diff --git a/Dalamud/Game/ClientState/ClientStateAddressResolver.cs b/Dalamud/Game/ClientState/ClientStateAddressResolver.cs index 885f0b31e..933cf1784 100644 --- a/Dalamud/Game/ClientState/ClientStateAddressResolver.cs +++ b/Dalamud/Game/ClientState/ClientStateAddressResolver.cs @@ -15,7 +15,7 @@ namespace Dalamud.Game.ClientState protected override void Setup64Bit(SigScanner sig) { ActorTable = sig.Module.BaseAddress + 0x1C01D90; LocalContentId = sig.Module.BaseAddress + 0x1C2E000; - JobGaugeData = sig.Module.BaseAddress + 0x1BFD110; + JobGaugeData = sig.Module.BaseAddress + 0x1BF8110; } } } diff --git a/Dalamud/Game/Internal/Gui/IconReplacer.cs b/Dalamud/Game/Internal/Gui/IconReplacer.cs index 99a54b8bd..011b89cca 100644 --- a/Dalamud/Game/Internal/Gui/IconReplacer.cs +++ b/Dalamud/Game/Internal/Gui/IconReplacer.cs @@ -35,8 +35,8 @@ namespace Dalamud.Game.Internal.Gui { this.Address.Setup(scanner); this.byteBase = scanner.Module.BaseAddress; - this.comboTimer = byteBase + 0x1BB5B50; - this.lastComboMove = byteBase + 0x1BB5B54; + this.comboTimer = byteBase + 0x1BB0B50; + this.lastComboMove = byteBase + 0x1BB0B54; CustomIDs = new HashSet(); VanillaIDs = new HashSet();