From 18884ed80558c7c03d2a6abc43932911068802bc Mon Sep 17 00:00:00 2001 From: pohky Date: Mon, 1 Nov 2021 16:07:51 +0100 Subject: [PATCH] Update veh.cpp - remove redundant SymInitialize call --- Dalamud.Boot/veh.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/Dalamud.Boot/veh.cpp b/Dalamud.Boot/veh.cpp index 884b029ee..94154702c 100644 --- a/Dalamud.Boot/veh.cpp +++ b/Dalamud.Boot/veh.cpp @@ -250,8 +250,6 @@ bool veh::add_handler() if (g_veh_handle) return false; g_veh_handle = AddVectoredExceptionHandler(0, exception_handler); - // init the symbol handler, the game already does it in WinMain but just in case - SymInitializeW(GetCurrentProcess(), nullptr, true); return g_veh_handle != nullptr; }