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Utility class and namespace
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14 changed files with 114 additions and 19 deletions
28
Dalamud/Utility/EnumExtensions.cs
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28
Dalamud/Utility/EnumExtensions.cs
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using System;
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using System.Linq;
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namespace Dalamud.Utility
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{
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/// <summary>
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/// Extension methods for enums.
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/// </summary>
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public static class EnumExtensions
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{
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/// <summary>
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/// Gets an attribute on an enum.
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/// </summary>
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/// <typeparam name="TAttribute">The type of attribute to get.</typeparam>
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/// <param name="value">The enum value that has an attached attribute.</param>
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/// <returns>The attached attribute, if any.</returns>
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public static TAttribute GetAttribute<TAttribute>(this Enum value)
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where TAttribute : Attribute
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{
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var type = value.GetType();
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var name = Enum.GetName(type, value);
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return type.GetField(name) // I prefer to get attributes this way
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.GetCustomAttributes(false)
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.OfType<TAttribute>()
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.SingleOrDefault();
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}
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}
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}
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16
Dalamud/Utility/StringExtensions.cs
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16
Dalamud/Utility/StringExtensions.cs
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namespace Dalamud.Utility
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{
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/// <summary>
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/// Extension methods for strings.
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/// </summary>
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public static class StringExtensions
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{
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/// <summary>
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/// An extension method to chain usage of string.Format.
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/// </summary>
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/// <param name="format">Format string.</param>
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/// <param name="args">Format arguments.</param>
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/// <returns>Formatted string.</returns>
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public static string Format(this string format, params object[] args) => string.Format(format, args);
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}
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}
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32
Dalamud/Utility/TexFileExtensions.cs
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32
Dalamud/Utility/TexFileExtensions.cs
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using ImGuiScene;
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using Lumina.Data.Files;
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namespace Dalamud.Utility
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{
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/// <summary>
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/// Extensions to <see cref="TexFile"/>.
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/// </summary>
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public static class TexFileExtensions
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{
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/// <summary>
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/// Returns the image data formatted for <see cref="RawDX11Scene.LoadImageRaw"/>.
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/// </summary>
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/// <param name="texFile">The TexFile to format.</param>
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/// <returns>The formatted image data.</returns>
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public static byte[] GetRgbaImageData(this TexFile texFile)
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{
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var imageData = texFile.ImageData;
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var dst = new byte[imageData.Length];
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for (var i = 0; i < dst.Length; i += 4)
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{
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dst[i] = imageData[i + 2];
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dst[i + 1] = imageData[i + 1];
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dst[i + 2] = imageData[i];
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dst[i + 3] = imageData[i + 3];
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}
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return dst;
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}
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}
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}
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201
Dalamud/Utility/Util.cs
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201
Dalamud/Utility/Util.cs
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using System;
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using System.Diagnostics;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using Dalamud.Game;
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using Dalamud.Interface;
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using Dalamud.Interface.Colors;
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using Dalamud.Logging.Internal;
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using ImGuiNET;
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using Serilog;
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namespace Dalamud.Utility
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{
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/// <summary>
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/// Class providing various helper methods for use in Dalamud and plugins.
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/// </summary>
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public static class Util
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{
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private static string gitHashInternal;
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/// <summary>
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/// Gets the assembly version of Dalamud.
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/// </summary>
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public static string AssemblyVersion { get; } = Assembly.GetAssembly(typeof(ChatHandlers)).GetName().Version.ToString();
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/// <summary>
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/// Gets the git hash value from the assembly
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/// or null if it cannot be found.
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/// </summary>
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/// <returns>The git hash of the assembly.</returns>
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public static string GetGitHash()
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{
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if (gitHashInternal != null)
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return gitHashInternal;
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var asm = typeof(Util).Assembly;
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var attrs = asm.GetCustomAttributes<AssemblyMetadataAttribute>();
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gitHashInternal = attrs.FirstOrDefault(a => a.Key == "GitHash")?.Value;
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return gitHashInternal;
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}
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/// <summary>
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/// Read memory from an offset and hexdump them via Serilog.
