mirror of
https://github.com/goatcorp/Dalamud.git
synced 2026-02-21 23:37:44 +01:00
simple direct render. Probably a good idea to look into threading the render to do a bit less work in present and block the frame for less time. May also need to use a separate render target depending on how this works with reshade etc. No input handling at all right now
This commit is contained in:
parent
661e79aa2f
commit
187105bf50
5 changed files with 39 additions and 57 deletions
|
|
@ -34,16 +34,8 @@
|
|||
<DocumentationFile>E:\Sapphire\recorder\FFXIV.Recorder\/bin\Dalamud.xml</DocumentationFile>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<None Remove="Resources\d3d11.dll" />
|
||||
<None Remove="Resources\eye.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="Resources\d3d11.dll">
|
||||
<Link>%(Filename)%(Extension)</Link>
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
<Visible>false</Visible>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Resources\eye.png" />
|
||||
</ItemGroup>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue