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https://github.com/goatcorp/Dalamud.git
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Recover the key from the time when the process was created
Thanks Wintermute!
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4 changed files with 63 additions and 197 deletions
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@ -24,6 +24,13 @@ namespace Dalamud.Bootstrap
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throw new NotImplementedException("TODO");
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="pid"></param>
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/// <exception cref="BootstrapException">
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/// Thrown when it could not relaunch FINAL FANTASY XIV or inject Dalamud.
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/// </exception>
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public void Relaunch(uint pid)
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{
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// TODO
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@ -48,10 +55,11 @@ namespace Dalamud.Bootstrap
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using var process = Process.Open(pid);
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var commandLine = process.ReadCommandLine();
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if (!EncodedArgument.Parse(commandLine[1], out var container))
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{
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// Recover the key
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}
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// TODO: check if contains arg[1]
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if EncryptedArgument.Extract(commandLine[1], )
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// TODO:
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@ -67,6 +75,20 @@ namespace Dalamud.Bootstrap
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process.Terminate();
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}
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private static uint RecoverKey(Process gameProcess)
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{
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var createdTime = gameProcess.GetCreationTime();
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var currentDt = DateTime.Now;
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var currentTick = Environment.TickCount;
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var delta = currentDt - createdTime;
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var createdTick = (uint)currentTick - (uint)delta.TotalMilliseconds;
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// only the high nibble is used.
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return createdTick & 0xFFFF_0000;
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}
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/// <summary>
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/// Injects Dalamud into the process. See remarks for process state prerequisites.
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/// </summary>
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@ -1,190 +0,0 @@
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using System;
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using System.Buffers;
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using System.Buffers.Text;
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using System.Runtime.InteropServices;
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using System.Text;
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using Dalamud.Bootstrap.Crypto;
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namespace Dalamud.Bootstrap.SqexArg
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{
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internal sealed class EncodedArgument : IDisposable
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{
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private static char[] ChecksumTable = new char[]
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{
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'f', 'X', '1', 'p', 'G', 't', 'd', 'S',
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'5', 'C', 'A', 'P', '4', '_', 'V', 'L'
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};
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/// <summary>
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/// Denotes that no checksum is encoded.
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/// </summary>
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private const char NoChecksumMarker = '!';
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/// <summary>
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/// A data that is not encrypted.
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/// </summary>
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private IMemoryOwner<byte> m_data;
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/// <summary>
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/// Creates an object that can take (e.g. /T=1234)
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/// </summary>
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/// <param name="data">A data that is not encrypted.</param>
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/// <remarks>
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/// This takes the ownership of the data.
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/// </remarks>
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public EncodedArgument(IMemoryOwner<byte> data)
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{
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m_data = data;
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}
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public EncodedArgument(string argument)
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{
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var buffer = MemoryPool<byte>.Shared.Rent(Encoding.UTF8.GetByteCount(argument));
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Encoding.UTF8.GetBytes(argument, buffer.Memory.Span);
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m_data = buffer;
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}
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public void Dispose()
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{
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m_data?.Dispose();
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m_data = null!;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="argument"></param>
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/// <returns></returns>
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/// <exception cref="SqexArgException">
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/// Thrown when the function could not parse the encoded argument.
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/// Message property will carry additional information.
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/// </exception>
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public static EncodedArgument Parse(string argument)
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{
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// check if argument contains is large enough to contain start marker, checksum and end marker.
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if (argument.Length < "//**sqex0003!**//".Length)
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{
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var exMessage = $"The string ({argument}) is too short to parse the encoded argument."
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+ $" It should be atleast large enough to store the start marker,checksum and end marker..";
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throw new SqexArgException(exMessage);
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}
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if (!argument.StartsWith("//**sqex0003") || !argument[13..].EndsWith("**//"))
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{
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var exMessage = $"The string ({argument}) doesn't look like the valid argument."
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+ $" It should start with //**sqex0003 and end with **// string.";
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throw new SqexArgException(exMessage);
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}
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// Extract the data
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var checksum = argument[^5];
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var encryptedData = DecodeUrlSafeBase64(argument.Substring(12, argument.Length - 1 - 12 - 4)); // //**sqex0003, checksum, **//
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// Dedice a partial key from the checksum
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var (partialKey, recoverStep) = RecoverKeyFragmentFromChecksum(checksum);
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var decryptedData = MemoryPool<byte>.Shared.Rent(encryptedData.Length);
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if (!RecoverKey(encryptedData, decryptedData.Memory.Span, partialKey, recoverStep))
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{
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// we need to free the memory to avoid a memory leak.