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/// </summary>
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/// <param name="offset">The offset to read from.</param>
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/// <param name="len">The length to read.</param>
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public static void DumpMemory(IntPtr offset, int len = 512)
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{
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try
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{
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SafeMemory.ReadBytes(offset, len, out var data);
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Log.Information(ByteArrayToHex(data));
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}
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catch (Exception ex)
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{
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Log.Error(ex, "Read failed");
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}
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}
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/// <summary>
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/// Create a hexdump of the provided bytes.
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/// </summary>
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/// <param name="bytes">The bytes to hexdump.</param>
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/// <param name="offset">The offset in the byte array to start at.</param>
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/// <param name="bytesPerLine">The amount of bytes to display per line.</param>
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/// <returns>The generated hexdump in string form.</returns>
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public static string ByteArrayToHex(byte[] bytes, int offset = 0, int bytesPerLine = 16)
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{
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if (bytes == null) return string.Empty;
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var hexChars = "0123456789ABCDEF".ToCharArray();
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var offsetBlock = 8 + 3;
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var byteBlock = offsetBlock + (bytesPerLine * 3) + ((bytesPerLine - 1) / 8) + 2;
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var lineLength = byteBlock + bytesPerLine + Environment.NewLine.Length;
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var line = (new string(' ', lineLength - Environment.NewLine.Length) + Environment.NewLine).ToCharArray();
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var numLines = (bytes.Length + bytesPerLine - 1) / bytesPerLine;
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var sb = new StringBuilder(numLines * lineLength);
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for (var i = 0; i < bytes.Length; i += bytesPerLine)
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{
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var h = i + offset;
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line[0] = hexChars[(h >> 28) & 0xF];
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line[1] = hexChars[(h >> 24) & 0xF];
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line[2] = hexChars[(h >> 20) & 0xF];
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line[3] = hexChars[(h >> 16) & 0xF];
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line[4] = hexChars[(h >> 12) & 0xF];
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line[5] = hexChars[(h >> 8) & 0xF];
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line[6] = hexChars[(h >> 4) & 0xF];
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line[7] = hexChars[(h >> 0) & 0xF];
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var hexColumn = offsetBlock;
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var charColumn = byteBlock;
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for (var j = 0; j < bytesPerLine; j++)
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{
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if (j > 0 && (j & 7) == 0) hexColumn++;
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if (i + j >= bytes.Length)
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{
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line[hexColumn] = ' ';
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line[hexColumn + 1] = ' ';
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line[charColumn] = ' ';
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}
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else
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{
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var by = bytes[i + j];
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line[hexColumn] = hexChars[(by >> 4) & 0xF];
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line[hexColumn + 1] = hexChars[by & 0xF];
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line[charColumn] = by < 32 ? '.' : (char)by;
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}
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hexColumn += 3;
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charColumn++;
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}
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sb.Append(line);
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}
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return sb.ToString().TrimEnd(Environment.NewLine.ToCharArray());
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}
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/// <summary>
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/// Show all properties and fields of the provided object via ImGui.
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/// </summary>
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/// <param name="obj">The object to show.</param>
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public static void ShowObject(object obj)
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{
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var type = obj.GetType();
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ImGui.Text($"Object Dump({type.Name}) for {obj}({obj.GetHashCode()})");
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ImGuiHelpers.ScaledDummy(5);
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ImGui.TextColored(ImGuiColors.DalamudOrange, "-> Properties:");
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foreach (var propertyInfo in type.GetProperties())
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{
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ImGui.TextColored(ImGuiColors.DalamudOrange, $" {propertyInfo.Name}: {propertyInfo.GetValue(obj)}");
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}
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ImGuiHelpers.ScaledDummy(5);
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ImGui.TextColored(ImGuiColors.HealerGreen, "-> Fields:");
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foreach (var fieldInfo in type.GetFields())
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{
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ImGui.TextColored(ImGuiColors.HealerGreen, $" {fieldInfo.Name}: {fieldInfo.GetValue(obj)}");
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}
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}
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/// <summary>
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/// Display an error MessageBox and exit the current process.
