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Add generated files for now
This commit is contained in:
parent
0690cce995
commit
1bce618684
502 changed files with 1276906 additions and 1 deletions
2
.gitignore
vendored
2
.gitignore
vendored
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@ -330,4 +330,4 @@ ASALocalRun/
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.mfractor/
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# HexaGen generated files
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imgui/**/Generated/**/*
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#imgui/**/Generated/**/*
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25
imgui/Dalamud.ImGui/Generated/Constants/Constants.000.cs
Normal file
25
imgui/Dalamud.ImGui/Generated/Constants/Constants.000.cs
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@ -0,0 +1,25 @@
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// ------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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// ------------------------------------------------------------------------------
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using System;
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using HexaGen.Runtime;
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using System.Numerics;
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namespace Dalamud.Bindings.ImGui
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{
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public unsafe partial class ImGui
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{
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public const int IMGUI_USE_WCHAR32 = 1;
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public const int IMGUI_ENABLE_FREETYPE = 1;
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public const int IMGUI_HAS_DOCK = 1;
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}
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}
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707
imgui/Dalamud.ImGui/Generated/Delegates/Delegates.000.cs
Normal file
707
imgui/Dalamud.ImGui/Generated/Delegates/Delegates.000.cs
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@ -0,0 +1,707 @@
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// ------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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// ------------------------------------------------------------------------------
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using System;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using HexaGen.Runtime;
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using System.Numerics;
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namespace Dalamud.Bindings.ImGui
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{
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#if NET5_0_OR_GREATER
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/// <summary>
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/// To be documented.
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/// </summary>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public unsafe delegate void UserCallback([NativeName(NativeNameType.Param, "parent_list")] [NativeName(NativeNameType.Type, "const ImDrawList*")] ImDrawList* parentList, [NativeName(NativeNameType.Param, "cmd")] [NativeName(NativeNameType.Type, "const ImDrawCmd*")] ImDrawCmd* cmd);
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#else
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/// <summary>
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/// To be documented.
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/// </summary>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public unsafe delegate void UserCallback([NativeName(NativeNameType.Param, "parent_list")] [NativeName(NativeNameType.Type, "const ImDrawList*")] nint parentList, [NativeName(NativeNameType.Param, "cmd")] [NativeName(NativeNameType.Type, "const ImDrawCmd*")] nint cmd);
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#endif
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#if NET5_0_OR_GREATER
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/// <summary>
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/// To be documented.
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/// </summary>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public unsafe delegate byte FontBuilderBuild([NativeName(NativeNameType.Param, "atlas")] [NativeName(NativeNameType.Type, "ImFontAtlas*")] ImFontAtlas* atlas);
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#else
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/// <summary>
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/// To be documented.
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/// </summary>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public unsafe delegate byte FontBuilderBuild([NativeName(NativeNameType.Param, "atlas")] [NativeName(NativeNameType.Type, "ImFontAtlas*")] nint atlas);
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#endif
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#if NET5_0_OR_GREATER
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/// <summary>
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/// To be documented.
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/// </summary>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public unsafe delegate byte* GetClipboardTextFn([NativeName(NativeNameType.Param, "user_data")] [NativeName(NativeNameType.Type, "void*")] void* userData);
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#else
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/// <summary>
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/// To be documented.
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/// </summary>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public unsafe delegate nint GetClipboardTextFn([NativeName(NativeNameType.Param, "user_data")] [NativeName(NativeNameType.Type, "void*")] nint userData);
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#endif
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#if NET5_0_OR_GREATER
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/// <summary>
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/// To be documented.
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/// </summary>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public unsafe delegate void SetClipboardTextFn([NativeName(NativeNameType.Param, "user_data")] [NativeName(NativeNameType.Type, "void*")] void* userData, [NativeName(NativeNameType.Param, "text")] [NativeName(NativeNameType.Type, "const char*")] byte* text);
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#else
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/// <summary>
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/// To be documented.
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/// </summary>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public unsafe delegate void SetClipboardTextFn([NativeName(NativeNameType.Param, "user_data")] [NativeName(NativeNameType.Type, "void*")] nint userData, [NativeName(NativeNameType.Param, "text")] [NativeName(NativeNameType.Type, "const char*")] nint text);
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#endif
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#if NET5_0_OR_GREATER
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/// <summary>
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/// To be documented.
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/// </summary>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public unsafe delegate void SetPlatformImeDataFn([NativeName(NativeNameType.Param, "viewport")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] ImGuiViewport* viewport, [NativeName(NativeNameType.Param, "data")] [NativeName(NativeNameType.Type, "ImGuiPlatformImeData*")] ImGuiPlatformImeData* data);
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#else
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/// <summary>
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/// To be documented.
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/// </summary>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public unsafe delegate void SetPlatformImeDataFn([NativeName(NativeNameType.Param, "viewport")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] nint viewport, [NativeName(NativeNameType.Param, "data")] [NativeName(NativeNameType.Type, "ImGuiPlatformImeData*")] nint data);
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#endif
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#if NET5_0_OR_GREATER
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/// <summary>
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/// To be documented.
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/// </summary>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public unsafe delegate void PlatformCreateWindow([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] ImGuiViewport* vp);
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#else
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/// <summary>
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/// To be documented.
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/// </summary>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public unsafe delegate void PlatformCreateWindow([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] nint vp);
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#endif
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#if NET5_0_OR_GREATER
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/// <summary>
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/// To be documented.
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/// </summary>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public unsafe delegate void PlatformDestroyWindow([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] ImGuiViewport* vp);
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#else
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/// <summary>
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/// To be documented.
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/// </summary>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public unsafe delegate void PlatformDestroyWindow([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] nint vp);
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#endif
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#if NET5_0_OR_GREATER
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/// <summary>
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/// To be documented.
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/// </summary>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public unsafe delegate void PlatformShowWindow([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] ImGuiViewport* vp);
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#else
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/// <summary>
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/// To be documented.
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/// </summary>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public unsafe delegate void PlatformShowWindow([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] nint vp);
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#endif
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#if NET5_0_OR_GREATER
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/// <summary>
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/// To be documented.
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/// </summary>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public unsafe delegate void PlatformSetWindowPos([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] ImGuiViewport* vp, [NativeName(NativeNameType.Param, "pos")] [NativeName(NativeNameType.Type, "ImVec2")] Vector2 pos);
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#else
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/// <summary>
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/// To be documented.
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/// </summary>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public unsafe delegate void PlatformSetWindowPos([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] nint vp, [NativeName(NativeNameType.Param, "pos")] [NativeName(NativeNameType.Type, "ImVec2")] Vector2 pos);
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#endif
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#if NET5_0_OR_GREATER
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/// <summary>
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/// To be documented.
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/// </summary>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public unsafe delegate Vector2* PlatformGetWindowPos(Vector2* pos, ImGuiViewport* viewport);
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#else
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/// <summary>
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/// To be documented.
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/// </summary>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public unsafe delegate Vector2* PlatformGetWindowPos(Vector2* pos, ImGuiViewport* viewport);
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#endif
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#if NET5_0_OR_GREATER
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/// <summary>
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/// To be documented.
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/// </summary>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public unsafe delegate void PlatformSetWindowSize([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] ImGuiViewport* vp, [NativeName(NativeNameType.Param, "size")] [NativeName(NativeNameType.Type, "ImVec2")] Vector2 size);
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#else
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/// <summary>
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/// To be documented.
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/// </summary>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public unsafe delegate void PlatformSetWindowSize([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] nint vp, [NativeName(NativeNameType.Param, "size")] [NativeName(NativeNameType.Type, "ImVec2")] Vector2 size);
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#endif
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#if NET5_0_OR_GREATER
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/// <summary>
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/// To be documented.
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/// </summary>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public unsafe delegate Vector2* PlatformGetWindowSize(Vector2* size, ImGuiViewport* viewport);
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#else
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/// <summary>
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/// To be documented.
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/// </summary>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public unsafe delegate Vector2* PlatformGetWindowSize(Vector2* size, ImGuiViewport* viewport);
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#endif
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#if NET5_0_OR_GREATER
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/// <summary>
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||||
/// To be documented.
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||||
/// </summary>
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||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public unsafe delegate void PlatformSetWindowFocus([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] ImGuiViewport* vp);
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#else
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/// <summary>
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||||
/// To be documented.
|
||||
/// </summary>
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||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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||||
public unsafe delegate void PlatformSetWindowFocus([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] nint vp);
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||||
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||||
#endif
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||||
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||||
#if NET5_0_OR_GREATER
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||||
/// <summary>
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||||
/// To be documented.
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||||
/// </summary>
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||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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||||
public unsafe delegate byte PlatformGetWindowFocus([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] ImGuiViewport* vp);
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||||
#else
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/// <summary>
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||||
/// To be documented.
