simple direct render. Probably a good idea to look into threading the render to do a bit less work in present and block the frame for less time. May also need to use a separate render target depending on how this works with reshade etc. No input handling at all right now

This commit is contained in:
meli 2020-01-04 14:11:07 -08:00
parent 661e79aa2f
commit 187105bf50
5 changed files with 39 additions and 57 deletions

@ -1 +1 @@
Subproject commit 82b3509a40d5311afbd0ecf0e9494ccf43c554ff
Subproject commit adda57dfb1812b31c44581dd250d335f7d8286cc