simple direct render. Probably a good idea to look into threading the render to do a bit less work in present and block the frame for less time. May also need to use a separate render target depending on how this works with reshade etc. No input handling at all right now

This commit is contained in:
meli 2020-01-04 14:11:07 -08:00
parent 661e79aa2f
commit 187105bf50
5 changed files with 39 additions and 57 deletions

View file

@ -34,16 +34,8 @@
<DocumentationFile>E:\Sapphire\recorder\FFXIV.Recorder\/bin\Dalamud.xml</DocumentationFile>
</PropertyGroup>
<ItemGroup>
<None Remove="Resources\d3d11.dll" />
<None Remove="Resources\eye.png" />
</ItemGroup>
<ItemGroup>
<Content Include="Resources\d3d11.dll">
<Link>%(Filename)%(Extension)</Link>
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<Visible>false</Visible>
</Content>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\eye.png" />
</ItemGroup>