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||||
/// </summary>
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||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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||||
public unsafe delegate byte PlatformGetWindowFocus([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] nint vp);
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||||
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#endif
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||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
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||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate byte PlatformGetWindowMinimized([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] ImGuiViewport* vp);
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||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate byte PlatformGetWindowMinimized([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] nint vp);
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||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void PlatformSetWindowTitle([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] ImGuiViewport* vp, [NativeName(NativeNameType.Param, "str")] [NativeName(NativeNameType.Type, "const char*")] byte* str);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void PlatformSetWindowTitle([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] nint vp, [NativeName(NativeNameType.Param, "str")] [NativeName(NativeNameType.Type, "const char*")] nint str);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void PlatformSetWindowAlpha([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] ImGuiViewport* vp, [NativeName(NativeNameType.Param, "alpha")] [NativeName(NativeNameType.Type, "float")] float alpha);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void PlatformSetWindowAlpha([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] nint vp, [NativeName(NativeNameType.Param, "alpha")] [NativeName(NativeNameType.Type, "float")] float alpha);
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||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void PlatformUpdateWindow([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] ImGuiViewport* vp);
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||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void PlatformUpdateWindow([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] nint vp);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void PlatformRenderWindow([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] ImGuiViewport* vp, [NativeName(NativeNameType.Param, "render_arg")] [NativeName(NativeNameType.Type, "void*")] void* renderArg);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void PlatformRenderWindow([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] nint vp, [NativeName(NativeNameType.Param, "render_arg")] [NativeName(NativeNameType.Type, "void*")] nint renderArg);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void PlatformSwapBuffers([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] ImGuiViewport* vp, [NativeName(NativeNameType.Param, "render_arg")] [NativeName(NativeNameType.Type, "void*")] void* renderArg);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void PlatformSwapBuffers([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] nint vp, [NativeName(NativeNameType.Param, "render_arg")] [NativeName(NativeNameType.Type, "void*")] nint renderArg);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate float PlatformGetWindowDpiScale([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] ImGuiViewport* vp);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate float PlatformGetWindowDpiScale([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] nint vp);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void PlatformOnChangedViewport([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] ImGuiViewport* vp);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void PlatformOnChangedViewport([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] nint vp);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate int PlatformCreateVkSurface([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] ImGuiViewport* vp, [NativeName(NativeNameType.Param, "vk_inst")] [NativeName(NativeNameType.Type, "ImU64")] ulong vkInst, [NativeName(NativeNameType.Param, "vk_allocators")] [NativeName(NativeNameType.Type, "const void*")] void* vkAllocators, [NativeName(NativeNameType.Param, "out_vk_surface")] [NativeName(NativeNameType.Type, "ImU64*")] ulong* outVkSurface);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate int PlatformCreateVkSurface([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] nint vp, [NativeName(NativeNameType.Param, "vk_inst")] [NativeName(NativeNameType.Type, "ImU64")] ulong vkInst, [NativeName(NativeNameType.Param, "vk_allocators")] [NativeName(NativeNameType.Type, "const void*")] nint vkAllocators, [NativeName(NativeNameType.Param, "out_vk_surface")] [NativeName(NativeNameType.Type, "ImU64*")] nint outVkSurface);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void RendererCreateWindow([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] ImGuiViewport* vp);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void RendererCreateWindow([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] nint vp);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void RendererDestroyWindow([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] ImGuiViewport* vp);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void RendererDestroyWindow([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] nint vp);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void RendererSetWindowSize([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] ImGuiViewport* vp, [NativeName(NativeNameType.Param, "size")] [NativeName(NativeNameType.Type, "ImVec2")] Vector2 size);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void RendererSetWindowSize([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] nint vp, [NativeName(NativeNameType.Param, "size")] [NativeName(NativeNameType.Type, "ImVec2")] Vector2 size);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void RendererRenderWindow([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] ImGuiViewport* vp, [NativeName(NativeNameType.Param, "render_arg")] [NativeName(NativeNameType.Type, "void*")] void* renderArg);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void RendererRenderWindow([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] nint vp, [NativeName(NativeNameType.Param, "render_arg")] [NativeName(NativeNameType.Type, "void*")] nint renderArg);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void RendererSwapBuffers([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] ImGuiViewport* vp, [NativeName(NativeNameType.Param, "render_arg")] [NativeName(NativeNameType.Type, "void*")] void* renderArg);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void RendererSwapBuffers([NativeName(NativeNameType.Param, "vp")] [NativeName(NativeNameType.Type, "ImGuiViewport*")] nint vp, [NativeName(NativeNameType.Param, "render_arg")] [NativeName(NativeNameType.Type, "void*")] nint renderArg);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void SizeCallback([NativeName(NativeNameType.Param, "data")] [NativeName(NativeNameType.Type, "ImGuiSizeCallbackData*")] ImGuiSizeCallbackData* data);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void SizeCallback([NativeName(NativeNameType.Param, "data")] [NativeName(NativeNameType.Type, "ImGuiSizeCallbackData*")] nint data);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void ClearAllFn([NativeName(NativeNameType.Param, "ctx")] [NativeName(NativeNameType.Type, "ImGuiContext*")] ImGuiContext* ctx, [NativeName(NativeNameType.Param, "handler")] [NativeName(NativeNameType.Type, "ImGuiSettingsHandler*")] ImGuiSettingsHandler* handler);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void ClearAllFn([NativeName(NativeNameType.Param, "ctx")] [NativeName(NativeNameType.Type, "ImGuiContext*")] nint ctx, [NativeName(NativeNameType.Param, "handler")] [NativeName(NativeNameType.Type, "ImGuiSettingsHandler*")] nint handler);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void ReadInitFn([NativeName(NativeNameType.Param, "ctx")] [NativeName(NativeNameType.Type, "ImGuiContext*")] ImGuiContext* ctx, [NativeName(NativeNameType.Param, "handler")] [NativeName(NativeNameType.Type, "ImGuiSettingsHandler*")] ImGuiSettingsHandler* handler);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void ReadInitFn([NativeName(NativeNameType.Param, "ctx")] [NativeName(NativeNameType.Type, "ImGuiContext*")] nint ctx, [NativeName(NativeNameType.Param, "handler")] [NativeName(NativeNameType.Type, "ImGuiSettingsHandler*")] nint handler);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void* ReadOpenFn([NativeName(NativeNameType.Param, "ctx")] [NativeName(NativeNameType.Type, "ImGuiContext*")] ImGuiContext* ctx, [NativeName(NativeNameType.Param, "handler")] [NativeName(NativeNameType.Type, "ImGuiSettingsHandler*")] ImGuiSettingsHandler* handler, [NativeName(NativeNameType.Param, "name")] [NativeName(NativeNameType.Type, "const char*")] byte* name);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate nint ReadOpenFn([NativeName(NativeNameType.Param, "ctx")] [NativeName(NativeNameType.Type, "ImGuiContext*")] nint ctx, [NativeName(NativeNameType.Param, "handler")] [NativeName(NativeNameType.Type, "ImGuiSettingsHandler*")] nint handler, [NativeName(NativeNameType.Param, "name")] [NativeName(NativeNameType.Type, "const char*")] nint name);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void ReadLineFn([NativeName(NativeNameType.Param, "ctx")] [NativeName(NativeNameType.Type, "ImGuiContext*")] ImGuiContext* ctx, [NativeName(NativeNameType.Param, "handler")] [NativeName(NativeNameType.Type, "ImGuiSettingsHandler*")] ImGuiSettingsHandler* handler, [NativeName(NativeNameType.Param, "entry")] [NativeName(NativeNameType.Type, "void*")] void* entry, [NativeName(NativeNameType.Param, "line")] [NativeName(NativeNameType.Type, "const char*")] byte* line);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void ReadLineFn([NativeName(NativeNameType.Param, "ctx")] [NativeName(NativeNameType.Type, "ImGuiContext*")] nint ctx, [NativeName(NativeNameType.Param, "handler")] [NativeName(NativeNameType.Type, "ImGuiSettingsHandler*")] nint handler, [NativeName(NativeNameType.Param, "entry")] [NativeName(NativeNameType.Type, "void*")] nint entry, [NativeName(NativeNameType.Param, "line")] [NativeName(NativeNameType.Type, "const char*")] nint line);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void ApplyAllFn([NativeName(NativeNameType.Param, "ctx")] [NativeName(NativeNameType.Type, "ImGuiContext*")] ImGuiContext* ctx, [NativeName(NativeNameType.Param, "handler")] [NativeName(NativeNameType.Type, "ImGuiSettingsHandler*")] ImGuiSettingsHandler* handler);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void ApplyAllFn([NativeName(NativeNameType.Param, "ctx")] [NativeName(NativeNameType.Type, "ImGuiContext*")] nint ctx, [NativeName(NativeNameType.Param, "handler")] [NativeName(NativeNameType.Type, "ImGuiSettingsHandler*")] nint handler);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void WriteAllFn([NativeName(NativeNameType.Param, "ctx")] [NativeName(NativeNameType.Type, "ImGuiContext*")] ImGuiContext* ctx, [NativeName(NativeNameType.Param, "handler")] [NativeName(NativeNameType.Type, "ImGuiSettingsHandler*")] ImGuiSettingsHandler* handler, [NativeName(NativeNameType.Param, "out_buf")] [NativeName(NativeNameType.Type, "ImGuiTextBuffer*")] ImGuiTextBuffer* outBuf);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void WriteAllFn([NativeName(NativeNameType.Param, "ctx")] [NativeName(NativeNameType.Type, "ImGuiContext*")] nint