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decryptedData.Dispose();
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var exMessage = $"Could not find a valid key to decrypt the encoded argument.";
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throw new SqexArgException(exMessage);
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}
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return new EncodedArgument(decryptedData);
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}
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private static bool RecoverKey(ReadOnlySpan<byte> encryptedData, Span<byte> decryptedData, uint partialKey, uint recoverStep)
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{
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Span<byte> keyBytes = stackalloc byte[8];
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var keyCandicate = partialKey;
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while (true)
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{
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CreateKey(keyBytes, keyCandicate);
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var blowfish = new Blowfish(keyBytes);
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blowfish.Decrypt(encryptedData, decryptedData);
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// Check if the decrypted data looks valid
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if (CheckDecryptedData(decryptedData))
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{
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return true;
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}
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// Try again with the next key.
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try
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{
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keyCandicate = checked(keyCandicate + recoverStep);
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}
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catch (OverflowException)
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{
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// We've exhausted the key space and could not find a valid key.
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return false;
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}
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="decryptedData"></param>
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/// <returns></returns>
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private static bool CheckDecryptedData(ReadOnlySpan<byte> decryptedData)
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{
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// TODO
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return false;
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}
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/// <summary>
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/// Formats the key.
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/// </summary>
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/// <param name="key">A secret key.</param>
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/// <param name="destination">A buffer where formatted key will be stored. This must be larger than 8 bytes.</param>
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private static void CreateKey(uint key, Span<byte> destination)
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{
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if (!Utf8Formatter.TryFormat(key, destination, out var _, new StandardFormat('X', 8)))
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{
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var message = $"BUG: Could not create a key"; // This should not fail but..
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throw new InvalidOperationException(message);
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}
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}
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/// <summary>
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/// Deduces a partial key from the checksum.
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/// </summary>
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/// <returns>
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/// `partialKey` can be or'd (a | partialKey) to recover some bits from the key.
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/// </returns>
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/// <remarks>
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/// The partialKey here is very useful because it can further reduce the number of possible key
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/// from 0xFFFF to 0xFFF which is 16 times smaller. (and therefore we can initialize the blowfish 16 times less which is quite expensive to do so.)
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/// </remarks>
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private static (uint partialKey, uint step) RecoverKeyFragmentFromChecksum(char checksum)
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{
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return MemoryExtensions.IndexOf(ChecksumTable, checksum) switch
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{
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-1 => (0x0001_0000, 0x0001_0000), // This covers '!' as well (no checksum are encoded)
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var index => ((uint) (index << 16), 0x0010_0000)
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};
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}
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/// <summary>
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/// Converts the url-safe variant of base64 string to bytes.
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/// </summary>
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/// <param name="payload">A url-safe variant of base64 string.</param>
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private static byte[] DecodeUrlSafeBase64(string payload)
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{
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var base64Str = payload
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.Replace('-', '+')
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.Replace('_', '/');
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return Convert.FromBase64String(base64Str);
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}
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}
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}
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@ -155,6 +155,24 @@ namespace Dalamud.Bootstrap
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}
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}
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/// <summary>
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/// Returns a time when the process was started.
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/// </summary>
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public DateTime GetCreationTime()
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{
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unsafe
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{
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FileTime creationTime, exitTime, kernelTime, userTime;
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if (Win32.GetProcessTimes(m_handle, &creationTime, &exitTime, &kernelTime, &userTime))
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{
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ProcessException.ThrowLastOsError(GetPid());
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}
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return (DateTime)creationTime;
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}
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}
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private string[] ParseCommandLine(ReadOnlySpan<byte> commandLine)
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{
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unsafe
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@ -32,16 +32,17 @@ namespace Dalamud.Bootstrap.Windows
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[DllImport("kernel32", CallingConvention = CallingConvention.Winapi)]
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public static extern uint GetProcessId(SafeProcessHandle hProcess);
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[DllImport("kernel32", CallingConvention = CallingConvention.Winapi, SetLastError = true)]
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[return: MarshalAs(UnmanagedType.Bool)]
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public static extern bool GetProcessTimes(SafeProcessHandle hProcess, FileTime* lpCreationTime, FileTime* lpExitTime, FileTime* lpKernelTime, FileTime* lpUserTime);
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}
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[StructLayout(LayoutKind.Sequential)]
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internal partial struct NtStatus
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internal struct NtStatus
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{
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public uint Value { get; }
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}
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internal partial struct NtStatus
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{
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public NtStatus(uint value)
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{
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Value = value;
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@ -70,6 +71,21 @@ namespace Dalamud.Bootstrap.Windows
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public override string ToString() => $"0x{Value:X8}";
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}
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[StructLayout(LayoutKind.Sequential)]
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internal struct FileTime
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{
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public uint LowDateTime;
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public uint HighDateTime;
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public static explicit operator DateTime(FileTime value)
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{
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var time = ((long)value.HighDateTime << 32) | value.LowDateTime;
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return DateTime.FromFileTime(time);
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}
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}
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[StructLayout(LayoutKind.Sequential)]
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internal struct UNICODE_STRING
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{
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