[LootRuleFlags flag] => this.lootRules == 0 || (this.lootRules & (uint)flag) > 0;
///
/// Check if the given flag is present.
///
/// The flag to check for.
/// A value indicating whether the flag is present.
- public bool this[DutyFinderSearchAreaFlags flag] => this.searchArea == 0 || (this.searchArea & (uint)flag) > 0;
+ public bool this[SearchAreaFlags flag] => this.searchArea == 0 || (this.searchArea & (uint)flag) > 0;
#endregion
diff --git a/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderSearchAreaFlags.cs b/Dalamud/Game/Gui/PartyFinder/Types/SearchAreaFlags.cs
similarity index 84%
rename from Dalamud/Game/Gui/PartyFinder/Types/DutyFinderSearchAreaFlags.cs
rename to Dalamud/Game/Gui/PartyFinder/Types/SearchAreaFlags.cs
index c9c238e48..85308c8d1 100644
--- a/Dalamud/Game/Gui/PartyFinder/Types/DutyFinderSearchAreaFlags.cs
+++ b/Dalamud/Game/Gui/PartyFinder/Types/SearchAreaFlags.cs
@@ -3,10 +3,10 @@ using System;
namespace Dalamud.Game.Gui.PartyFinder.Types
{
///
- /// Search area flags for the class.
+ /// Search area flags for the class.
///
[Flags]
- public enum DutyFinderSearchAreaFlags : uint
+ public enum SearchAreaFlags : uint
{
///
/// Datacenter.