ctx, [NativeName(NativeNameType.Param, "handler")] [NativeName(NativeNameType.Type, "ImGuiSettingsHandler*")] nint handler, [NativeName(NativeNameType.Param, "out_buf")] [NativeName(NativeNameType.Type, "ImGuiTextBuffer*")] nint outBuf);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void Callback([NativeName(NativeNameType.Param, "ctx")] [NativeName(NativeNameType.Type, "ImGuiContext*")] ImGuiContext* ctx, [NativeName(NativeNameType.Param, "hook")] [NativeName(NativeNameType.Type, "ImGuiContextHook*")] ImGuiContextHook* hook);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void Callback([NativeName(NativeNameType.Param, "ctx")] [NativeName(NativeNameType.Type, "ImGuiContext*")] nint ctx, [NativeName(NativeNameType.Param, "hook")] [NativeName(NativeNameType.Type, "ImGuiContextHook*")] nint hook);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void ImDrawCallback([NativeName(NativeNameType.Param, "parent_list")] [NativeName(NativeNameType.Type, "const ImDrawList*")] ImDrawList* parentList, [NativeName(NativeNameType.Param, "cmd")] [NativeName(NativeNameType.Type, "const ImDrawCmd*")] ImDrawCmd* cmd);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void ImDrawCallback([NativeName(NativeNameType.Param, "parent_list")] [NativeName(NativeNameType.Type, "const ImDrawList*")] nint parentList, [NativeName(NativeNameType.Param, "cmd")] [NativeName(NativeNameType.Type, "const ImDrawCmd*")] nint cmd);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void ImGuiSizeCallback([NativeName(NativeNameType.Param, "data")] [NativeName(NativeNameType.Type, "ImGuiSizeCallbackData*")] ImGuiSizeCallbackData* data);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void ImGuiSizeCallback([NativeName(NativeNameType.Param, "data")] [NativeName(NativeNameType.Type, "ImGuiSizeCallbackData*")] nint data);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void ImGuiContextHookCallback([NativeName(NativeNameType.Param, "ctx")] [NativeName(NativeNameType.Type, "ImGuiContext*")] ImGuiContext* ctx, [NativeName(NativeNameType.Param, "hook")] [NativeName(NativeNameType.Type, "ImGuiContextHook*")] ImGuiContextHook* hook);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void ImGuiContextHookCallback([NativeName(NativeNameType.Param, "ctx")] [NativeName(NativeNameType.Type, "ImGuiContext*")] nint ctx, [NativeName(NativeNameType.Param, "hook")] [NativeName(NativeNameType.Type, "ImGuiContextHook*")] nint hook);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate int ImGuiInputTextCallback([NativeName(NativeNameType.Param, "data")] [NativeName(NativeNameType.Type, "ImGuiInputTextCallbackData*")] ImGuiInputTextCallbackData* data);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate int ImGuiInputTextCallback([NativeName(NativeNameType.Param, "data")] [NativeName(NativeNameType.Type, "ImGuiInputTextCallbackData*")] nint data);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void* ImGuiMemAllocFunc([NativeName(NativeNameType.Param, "sz")] [NativeName(NativeNameType.Type, "size_t")] ulong sz, [NativeName(NativeNameType.Param, "user_data")] [NativeName(NativeNameType.Type, "void*")] void* userData);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate nint ImGuiMemAllocFunc([NativeName(NativeNameType.Param, "sz")] [NativeName(NativeNameType.Type, "size_t")] ulong sz, [NativeName(NativeNameType.Param, "user_data")] [NativeName(NativeNameType.Type, "void*")] nint userData);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void ImGuiMemFreeFunc([NativeName(NativeNameType.Param, "ptr")] [NativeName(NativeNameType.Type, "void*")] void* ptr, [NativeName(NativeNameType.Param, "user_data")] [NativeName(NativeNameType.Type, "void*")] void* userData);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void ImGuiMemFreeFunc([NativeName(NativeNameType.Param, "ptr")] [NativeName(NativeNameType.Type, "void*")] nint ptr, [NativeName(NativeNameType.Param, "user_data")] [NativeName(NativeNameType.Type, "void*")] nint userData);
|
||||
|
||||
#endif
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void ImGuiErrorLogCallback([NativeName(NativeNameType.Param, "user_data")] [NativeName(NativeNameType.Type, "void*")] void* userData, [NativeName(NativeNameType.Param, "fmt")] [NativeName(NativeNameType.Type, "const char*")] byte* fmt);
|
||||
|
||||
#else
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void ImGuiErrorLogCallback([NativeName(NativeNameType.Param, "user_data")] [NativeName(NativeNameType.Type, "void*")] nint userData, [NativeName(NativeNameType.Param, "fmt")] [NativeName(NativeNameType.Type, "const char*")] nint fmt);
|
||||
|
||||
#endif
|
||||
|
||||
}
|
||||
92
imgui/Dalamud.ImGui/Generated/Enums/ImDrawFlags.cs
Normal file
92
imgui/Dalamud.ImGui/Generated/Enums/ImDrawFlags.cs
Normal file
|
|
@ -0,0 +1,92 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImDrawFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// PathStroke(), AddPolyline(): specify that shape should be closed (Important: this is always == 1 for legacy reason)<br/>
|
||||
/// </summary>
|
||||
Closed = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// AddRect(), AddRectFilled(), PathRect(): enable rounding top-left corner only (when rounding > 0.0f, we default to all corners). Was 0x01.<br/>
|
||||
/// </summary>
|
||||
RoundCornersTopLeft = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// AddRect(), AddRectFilled(), PathRect(): enable rounding top-right corner only (when rounding > 0.0f, we default to all corners). Was 0x02.<br/>
|
||||
/// </summary>
|
||||
RoundCornersTopRight = unchecked(32),
|
||||
|
||||
/// <summary>
|
||||
/// AddRect(), AddRectFilled(), PathRect(): enable rounding bottom-left corner only (when rounding > 0.0f, we default to all corners). Was 0x04.<br/>
|
||||
/// </summary>
|
||||
RoundCornersBottomLeft = unchecked(64),
|
||||
|
||||
/// <summary>
|
||||
/// AddRect(), AddRectFilled(), PathRect(): enable rounding bottom-right corner only (when rounding > 0.0f, we default to all corners). Wax 0x08.<br/>
|
||||
/// </summary>
|
||||
RoundCornersBottomRight = unchecked(128),
|
||||
|
||||
/// <summary>
|
||||
/// AddRect(), AddRectFilled(), PathRect(): disable rounding on all corners (when rounding > 0.0f). This is NOT zero, NOT an implicit flag!<br/>
|
||||
/// </summary>
|
||||
RoundCornersNone = unchecked(256),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
RoundCornersTop = unchecked(48),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
RoundCornersBottom = unchecked(192),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
RoundCornersLeft = unchecked(80),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
RoundCornersRight = unchecked(160),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
RoundCornersAll = unchecked(240),
|
||||
|
||||
/// <summary>
|
||||
/// Default to ALL corners if none of the _RoundCornersXX flags are specified.<br/>
|
||||
/// </summary>
|
||||
RoundCornersDefault = RoundCornersAll,
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
RoundCornersMask = unchecked(496),
|
||||
}
|
||||
}
|
||||
47
imgui/Dalamud.ImGui/Generated/Enums/ImDrawListFlags.cs
Normal file
47
imgui/Dalamud.ImGui/Generated/Enums/ImDrawListFlags.cs
Normal file
|
|
@ -0,0 +1,47 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImDrawListFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// Enable anti-aliased linesborders (*2 the number of triangles for 1.0f wide line or lines thin enough to be drawn using textures, otherwise *3 the number of triangles)<br/>
|
||||
/// </summary>
|
||||
AntiAliasedLines = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// Enable anti-aliased linesborders using textures when possible. Require backend to render with bilinear filtering (NOT pointnearest filtering).<br/>
|
||||
/// </summary>
|
||||
AntiAliasedLinesUseTex = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// Enable anti-aliased edge around filled shapes (rounded rectangles, circles).<br/>
|
||||
/// </summary>
|
||||
AntiAliasedFill = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// Can emit 'VtxOffset > 0' to allow large meshes. Set when 'ImGuiBackendFlags_RendererHasVtxOffset' is enabled.<br/>
|
||||
/// </summary>
|
||||
AllowVtxOffset = unchecked(8),
|
||||
}
|
||||
}
|
||||
42
imgui/Dalamud.ImGui/Generated/Enums/ImFontAtlasFlags.cs
Normal file
42
imgui/Dalamud.ImGui/Generated/Enums/ImFontAtlasFlags.cs
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImFontAtlasFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// Don't round the height to next power of two<br/>
|
||||
/// </summary>
|
||||
NoPowerOfTwoHeight = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// Don't build software mouse cursors into the atlas (save a little texture memory)<br/>
|
||||
/// </summary>
|
||||
NoMouseCursors = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// Don't build thick line textures into the atlas (save a little texture memory, allow support for pointnearest filtering). The AntiAliasedLinesUseTex features uses them, otherwise they will be rendered using polygons (more expensive for CPUGPU).<br/>
|
||||
/// </summary>
|
||||
NoBakedLines = unchecked(4),
|
||||
}
|
||||
}
|
||||
42
imgui/Dalamud.ImGui/Generated/Enums/ImGuiActivateFlags.cs
Normal file
42
imgui/Dalamud.ImGui/Generated/Enums/ImGuiActivateFlags.cs
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiActivateFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// Favor activation that requires keyboard text input (e.g. for SliderDrag). Default for Enter key.<br/>
|
||||
/// </summary>
|
||||
PreferInput = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// Favor activation for tweaking with arrows or gamepad (e.g. for SliderDrag). Default for Space key and if keyboard is not used.<br/>
|
||||
/// </summary>
|
||||
PreferTweak = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// Request widget to preserve state if it can (e.g. InputText will try to preserve cursorselection)<br/>
|
||||
/// </summary>
|
||||
TryToPreserveState = unchecked(4),
|
||||
}
|
||||
}
|
||||
37
imgui/Dalamud.ImGui/Generated/Enums/ImGuiAxis.cs
Normal file
37
imgui/Dalamud.ImGui/Generated/Enums/ImGuiAxis.cs
Normal file
|
|
@ -0,0 +1,37 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiAxis : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(-1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
X = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Y = unchecked(1),
|
||||
}
|
||||
}
|
||||
62
imgui/Dalamud.ImGui/Generated/Enums/ImGuiBackendFlags.cs
Normal file
62
imgui/Dalamud.ImGui/Generated/Enums/ImGuiBackendFlags.cs
Normal file
|
|
@ -0,0 +1,62 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiBackendFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// Backend Platform supports gamepad and currently has one connected.<br/>
|
||||
/// </summary>
|
||||
HasGamepad = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// Backend Platform supports honoring GetMouseCursor() value to change the OS cursor shape.<br/>
|
||||
/// </summary>
|
||||
HasMouseCursors = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// Backend Platform supports io.WantSetMousePos requests to reposition the OS mouse position (only used if io.ConfigNavMoveSetMousePos is set).<br/>
|
||||
/// </summary>
|
||||
HasSetMousePos = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// Backend Renderer supports ImDrawCmd::VtxOffset. This enables output of large meshes (64K+ vertices) while still using 16-bit indices.<br/>
|
||||
/// </summary>
|
||||
RendererHasVtxOffset = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// Backend Platform supports multiple viewports.<br/>
|
||||
/// </summary>
|
||||
PlatformHasViewports = unchecked(1024),
|
||||
|
||||
/// <summary>
|
||||
/// Backend Platform supports calling io.AddMouseViewportEvent() with the viewport under the mouse. IF POSSIBLE, ignore viewports with the ImGuiViewportFlags_NoInputs flag (Win32 backend, GLFW 3.30+ backend can do this, SDL backend cannot). If this cannot be done, Dear ImGui needs to use a flawed heuristic to find the viewport under.<br/>
