diff --git a/Dalamud/Game/ClientState/Conditions/Condition.cs b/Dalamud/Game/ClientState/Conditions/Condition.cs index 99748f71b..6f61ab246 100644 --- a/Dalamud/Game/ClientState/Conditions/Condition.cs +++ b/Dalamud/Game/ClientState/Conditions/Condition.cs @@ -18,7 +18,7 @@ internal sealed class Condition : IInternalDisposableService, ICondition /// /// Gets the current max number of conditions. You can get this just by looking at the condition sheet and how many rows it has. /// - internal const int MaxConditionEntries = 104; + internal const int MaxConditionEntries = 112; [ServiceManager.ServiceDependency] private readonly Framework framework = Service.Get(); diff --git a/Dalamud/Game/ClientState/Conditions/ConditionFlag.cs b/Dalamud/Game/ClientState/Conditions/ConditionFlag.cs index 19451dd5c..b5894d891 100644 --- a/Dalamud/Game/ClientState/Conditions/ConditionFlag.cs +++ b/Dalamud/Game/ClientState/Conditions/ConditionFlag.cs @@ -520,4 +520,17 @@ public enum ConditionFlag PilotingMech = 102, // Unknown103 = 103, + + /// + /// Unable to execute command while editing a strategy board. + /// + EditingStrategyBoard = 104, + + // Unknown105 = 105, + // Unknown106 = 106, + // Unknown107 = 107, + // Unknown108 = 108, + // Unknown109 = 109, + // Unknown110 = 110, + // Unknown111 = 111, }