From 167794891cfb4b2dff38ef0a95452aba07bb20b9 Mon Sep 17 00:00:00 2001 From: Ava Chaney Date: Mon, 3 Apr 2023 23:06:29 -0700 Subject: [PATCH] update object table sig to be unique --- Dalamud/Game/ClientState/ClientStateAddressResolver.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Dalamud/Game/ClientState/ClientStateAddressResolver.cs b/Dalamud/Game/ClientState/ClientStateAddressResolver.cs index c72c70f3c..34ae44e04 100644 --- a/Dalamud/Game/ClientState/ClientStateAddressResolver.cs +++ b/Dalamud/Game/ClientState/ClientStateAddressResolver.cs @@ -91,7 +91,7 @@ public sealed class ClientStateAddressResolver : BaseAddressResolver /// The signature scanner to facilitate setup. protected override void Setup64Bit(SigScanner sig) { - this.ObjectTable = sig.GetStaticAddressFromSig("48 8D 0D ?? ?? ?? ?? E8 ?? ?? ?? ?? 44 0F B6 83"); + this.ObjectTable = sig.GetStaticAddressFromSig("48 8D 0D ?? ?? ?? ?? E8 ?? ?? ?? ?? 44 0F B6 83 ?? ?? ?? ?? C6 83 ?? ?? ?? ?? ??"); this.BuddyList = sig.GetStaticAddressFromSig("48 8D 0D ?? ?? ?? ?? E8 ?? ?? ?? ?? 45 84 E4 75 1A F6 45 12 04");