|
||||
/// </summary>
|
||||
HasMouseHoveredViewport = unchecked(2048),
|
||||
|
||||
/// <summary>
|
||||
/// Backend Renderer supports multiple viewports.<br/>
|
||||
/// </summary>
|
||||
RendererHasViewports = unchecked(4096),
|
||||
}
|
||||
}
|
||||
52
imgui/Dalamud.ImGui/Generated/Enums/ImGuiButtonFlags.cs
Normal file
52
imgui/Dalamud.ImGui/Generated/Enums/ImGuiButtonFlags.cs
Normal file
|
|
@ -0,0 +1,52 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiButtonFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// React on left mouse button (default)<br/>
|
||||
/// </summary>
|
||||
MouseButtonLeft = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// React on right mouse button<br/>
|
||||
/// </summary>
|
||||
MouseButtonRight = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// React on center mouse button<br/>
|
||||
/// </summary>
|
||||
MouseButtonMiddle = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// [Internal]<br/>
|
||||
/// </summary>
|
||||
MouseButtonMask = unchecked(7),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
MouseButtonDefault = MouseButtonLeft,
|
||||
}
|
||||
}
|
||||
107
imgui/Dalamud.ImGui/Generated/Enums/ImGuiButtonFlagsPrivate.cs
Normal file
107
imgui/Dalamud.ImGui/Generated/Enums/ImGuiButtonFlagsPrivate.cs
Normal file
|
|
@ -0,0 +1,107 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiButtonFlagsPrivate : int
|
||||
{
|
||||
/// <summary>
|
||||
/// return true on click (mouse down event)<br/>
|
||||
/// </summary>
|
||||
PressedOnClick = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// [Default] return true on click + release on same item <-- this is what the majority of Button are using<br/>
|
||||
/// </summary>
|
||||
PressedOnClickRelease = unchecked(32),
|
||||
|
||||
/// <summary>
|
||||
/// return true on click + release even if the release event is not done while hovering the item<br/>
|
||||
/// </summary>
|
||||
PressedOnClickReleaseAnywhere = unchecked(64),
|
||||
|
||||
/// <summary>
|
||||
/// return true on release (default requires click+release)<br/>
|
||||
/// </summary>
|
||||
PressedOnRelease = unchecked(128),
|
||||
|
||||
/// <summary>
|
||||
/// return true on double-click (default requires click+release)<br/>
|
||||
/// </summary>
|
||||
PressedOnDoubleClick = unchecked(256),
|
||||
|
||||
/// <summary>
|
||||
/// return true when held into while we are drag and dropping another item (used by e.g. tree nodes, collapsing headers)<br/>
|
||||
/// </summary>
|
||||
PressedOnDragDropHold = unchecked(512),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Repeat = unchecked(1024),
|
||||
|
||||
/// <summary>
|
||||
/// allow interactions even if a child window is overlapping<br/>
|
||||
/// </summary>
|
||||
FlattenChildren = unchecked(2048),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
AllowItemOverlap = unchecked(4096),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
DontClosePopups = unchecked(8192),
|
||||
|
||||
/// <summary>
|
||||
/// vertically align button to match text baseline - ButtonEx() only FIXME: Should be removed and handled by SmallButton(), not possible currently because of DC.CursorPosPrevLine<br/>
|
||||
/// </summary>
|
||||
AlignTextBaseLine = unchecked(32768),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
NoKeyModifiers = unchecked(65536),
|
||||
|
||||
/// <summary>
|
||||
/// don't set ActiveId while holding the mouse (ImGuiButtonFlags_PressedOnClick only)<br/>
|
||||
/// </summary>
|
||||
NoHoldingActiveId = unchecked(131072),
|
||||
|
||||
/// <summary>
|
||||
/// don't override navigation focus when activated (FIXME: this is essentially used every time an item uses ImGuiItemFlags_NoNav, but because legacy specs don't requires LastItemData to be set ButtonBehavior(), we can't poll g.LastItemData.ItemFlags)<br/>
|
||||
/// </summary>
|
||||
NoNavFocus = unchecked(262144),
|
||||
|
||||
/// <summary>
|
||||
/// don't report as hovered when nav focus is on this item<br/>
|
||||
/// </summary>
|
||||
NoHoveredOnFocus = unchecked(524288),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
PressedOnMask = unchecked(1008),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
PressedOnDefault = PressedOnClickRelease,
|
||||
}
|
||||
}
|
||||
302
imgui/Dalamud.ImGui/Generated/Enums/ImGuiCol.cs
Normal file
302
imgui/Dalamud.ImGui/Generated/Enums/ImGuiCol.cs
Normal file
|
|
@ -0,0 +1,302 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiCol : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Text = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
TextDisabled = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// Background of normal windows<br/>
|
||||
/// </summary>
|
||||
WindowBg = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// Background of child windows<br/>
|
||||
/// </summary>
|
||||
ChildBg = unchecked(3),
|
||||
|
||||
/// <summary>
|
||||
/// Background of popups, menus, tooltips windows<br/>
|
||||
/// </summary>
|
||||
PopupBg = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Border = unchecked(5),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
BorderShadow = unchecked(6),
|
||||
|
||||
/// <summary>
|
||||
/// Background of checkbox, radio button, plot, slider, text input<br/>
|
||||
/// </summary>
|
||||
FrameBg = unchecked(7),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
FrameBgHovered = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
FrameBgActive = unchecked(9),
|
||||
|
||||
/// <summary>
|
||||
/// Title bar<br/>
|
||||
/// </summary>
|
||||
TitleBg = unchecked(10),
|
||||
|
||||
/// <summary>
|
||||
/// Title bar when focused<br/>
|
||||
/// </summary>
|
||||
TitleBgActive = unchecked(11),
|
||||
|
||||
/// <summary>
|
||||
/// Title bar when collapsed<br/>
|
||||
/// </summary>
|
||||
TitleBgCollapsed = unchecked(12),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
MenuBarBg = unchecked(13),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
ScrollbarBg = unchecked(14),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
ScrollbarGrab = unchecked(15),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
ScrollbarGrabHovered = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
ScrollbarGrabActive = unchecked(17),
|
||||
|
||||
/// <summary>
|
||||
/// Checkbox tick and RadioButton circle<br/>
|
||||
/// </summary>
|
||||
CheckMark = unchecked(18),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
SliderGrab = unchecked(19),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
SliderGrabActive = unchecked(20),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Button = unchecked(21),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
ButtonHovered = unchecked(22),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
ButtonActive = unchecked(23),
|
||||
|
||||
/// <summary>
|
||||
/// Header* colors are used for CollapsingHeader, TreeNode, Selectable, MenuItem<br/>
|
||||
/// </summary>
|
||||
Header = unchecked(24),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
HeaderHovered = unchecked(25),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
HeaderActive = unchecked(26),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Separator = unchecked(27),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
SeparatorHovered = unchecked(28),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
SeparatorActive = unchecked(29),
|
||||
|
||||
/// <summary>
|
||||
/// Resize grip in lower-right and lower-left corners of windows.<br/>
|
||||
/// </summary>
|
||||
ResizeGrip = unchecked(30),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
ResizeGripHovered = unchecked(31),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
ResizeGripActive = unchecked(32),
|
||||
|
||||
/// <summary>
|
||||
/// Tab background, when tab-bar is focused & tab is unselected<br/>
|
||||
/// </summary>
|
||||
Tab = unchecked(33),
|
||||
|
||||
/// <summary>
|
||||
/// Tab background, when hovered<br/>
|
||||
/// </summary>
|
||||
TabHovered = unchecked(34),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
TabActive = unchecked(35),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
TabUnfocused = unchecked(36),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
TabUnfocusedActive = unchecked(37),
|
||||
|
||||
/// <summary>
|
||||
/// Preview overlay color when about to docking something<br/>
|
||||
/// </summary>
|
||||
DockingPreview = unchecked(38),
|
||||
|
||||
/// <summary>
|
||||
/// Background color for empty node (e.g. CentralNode with no window docked into it)<br/>
|
||||
/// </summary>
|
||||
DockingEmptyBg = unchecked(39),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
PlotLines = unchecked(40),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
PlotLinesHovered = unchecked(41),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
PlotHistogram = unchecked(42),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
PlotHistogramHovered = unchecked(43),
|
||||
|
||||
/// <summary>
|
||||
/// Table header background<br/>
|
||||
/// </summary>
|
||||
TableHeaderBg = unchecked(44),
|
||||
|
||||
/// <summary>
|
||||
/// Table outer and header borders (prefer using Alpha=1.0 here)<br/>
|
||||
/// </summary>
|
||||
TableBorderStrong = unchecked(45),
|
||||
|
||||
/// <summary>
|
||||
/// Table inner borders (prefer using Alpha=1.0 here)<br/>
|
||||
/// </summary>
|
||||
TableBorderLight = unchecked(46),
|
||||
|
||||
/// <summary>
|
||||
/// Table row background (even rows)<br/>
|
||||
/// </summary>
|
||||
TableRowBg = unchecked(47),
|
||||
|
||||
/// <summary>
|
||||
/// Table row background (odd rows)<br/>
|
||||
/// </summary>
|
||||
TableRowBgAlt = unchecked(48),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
TextSelectedBg = unchecked(49),
|
||||
|
||||
/// <summary>
|
||||
/// Rectangle highlighting a drop target<br/>
|
||||
/// </summary>
|
||||
DragDropTarget = unchecked(50),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
NavHighlight = unchecked(51),
|
||||
|
||||
/// <summary>
|
||||
/// Highlight window when using CTRL+TAB<br/>
|
||||
/// </summary>
|
||||
NavWindowingHighlight = unchecked(52),
|
||||
|
||||
/// <summary>
|
||||
/// Darkencolorize entire screen behind the CTRL+TAB window list, when active<br/>
|
||||
/// </summary>
|
||||
NavWindowingDimBg = unchecked(53),
|
||||
|
||||
/// <summary>
|
||||
/// Darkencolorize entire screen behind a modal window, when one is active<br/>
|
||||
/// </summary>
|
||||
ModalWindowDimBg = unchecked(54),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Count = unchecked(55),
|
||||
}
|
||||
}
|
||||
172
imgui/Dalamud.ImGui/Generated/Enums/ImGuiColorEditFlags.cs
Normal file
172
imgui/Dalamud.ImGui/Generated/Enums/ImGuiColorEditFlags.cs
Normal file
|
|
@ -0,0 +1,172 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiColorEditFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// ColorEdit, ColorPicker, ColorButton: ignore Alpha component (will only read 3 components from the input pointer).<br/>
|
||||
/// </summary>
|
||||
NoAlpha = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// ColorEdit: disable picker when clicking on color square.<br/>
|
||||
/// </summary>
|
||||
NoPicker = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// ColorEdit: disable toggling options menu when right-clicking on inputssmall preview.<br/>
|
||||
/// </summary>
|
||||
NoOptions = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// ColorEdit, ColorPicker: disable color square preview next to the inputs. (e.g. to show only the inputs)<br/>
|
||||
/// </summary>
|
||||
NoSmallPreview = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// ColorEdit, ColorPicker: disable inputs sliderstext widgets (e.g. to show only the small preview color square).<br/>
|
||||
/// </summary>
|
||||
NoInputs = unchecked(32),
|
||||
|
||||
/// <summary>
|
||||
/// ColorEdit, ColorPicker, ColorButton: disable tooltip when hovering the preview.<br/>
|
||||
/// </summary>
|
||||
NoTooltip = unchecked(64),
|
||||
|
||||
/// <summary>
|
||||
/// ColorEdit, ColorPicker: disable display of inline text label (the label is still forwarded to the tooltip and picker).<br/>
|
||||
/// </summary>
|
||||
NoLabel = unchecked(128),
|
||||
|
||||
/// <summary>
|
||||
/// ColorPicker: disable bigger color preview on right side of the picker, use small color square preview instead.<br/>
|
||||
/// </summary>
|
||||
NoSidePreview = unchecked(256),
|
||||
|
||||
/// <summary>
|
||||
/// ColorEdit: disable drag and drop target. ColorButton: disable drag and drop source.<br/>
|
||||
/// </summary>
|
||||
NoDragDrop = unchecked(512),
|
||||
|
||||
/// <summary>
|
||||
/// ColorButton: disable border (which is enforced by default)<br/>
|
||||
/// </summary>
|
||||
NoBorder = unchecked(1024),
|
||||
|
||||
/// <summary>
|
||||
/// ColorEdit, ColorPicker: show vertical alpha bargradient in picker.<br/>
|
||||
/// </summary>
|
||||
AlphaBar = unchecked(65536),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
AlphaPreview = unchecked(131072),
|
||||
|
||||
/// <summary>
|
||||
/// ColorEdit, ColorPicker, ColorButton: display half opaque half transparent preview.<br/>
|
||||
/// </summary>
|
||||
AlphaPreviewHalf = unchecked(262144),
|
||||
|
||||
/// <summary>
|
||||
/// (WIP) ColorEdit: Currently only disable 0.0f..1.0f limits in RGBA edition (note: you probably want to use ImGuiColorEditFlags_Float flag as well).<br/>
|
||||
/// </summary>
|
||||
Hdr = unchecked(524288),
|
||||
|
||||
/// <summary>
|
||||
/// [Display] ColorEdit: override _display_ type among RGBHSVHex. ColorPicker: select any combination using one or more of RGBHSVHex.<br/>
|
||||
/// </summary>
|
||||
DisplayRgb = unchecked(1048576),
|
||||
|
||||
/// <summary>
|
||||
/// [Display] "<br/>
|
||||
/// </summary>
|
||||
DisplayHsv = unchecked(2097152),
|
||||
|
||||
/// <summary>
|
||||
/// [Display] "<br/>
|
||||
/// </summary>
|
||||
DisplayHex = unchecked(4194304),
|
||||
|
||||
/// <summary>
|
||||
/// [DataType] ColorEdit, ColorPicker, ColorButton: _display_ values formatted as 0..255.<br/>
|
||||
/// </summary>
|
||||
Uint8 = unchecked(8388608),
|
||||
|
||||
/// <summary>
|
||||
/// [DataType] ColorEdit, ColorPicker, ColorButton: _display_ values formatted as 0.0f..1.0f floats instead of 0..255 integers. No round-trip of value via integers.<br/>
|
||||
/// </summary>
|
||||
Float = unchecked(16777216),
|
||||
|
||||
/// <summary>
|
||||
/// [Picker] ColorPicker: bar for Hue, rectangle for SatValue.<br/>
|
||||
/// </summary>
|
||||
PickerHueBar = unchecked(33554432),
|
||||
|
||||
/// <summary>
|
||||
/// [Picker] ColorPicker: wheel for Hue, triangle for SatValue.<br/>
|
||||
/// </summary>
|
||||
PickerHueWheel = unchecked(67108864),
|
||||
|
||||
/// <summary>
|
||||
/// [Input] ColorEdit, ColorPicker: input and output data in RGB format.<br/>
|
||||
/// </summary>
|
||||
InputRgb = unchecked(134217728),
|
||||
|
||||
/// <summary>
|
||||
/// [Input] ColorEdit, ColorPicker: input and output data in HSV format.<br/>
|
||||
/// </summary>
|
||||
InputHsv = unchecked(268435456),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
OptionsDefault = unchecked(177209344),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
DefaultOptions = unchecked(177209344),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
DisplayMask = unchecked(7340032),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
DataTypeMask = unchecked(25165824),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
PickerMask = unchecked(100663296),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
InputMask = unchecked(402653184),
|
||||
}
|
||||
}
|
||||
67
imgui/Dalamud.ImGui/Generated/Enums/ImGuiComboFlags.cs
Normal file
67
imgui/Dalamud.ImGui/Generated/Enums/ImGuiComboFlags.cs
Normal file
|
|
@ -0,0 +1,67 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiComboFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// Align the popup toward the left by default<br/>
|
||||
/// </summary>
|
||||
PopupAlignLeft = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// Max ~4 items visible. Tip: If you want your combo popup to be a specific size you can use SetNextWindowSizeConstraints() prior to calling BeginCombo()<br/>
|
||||
/// </summary>
|
||||
HeightSmall = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// Max ~8 items visible (default)<br/>
|
||||
/// </summary>
|
||||
HeightRegular = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// Max ~20 items visible<br/>
|
||||
/// </summary>
|
||||
HeightLarge = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// As many fitting items as possible<br/>
|
||||
/// </summary>
|
||||
HeightLargest = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// Display on the preview box without the square arrow button<br/>
|
||||
/// </summary>
|
||||
NoArrowButton = unchecked(32),
|
||||
|
||||
/// <summary>
|
||||
/// Display only a square arrow button<br/>
|
||||
/// </summary>
|
||||
NoPreview = unchecked(64),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
HeightMask = unchecked(30),
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,27 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiComboFlagsPrivate : int
|
||||
{
|
||||
/// <summary>
|
||||
/// enable BeginComboPreview()<br/>
|
||||
/// </summary>
|
||||
CustomPreview = unchecked(1048576),
|
||||
}
|
||||
}
|
||||
47
imgui/Dalamud.ImGui/Generated/Enums/ImGuiCond.cs
Normal file
47
imgui/Dalamud.ImGui/Generated/Enums/ImGuiCond.cs
Normal file
|
|
@ -0,0 +1,47 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiCond : int
|
||||
{
|
||||
/// <summary>
|
||||
/// No condition (always set the variable), same as _Always<br/>
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// No condition (always set the variable), same as _None<br/>
|
||||
/// </summary>
|
||||
Always = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// Set the variable once per runtime session (only the first call will succeed)<br/>
|
||||
/// </summary>
|
||||
Once = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// Set the variable if the objectwindow has no persistently saved data (no entry in .ini file)<br/>
|
||||
/// </summary>
|
||||
FirstUseEver = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// Set the variable if the objectwindow is appearing after being hiddeninactive (or the first time)<br/>
|
||||
/// </summary>
|
||||
Appearing = unchecked(8),
|
||||
}
|
||||
}
|
||||
92
imgui/Dalamud.ImGui/Generated/Enums/ImGuiConfigFlags.cs
Normal file
92
imgui/Dalamud.ImGui/Generated/Enums/ImGuiConfigFlags.cs
Normal file
|
|
@ -0,0 +1,92 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiConfigFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// Master keyboard navigation enable flag. Enable full Tabbing + directional arrows + spaceenter to activate.<br/>
|
||||
/// </summary>
|
||||
NavEnableKeyboard = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// Master gamepad navigation enable flag. Backend also needs to set ImGuiBackendFlags_HasGamepad.<br/>
|
||||
/// </summary>
|
||||
NavEnableGamepad = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
NavEnableSetMousePos = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
NavNoCaptureKeyboard = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// Instruct dear imgui to disable mouse inputs and interactions.<br/>
|
||||
/// </summary>
|
||||
NoMouse = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// Instruct backend to not alter mouse cursor shape and visibility. Use if the backend cursor changes are interfering with yours and you don't want to use SetMouseCursor() to change mouse cursor. You may want to honor requests from imgui by reading GetMouseCursor() yourself instead.<br/>
|
||||
/// </summary>
|
||||
NoMouseCursorChange = unchecked(32),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
NoKerning = unchecked(128),
|
||||
|
||||
/// <summary>
|
||||
/// Docking enable flags.<br/>
|
||||
/// </summary>
|
||||
DockingEnable = unchecked(64),
|
||||
|
||||
/// <summary>
|
||||
/// Viewport enable flags (require both ImGuiBackendFlags_PlatformHasViewports + ImGuiBackendFlags_RendererHasViewports set by the respective backends)<br/>
|
||||
/// </summary>
|
||||
ViewportsEnable = unchecked(1024),
|
||||
|
||||
/// <summary>
|
||||
/// [BETA: Don't use] FIXME-DPI: Reposition and resize imgui windows when the DpiScale of a viewport changed (mostly useful for the main viewport hosting other window). Note that resizing the main window itself is up to your application.<br/>
|
||||
/// </summary>
|
||||
DpiEnableScaleViewports = unchecked(16384),
|
||||
|
||||
/// <summary>
|
||||
/// [BETA: Don't use] FIXME-DPI: Request bitmap-scaled fonts to match DpiScale. This is a very low-quality workaround. The correct way to handle DPI is _currently_ to replace the atlas andor fonts in the Platform_OnChangedViewport callback, but this is all early work in progress.<br/>
|
||||
/// </summary>
|
||||
DpiEnableScaleFonts = unchecked(32768),
|
||||
|
||||
/// <summary>
|
||||
/// Application is SRGB-aware.<br/>
|
||||
/// </summary>
|
||||
IsSrgb = unchecked(1048576),
|
||||
|
||||
/// <summary>
|
||||
/// Application is using a touch screen instead of a mouse.<br/>
|
||||
/// </summary>
|
||||
IsTouchScreen = unchecked(2097152),
|
||||
}
|
||||
}
|
||||
62
imgui/Dalamud.ImGui/Generated/Enums/ImGuiContextHookType.cs
Normal file
62
imgui/Dalamud.ImGui/Generated/Enums/ImGuiContextHookType.cs
Normal file
|
|
@ -0,0 +1,62 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiContextHookType : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
NewFramePre = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
NewFramePost = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
EndFramePre = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
EndFramePost = unchecked(3),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
RenderPre = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
RenderPost = unchecked(5),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Shutdown = unchecked(6),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
PendingRemoval = unchecked(7),
|
||||
}
|
||||
}
|
||||
37
imgui/Dalamud.ImGui/Generated/Enums/ImGuiDataAuthority.cs
Normal file
37
imgui/Dalamud.ImGui/Generated/Enums/ImGuiDataAuthority.cs
Normal file
|
|
@ -0,0 +1,37 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiDataAuthority : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Auto = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
DockNode = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Window = unchecked(2),
|
||||
}
|
||||
}
|
||||
77
imgui/Dalamud.ImGui/Generated/Enums/ImGuiDataType.cs
Normal file
77
imgui/Dalamud.ImGui/Generated/Enums/ImGuiDataType.cs
Normal file
|
|
@ -0,0 +1,77 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiDataType : int
|
||||
{
|
||||
/// <summary>
|
||||
/// signed char char (with sensible compilers)<br/>
|
||||
/// </summary>
|
||||
S8 = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// unsigned char<br/>
|
||||
/// </summary>
|
||||
U8 = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// short<br/>
|
||||
/// </summary>
|
||||
S16 = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// unsigned short<br/>
|
||||
/// </summary>
|
||||
U16 = unchecked(3),
|
||||
|
||||
/// <summary>
|
||||
/// int<br/>
|
||||
/// </summary>
|
||||
S32 = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// unsigned int<br/>
|
||||
/// </summary>
|
||||
U32 = unchecked(5),
|
||||
|
||||
/// <summary>
|
||||
/// long long __int64<br/>
|
||||
/// </summary>
|
||||
S64 = unchecked(6),
|
||||
|
||||
/// <summary>
|
||||
/// unsigned long long unsigned __int64<br/>
|
||||
/// </summary>
|
||||
U64 = unchecked(7),
|
||||
|
||||
/// <summary>
|
||||
/// float<br/>
|
||||
/// </summary>
|
||||
Float = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// double<br/>