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/// </summary>
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/// <param name="message">MessageBox body.</param>
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/// <param name="caption">MessageBox caption (title).</param>
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public static void Fatal(string message, string caption)
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{
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var flags = NativeFunctions.MessageBoxType.Ok | NativeFunctions.MessageBoxType.IconError;
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_ = NativeFunctions.MessageBoxW(Process.GetCurrentProcess().MainWindowHandle, message, caption, flags);
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Environment.Exit(-1);
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}
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/// <summary>
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/// Retrieve a UTF8 string from a null terminated byte array.
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/// </summary>
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/// <param name="array">A null terminated UTF8 byte array.</param>
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/// <returns>A UTF8 encoded string.</returns>
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public static string GetUTF8String(byte[] array)
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{
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var count = 0;
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for (; count < array.Length; count++)
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{
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if (array[count] == 0)
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break;
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}
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string text;
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if (count == array.Length)
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{
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text = Encoding.UTF8.GetString(array);
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Log.Warning($"Warning: text exceeds underlying array length ({text})");
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}
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else
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{
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text = Encoding.UTF8.GetString(array, 0, count);
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}
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return text;
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}
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// TODO: Someone implement GetUTF8String with some IntPtr overloads.
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// while(Marshal.ReadByte(0, sz) != 0) { sz++; }
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}
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}
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52
Dalamud/Utility/VectorExtensions.cs
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52
Dalamud/Utility/VectorExtensions.cs
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using System.Numerics;
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namespace Dalamud.Utility
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{
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/// <summary>
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/// Extension methods for System.Numerics.VectorN and SharpDX.VectorN.
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/// </summary>
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public static class VectorExtensions
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{
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/// <summary>
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/// Converts a SharpDX vector to System.Numerics.
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/// </summary>
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/// <param name="vec">Vector to convert.</param>
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/// <returns>A converted vector.</returns>
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public static Vector2 ToSystem(this SharpDX.Vector2 vec) => new(x: vec.X, y: vec.Y);
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/// <summary>
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/// Converts a SharpDX vector to System.Numerics.
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/// </summary>
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/// <param name="vec">Vector to convert.</param>
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/// <returns>A converted vector.</returns>
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public static Vector3 ToSystem(this SharpDX.Vector3 vec) => new(x: vec.X, y: vec.Y, z: vec.Z);
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/// <summary>
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/// Converts a SharpDX vector to System.Numerics.
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/// </summary>
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/// <param name="vec">Vector to convert.</param>
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/// <returns>A converted vector.</returns>
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public static Vector4 ToSystem(this SharpDX.Vector4 vec) => new(x: vec.X, y: vec.Y, z: vec.Z, w: vec.W);
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/// <summary>
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/// Converts a System.Numerics vector to SharpDX.
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/// </summary>
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/// <param name="vec">Vector to convert.</param>
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/// <returns>A converted vector.</returns>
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public static SharpDX.Vector2 ToSharpDX(this Vector2 vec) => new(x: vec.X, y: vec.Y);
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/// <summary>
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/// Converts a System.Numerics vector to SharpDX.
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/// </summary>
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/// <param name="vec">Vector to convert.</param>
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/// <returns>A converted vector.</returns>
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public static SharpDX.Vector3 ToSharpDX(this Vector3 vec) => new(x: vec.X, y: vec.Y, z: vec.Z);
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/// <summary>
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/// Converts a System.Numerics vector to SharpDX.
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/// </summary>
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/// <param name="vec">Vector to convert.</param>
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/// <returns>A converted vector.</returns>
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public static SharpDX.Vector4 ToSharpDX(this Vector4 vec) => new(x: vec.X, y: vec.Y, z: vec.Z, w: vec.W);
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}
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}
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