|
||||
/// </summary>
|
||||
Double = unchecked(9),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Count = unchecked(10),
|
||||
}
|
||||
}
|
||||
37
imgui/Dalamud.ImGui/Generated/Enums/ImGuiDataTypePrivate.cs
Normal file
37
imgui/Dalamud.ImGui/Generated/Enums/ImGuiDataTypePrivate.cs
Normal file
|
|
@ -0,0 +1,37 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiDataTypePrivate : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
String = unchecked(11),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Pointer = unchecked(12),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Id = unchecked(13),
|
||||
}
|
||||
}
|
||||
72
imgui/Dalamud.ImGui/Generated/Enums/ImGuiDebugLogFlags.cs
Normal file
72
imgui/Dalamud.ImGui/Generated/Enums/ImGuiDebugLogFlags.cs
Normal file
|
|
@ -0,0 +1,72 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiDebugLogFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
EventActiveId = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
EventFocus = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
EventPopup = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
EventNav = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
EventIo = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
EventDocking = unchecked(32),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
EventViewport = unchecked(64),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
EventMask = unchecked(127),
|
||||
|
||||
/// <summary>
|
||||
/// Also send output to TTY<br/>
|
||||
/// </summary>
|
||||
OutputToTty = unchecked(1024),
|
||||
}
|
||||
}
|
||||
52
imgui/Dalamud.ImGui/Generated/Enums/ImGuiDir.cs
Normal file
52
imgui/Dalamud.ImGui/Generated/Enums/ImGuiDir.cs
Normal file
|
|
@ -0,0 +1,52 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiDir : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(-1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Left = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Right = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Up = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Down = unchecked(3),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Count = unchecked(4),
|
||||
}
|
||||
}
|
||||
57
imgui/Dalamud.ImGui/Generated/Enums/ImGuiDockNodeFlags.cs
Normal file
57
imgui/Dalamud.ImGui/Generated/Enums/ImGuiDockNodeFlags.cs
Normal file
|
|
@ -0,0 +1,57 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiDockNodeFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// Don't display the dockspace node but keep it alive. Windows docked into this dockspace node won't be undocked.<br/>
|
||||
/// </summary>
|
||||
KeepAliveOnly = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
NoDockingInCentralNode = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// Enable passthru dockspace: 1) DockSpace() will render a ImGuiCol_WindowBg background covering everything excepted the Central Node when empty. Meaning the host window should probably use SetNextWindowBgAlpha(0.0f) prior to Begin() when using this. 2) When Central Node is empty: let inputs pass-through + won't display a DockingEmptyBg background. See demo for details.<br/>
|
||||
/// </summary>
|
||||
PassthruCentralNode = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
NoSplit = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// Saved Disable resizing node using the splitterseparators. Useful with programmatically setup dockspaces.<br/>
|
||||
/// </summary>
|
||||
NoResize = unchecked(32),
|
||||
|
||||
/// <summary>
|
||||
/// Tab bar will automatically hide when there is a single window in the dock node.<br/>
|
||||
/// </summary>
|
||||
AutoHideTabBar = unchecked(64),
|
||||
}
|
||||
}
|
||||
115
imgui/Dalamud.ImGui/Generated/Enums/ImGuiDockNodeFlagsPrivate.cs
Normal file
115
imgui/Dalamud.ImGui/Generated/Enums/ImGuiDockNodeFlagsPrivate.cs
Normal file
|
|
@ -0,0 +1,115 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiDockNodeFlagsPrivate : int
|
||||
{
|
||||
/// <summary>
|
||||
/// Saved A dockspace is a node that occupy space within an existing user window. Otherwise the node is floating and create its own window.<br/>
|
||||
/// </summary>
|
||||
Space = unchecked(1024),
|
||||
|
||||
/// <summary>
|
||||
/// Saved The central node has 2 main properties: stay visible when empty, only use "remaining" spaces from its neighbor.<br/>
|
||||
/// </summary>
|
||||
CentralNode = unchecked(2048),
|
||||
|
||||
/// <summary>
|
||||
/// Saved Tab bar is completely unavailable. No triangle in the corner to enable it back.<br/>
|
||||
/// </summary>
|
||||
NoTabBar = unchecked(4096),
|
||||
|
||||
/// <summary>
|
||||
/// Saved Tab bar is hidden, with a triangle in the corner to show it again (NB: actual tab-bar instance may be destroyed as this is only used for single-window tab bar)<br/>
|
||||
/// </summary>
|
||||
HiddenTabBar = unchecked(8192),
|
||||
|
||||
/// <summary>
|
||||
/// Saved Disable windowdocking menu (that one that appears instead of the collapse button)<br/>
|
||||
/// </summary>
|
||||
NoWindowMenuButton = unchecked(16384),
|
||||
|
||||
/// <summary>
|
||||
/// Saved Disable close button<br/>
|
||||
/// </summary>
|
||||
NoCloseButton = unchecked(32768),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
NoDocking = unchecked(65536),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
NoDockingSplitMe = unchecked(131072),
|
||||
|
||||
/// <summary>
|
||||
/// Disable this node from splitting other windowsnodes.<br/>
|
||||
/// </summary>
|
||||
NoDockingSplitOther = unchecked(262144),
|
||||
|
||||
/// <summary>
|
||||
/// Disable other windowsnodes from being docked over this node.<br/>
|
||||
/// </summary>
|
||||
NoDockingOverMe = unchecked(524288),
|
||||
|
||||
/// <summary>
|
||||
/// Disable this node from being docked over another window or non-empty node.<br/>
|
||||
/// </summary>
|
||||
NoDockingOverOther = unchecked(1048576),
|
||||
|
||||
/// <summary>
|
||||
/// Disable this node from being docked over an empty node (e.g. DockSpace with no other windows)<br/>
|
||||
/// </summary>
|
||||
NoDockingOverEmpty = unchecked(2097152),
|
||||
|
||||
/// <summary>
|
||||
/// </summary>
|
||||
NoResizeX = unchecked(4194304),
|
||||
|
||||
/// <summary>
|
||||
/// </summary>
|
||||
NoResizeY = unchecked(8388608),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
SharedFlagsInheritMask = unchecked(-1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
NoResizeFlagsMask = unchecked(12582944),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
LocalFlagsMask = unchecked(12713072),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
LocalFlagsTransferMask = unchecked(12712048),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
SavedFlagsMask = unchecked(12712992),
|
||||
}
|
||||
}
|
||||
42
imgui/Dalamud.ImGui/Generated/Enums/ImGuiDockNodeState.cs
Normal file
42
imgui/Dalamud.ImGui/Generated/Enums/ImGuiDockNodeState.cs
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiDockNodeState : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Unknown = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
HostWindowHiddenBecauseSingleWindow = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
HostWindowHiddenBecauseWindowsAreResizing = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
HostWindowVisible = unchecked(3),
|
||||
}
|
||||
}
|
||||
77
imgui/Dalamud.ImGui/Generated/Enums/ImGuiDragDropFlags.cs
Normal file
77
imgui/Dalamud.ImGui/Generated/Enums/ImGuiDragDropFlags.cs
Normal file
|
|
@ -0,0 +1,77 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiDragDropFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// Disable preview tooltip. By default, a successful call to BeginDragDropSource opens a tooltip so you can display a preview or description of the source contents. This flag disables this behavior.<br/>
|
||||
/// </summary>
|
||||
SourceNoPreviewTooltip = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// By default, when dragging we clear data so that IsItemHovered() will return false, to avoid subsequent user code submitting tooltips. This flag disables this behavior so you can still call IsItemHovered() on the source item.<br/>
|
||||
/// </summary>
|
||||
SourceNoDisableHover = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// Disable the behavior that allows to open tree nodes and collapsing header by holding over them while dragging a source item.<br/>
|
||||
/// </summary>
|
||||
SourceNoHoldToOpenOthers = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// Allow items such as Text(), Image() that have no unique identifier to be used as drag source, by manufacturing a temporary identifier based on their window-relative position. This is extremely unusual within the dear imgui ecosystem and so we made it explicit.<br/>
|
||||
/// </summary>
|
||||
SourceAllowNullId = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// External source (from outside of dear imgui), won't attempt to read current itemwindow info. Will always return true. Only one Extern source can be active simultaneously.<br/>
|
||||
/// </summary>
|
||||
SourceExtern = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
SourceAutoExpirePayload = unchecked(32),
|
||||
|
||||
/// <summary>
|
||||
/// AcceptDragDropPayload() will returns true even before the mouse button is released. You can then call IsDelivery() to test if the payload needs to be delivered.<br/>
|
||||
/// </summary>
|
||||
AcceptBeforeDelivery = unchecked(1024),
|
||||
|
||||
/// <summary>
|
||||
/// Do not draw the default highlight rectangle when hovering over target.<br/>
|
||||
/// </summary>
|
||||
AcceptNoDrawDefaultRect = unchecked(2048),
|
||||
|
||||
/// <summary>
|
||||
/// Request hiding the BeginDragDropSource tooltip from the BeginDragDropTarget site.<br/>
|
||||
/// </summary>
|
||||
AcceptNoPreviewTooltip = unchecked(4096),
|
||||
|
||||
/// <summary>
|
||||
/// For peeking ahead and inspecting the payload before delivery.<br/>
|
||||
/// </summary>
|
||||
AcceptPeekOnly = unchecked(3072),
|
||||
}
|
||||
}
|
||||
57
imgui/Dalamud.ImGui/Generated/Enums/ImGuiFocusedFlags.cs
Normal file
57
imgui/Dalamud.ImGui/Generated/Enums/ImGuiFocusedFlags.cs
Normal file
|
|
@ -0,0 +1,57 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiFocusedFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// Return true if any children of the window is focused<br/>
|
||||
/// </summary>
|
||||
ChildWindows = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// Test from root window (top most parent of the current hierarchy)<br/>
|
||||
/// </summary>
|
||||
RootWindow = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// Return true if any window is focused. Important: If you are trying to tell how to dispatch your low-level inputs, do NOT use this. Use 'io.WantCaptureMouse' instead! Please read the FAQ!<br/>
|
||||
/// </summary>
|
||||
AnyWindow = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// Do not consider popup hierarchy (do not treat popup emitter as parent of popup) (when used with _ChildWindows or _RootWindow)<br/>
|
||||
/// </summary>
|
||||
NoPopupHierarchy = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// Consider docking hierarchy (treat dockspace host as parent of docked window) (when used with _ChildWindows or _RootWindow)<br/>
|
||||
/// </summary>
|
||||
DockHierarchy = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
RootAndChildWindows = unchecked(3),
|
||||
}
|
||||
}
|
||||
87
imgui/Dalamud.ImGui/Generated/Enums/ImGuiHoveredFlags.cs
Normal file
87
imgui/Dalamud.ImGui/Generated/Enums/ImGuiHoveredFlags.cs
Normal file
|
|
@ -0,0 +1,87 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiHoveredFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// Return true if directly over the itemwindow, not obstructed by another window, not obstructed by an active popup or modal blocking inputs under them.<br/>
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// IsWindowHovered() only: Return true if any children of the window is hovered<br/>
|
||||
/// </summary>
|
||||
ChildWindows = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// IsWindowHovered() only: Test from root window (top most parent of the current hierarchy)<br/>
|
||||
/// </summary>
|
||||
RootWindow = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// IsWindowHovered() only: Return true if any window is hovered<br/>
|
||||
/// </summary>
|
||||
AnyWindow = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// Return true even if a popup window is normally blocking access to this itemwindow<br/>
|
||||
/// </summary>
|
||||
AllowWhenBlockedByPopup = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// Return true even if an active item is blocking access to this itemwindow. Useful for Drag and Drop patterns.<br/>
|
||||
/// </summary>
|
||||
AllowWhenBlockedByActiveItem = unchecked(32),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
AllowWhenOverlapped = unchecked(64),
|
||||
|
||||
/// <summary>
|
||||
/// IsItemHovered() only: Return true even if the item is disabled<br/>
|
||||
/// </summary>
|
||||
AllowWhenDisabled = unchecked(128),
|
||||
|
||||
/// <summary>
|
||||
/// IsItemHovered() only: Disable using keyboardgamepad navigation state when active, always query mouse<br/>
|
||||
/// </summary>
|
||||
NoNavOverride = unchecked(256),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
RectOnly = unchecked(104),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
RootAndChildWindows = unchecked(3),
|
||||
|
||||
/// <summary>
|
||||
/// IsWindowHovered() only: Do not consider popup hierarchy (do not treat popup emitter as parent of popup) (when used with _ChildWindows or _RootWindow)<br/>
|
||||
/// </summary>
|
||||
NoPopupHierarchy = unchecked(512),
|
||||
|
||||
/// <summary>
|
||||
/// IsWindowHovered() only: Consider docking hierarchy (treat dockspace host as parent of docked window) (when used with _ChildWindows or _RootWindow)<br/>
|
||||
/// </summary>
|
||||
DockHierarchy = unchecked(1024),
|
||||
}
|
||||
}
|
||||
67
imgui/Dalamud.ImGui/Generated/Enums/ImGuiInputEventType.cs
Normal file
67
imgui/Dalamud.ImGui/Generated/Enums/ImGuiInputEventType.cs
Normal file
|
|
@ -0,0 +1,67 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiInputEventType : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
MousePos = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
MouseWheel = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
MouseButton = unchecked(3),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
MouseViewport = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Key = unchecked(5),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Text = unchecked(6),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Focus = unchecked(7),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Count = unchecked(8),
|
||||
}
|
||||
}
|
||||
57
imgui/Dalamud.ImGui/Generated/Enums/ImGuiInputSource.cs
Normal file
57
imgui/Dalamud.ImGui/Generated/Enums/ImGuiInputSource.cs
Normal file
|
|
@ -0,0 +1,57 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiInputSource : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// Note: may be Mouse or TouchScreen or Pen. See io.MouseSource to distinguish them.<br/>
|
||||
/// </summary>
|
||||
Mouse = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Keyboard = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Gamepad = unchecked(3),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Clipboard = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Nav = unchecked(5),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Count = unchecked(6),
|
||||
}
|
||||
}
|
||||
127
imgui/Dalamud.ImGui/Generated/Enums/ImGuiInputTextFlags.cs
Normal file
127
imgui/Dalamud.ImGui/Generated/Enums/ImGuiInputTextFlags.cs
Normal file
|
|
@ -0,0 +1,127 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiInputTextFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// Allow 0123456789.+-*<br/>
|
||||
/// </summary>
|
||||
CharsDecimal = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// Allow 0123456789ABCDEFabcdef<br/>
|
||||
/// </summary>
|
||||
CharsHexadecimal = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// Turn a..z into A..Z<br/>
|
||||
/// </summary>
|
||||
CharsUppercase = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// Filter out spaces, tabs<br/>
|
||||
/// </summary>
|
||||
CharsNoBlank = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// Select entire text when first taking mouse focus<br/>
|
||||
/// </summary>
|
||||
AutoSelectAll = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// Return 'true' when Enter is pressed (as opposed to every time the value was modified). Consider using IsItemDeactivatedAfterEdit() instead!<br/>
|
||||
/// </summary>
|
||||
EnterReturnsTrue = unchecked(32),
|
||||
|
||||
/// <summary>
|
||||
/// Callback on pressing TAB (for completion handling)<br/>
|
||||
/// </summary>
|
||||
CallbackCompletion = unchecked(64),
|
||||
|
||||
/// <summary>
|
||||
/// Callback on pressing UpDown arrows (for history handling)<br/>
|
||||
/// </summary>
|
||||
CallbackHistory = unchecked(128),
|
||||
|
||||
/// <summary>
|
||||
/// Callback on each iteration. User code may query cursor position, modify text buffer.<br/>
|
||||
/// </summary>
|
||||
CallbackAlways = unchecked(256),
|
||||
|
||||
/// <summary>
|
||||
/// Callback on character inputs to replace or discard them. Modify 'EventChar' to replace or discard, or return 1 in callback to discard.<br/>
|
||||
/// </summary>
|
||||
CallbackCharFilter = unchecked(512),
|
||||
|
||||
/// <summary>
|
||||
/// Pressing TAB input a '\t' character into the text field<br/>
|
||||
/// </summary>
|
||||
AllowTabInput = unchecked(1024),
|
||||
|
||||
/// <summary>
|
||||
/// In multi-line mode, validate with Enter, add new line with Ctrl+Enter (default is opposite: validate with Ctrl+Enter, add line with Enter).<br/>
|
||||
/// </summary>
|
||||
CtrlEnterForNewLine = unchecked(2048),
|
||||
|
||||
/// <summary>
|
||||
/// Disable following the cursor horizontally<br/>
|
||||
/// </summary>
|
||||
NoHorizontalScroll = unchecked(4096),
|
||||
|
||||
/// <summary>
|
||||
/// Overwrite mode<br/>
|
||||
/// </summary>
|
||||
AlwaysOverwrite = unchecked(8192),
|
||||
|
||||
/// <summary>
|
||||
/// Read-only mode<br/>
|
||||
/// </summary>
|
||||
ReadOnly = unchecked(16384),
|
||||
|
||||
/// <summary>
|
||||
/// Password mode, display all characters as '*', disable copy<br/>
|
||||
/// </summary>
|
||||
Password = unchecked(32768),
|
||||
|
||||
/// <summary>
|
||||
/// Disable undoredo. Note that input text owns the text data while active, if you want to provide your own undoredo stack you need e.g. to call ClearActiveID().<br/>
|
||||
/// </summary>
|
||||
NoUndoRedo = unchecked(65536),
|
||||
|
||||
/// <summary>
|
||||
/// Allow 0123456789.+-*eE (Scientific notation input)<br/>
|
||||
/// </summary>
|
||||
CharsScientific = unchecked(131072),
|
||||
|
||||
/// <summary>
|
||||
/// Callback on buffer capacity changes request (beyond 'buf_size' parameter value), allowing the string to grow. Notify when the string wants to be resized (for string types which hold a cache of their Size). You will be provided a new BufSize in the callback and NEED to honor it. (see misccppimgui_stdlib.h for an example of using this)<br/>
|
||||
/// </summary>
|
||||
CallbackResize = unchecked(262144),
|
||||
|
||||
/// <summary>
|
||||
/// Callback on any edit. Note that InputText() already returns true on edit + you can always use IsItemEdited(). The callback is useful to manipulate the underlying buffer while focus is active.<br/>
|
||||
/// </summary>
|
||||
CallbackEdit = unchecked(524288),
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,37 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiInputTextFlagsPrivate : int
|
||||
{
|
||||
/// <summary>
|
||||
/// For internal use by InputTextMultiline()<br/>
|
||||
/// </summary>
|
||||
Multiline = unchecked(67108864),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
NoMarkEdited = unchecked(134217728),
|
||||
|
||||
/// <summary>
|
||||
/// For internal use by TempInputText(), will skip calling ItemAdd(). Require bounding-box to strictly match.<br/>
|
||||
/// </summary>
|
||||
MergedItem = unchecked(268435456),
|
||||
}
|
||||
}
|
||||
72
imgui/Dalamud.ImGui/Generated/Enums/ImGuiItemFlags.cs
Normal file
72
imgui/Dalamud.ImGui/Generated/Enums/ImGuiItemFlags.cs
Normal file
|
|
@ -0,0 +1,72 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiItemFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// (Default)<br/>
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// false Disable keyboard tabbing. This is a "lighter" version of ImGuiItemFlags_NoNav.<br/>
|
||||
/// </summary>
|
||||
NoTabStop = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// false Any button-like behavior will have repeat mode enabled (based on io.KeyRepeatDelay and io.KeyRepeatRate values). Note that you can also call IsItemActive() after any button to tell if it is being held.<br/>
|
||||
/// </summary>
|
||||
ButtonRepeat = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Disabled = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// false Disable any form of focusing (keyboardgamepad directional navigation and SetKeyboardFocusHere() calls).<br/>
|
||||
/// </summary>
|
||||
NoNav = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// false Disable item being a candidate for default focus (e.g. used by title bar items).<br/>
|
||||
/// </summary>
|
||||
NoNavDefaultFocus = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
SelectableDontClosePopup = unchecked(32),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
MixedValue = unchecked(64),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
ReadOnly = unchecked(128),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Inputable = unchecked(256),
|
||||
}
|
||||
}
|
||||
72
imgui/Dalamud.ImGui/Generated/Enums/ImGuiItemStatusFlags.cs
Normal file
72
imgui/Dalamud.ImGui/Generated/Enums/ImGuiItemStatusFlags.cs
Normal file
|
|
@ -0,0 +1,72 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiItemStatusFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// Mouse position is within item rectangle (does NOT mean that the window is in correct z-order and can be hovered!, this is only one part of the most-common IsItemHovered test)<br/>
|
||||
/// </summary>
|
||||
HoveredRect = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// g.LastItemData.DisplayRect is valid<br/>
|
||||
/// </summary>
|
||||
HasDisplayRect = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// Value exposed by item was edited in the current frame (should match the bool return value of most widgets)<br/>
|
||||
/// </summary>
|
||||
Edited = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// Set when Selectable(), TreeNode() reports toggling a selection. We can't report "Selected", only state changes, in order to easily handle clipping with less issues.<br/>
|
||||
/// </summary>
|
||||
ToggledSelection = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// Set when TreeNode() reports toggling their open state.<br/>
|
||||
/// </summary>
|
||||
ToggledOpen = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// Set if the widgetgroup is able to provide data for the ImGuiItemStatusFlags_Deactivated flag.<br/>
|
||||
/// </summary>
|
||||
HasDeactivated = unchecked(32),
|
||||
|
||||
/// <summary>
|
||||
/// Only valid if ImGuiItemStatusFlags_HasDeactivated is set.<br/>
|
||||
/// </summary>
|
||||
Deactivated = unchecked(64),
|
||||
|
||||
/// <summary>
|
||||
/// Override the HoveredWindow test to allow cross-window hover testing.<br/>
|
||||
/// </summary>
|
||||
HoveredWindow = unchecked(128),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
FocusedByTabbing = unchecked(256),
|
||||
}
|
||||
}
|
||||
722
imgui/Dalamud.ImGui/Generated/Enums/ImGuiKey.cs
Normal file
722
imgui/Dalamud.ImGui/Generated/Enums/ImGuiKey.cs
Normal file
|
|
@ -0,0 +1,722 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiKey : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Tab = unchecked(512),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
LeftArrow = unchecked(513),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
RightArrow = unchecked(514),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
UpArrow = unchecked(515),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
DownArrow = unchecked(516),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
PageUp = unchecked(517),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
PageDown = unchecked(518),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Home = unchecked(519),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
End = unchecked(520),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Insert = unchecked(521),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Delete = unchecked(522),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Backspace = unchecked(523),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Space = unchecked(524),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Enter = unchecked(525),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Escape = unchecked(526),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
LeftCtrl = unchecked(527),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
LeftShift = unchecked(528),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
LeftAlt = unchecked(529),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
LeftSuper = unchecked(530),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
RightCtrl = unchecked(531),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
RightShift = unchecked(532),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
RightAlt = unchecked(533),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
RightSuper = unchecked(534),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Menu = unchecked(535),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Key0 = unchecked(536),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Key1 = unchecked(537),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Key2 = unchecked(538),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Key3 = unchecked(539),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Key4 = unchecked(540),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Key5 = unchecked(541),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Key6 = unchecked(542),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Key7 = unchecked(543),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Key8 = unchecked(544),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Key9 = unchecked(545),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
A = unchecked(546),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
B = unchecked(547),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
C = unchecked(548),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
D = unchecked(549),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
E = unchecked(550),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
F = unchecked(551),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
G = unchecked(552),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
H = unchecked(553),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
I = unchecked(554),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
J = unchecked(555),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
K = unchecked(556),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
L = unchecked(557),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
M = unchecked(558),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
N = unchecked(559),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
O = unchecked(560),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
P = unchecked(561),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Q = unchecked(562),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
R = unchecked(563),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
S = unchecked(564),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
T = unchecked(565),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
U = unchecked(566),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
V = unchecked(567),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
W = unchecked(568),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
X = unchecked(569),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Y = unchecked(570),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Z = unchecked(571),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
F1 = unchecked(572),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
F2 = unchecked(573),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
F3 = unchecked(574),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
F4 = unchecked(575),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
F5 = unchecked(576),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
F6 = unchecked(577),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
F7 = unchecked(578),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
F8 = unchecked(579),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
F9 = unchecked(580),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
F10 = unchecked(581),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
F11 = unchecked(582),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
F12 = unchecked(583),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Apostrophe = unchecked(584),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Comma = unchecked(585),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Minus = unchecked(586),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Period = unchecked(587),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Slash = unchecked(588),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Semicolon = unchecked(589),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Equal = unchecked(590),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
LeftBracket = unchecked(591),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Backslash = unchecked(592),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
RightBracket = unchecked(593),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GraveAccent = unchecked(594),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
CapsLock = unchecked(595),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
ScrollLock = unchecked(596),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
NumLock = unchecked(597),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
PrintScreen = unchecked(598),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Pause = unchecked(599),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Keypad0 = unchecked(600),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Keypad1 = unchecked(601),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Keypad2 = unchecked(602),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Keypad3 = unchecked(603),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Keypad4 = unchecked(604),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Keypad5 = unchecked(605),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Keypad6 = unchecked(606),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Keypad7 = unchecked(607),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Keypad8 = unchecked(608),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Keypad9 = unchecked(609),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
KeypadDecimal = unchecked(610),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
KeypadDivide = unchecked(611),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
KeypadMultiply = unchecked(612),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
KeypadSubtract = unchecked(613),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
KeypadAdd = unchecked(614),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
KeypadEnter = unchecked(615),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
KeypadEqual = unchecked(616),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadStart = unchecked(617),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadBack = unchecked(618),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadFaceUp = unchecked(619),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadFaceDown = unchecked(620),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadFaceLeft = unchecked(621),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadFaceRight = unchecked(622),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadDpadUp = unchecked(623),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadDpadDown = unchecked(624),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadDpadLeft = unchecked(625),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadDpadRight = unchecked(626),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadL1 = unchecked(627),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadR1 = unchecked(628),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadL2 = unchecked(629),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadR2 = unchecked(630),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadL3 = unchecked(631),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadR3 = unchecked(632),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadLStickUp = unchecked(633),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadLStickDown = unchecked(634),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadLStickLeft = unchecked(635),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadLStickRight = unchecked(636),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadRStickUp = unchecked(637),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadRStickDown = unchecked(638),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadRStickLeft = unchecked(639),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadRStickRight = unchecked(640),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
ModCtrl = unchecked(641),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
ModShift = unchecked(642),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
ModAlt = unchecked(643),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
ModSuper = unchecked(644),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Count = unchecked(645),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
NamedKeyBegin = unchecked(512),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
NamedKeyEnd = Count,
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
NamedKeyCount = unchecked(133),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
KeysDataSize = Count,
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
KeysDataOffset = unchecked(0),
|
||||
}
|
||||
}
|
||||
42
imgui/Dalamud.ImGui/Generated/Enums/ImGuiKeyPrivate.cs
Normal file
42
imgui/Dalamud.ImGui/Generated/Enums/ImGuiKeyPrivate.cs
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiKeyPrivate : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
LegacyNativeKeyBegin = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
LegacyNativeKeyEnd = unchecked(512),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadBegin = unchecked((int)ImGuiKey.GamepadStart),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
GamepadEnd = unchecked(641),
|
||||
}
|
||||
}
|
||||
32
imgui/Dalamud.ImGui/Generated/Enums/ImGuiLayoutType.cs
Normal file
32
imgui/Dalamud.ImGui/Generated/Enums/ImGuiLayoutType.cs
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiLayoutType : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Horizontal = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Vertical = unchecked(1),
|
||||
}
|
||||
}
|
||||
47
imgui/Dalamud.ImGui/Generated/Enums/ImGuiLogType.cs
Normal file
47
imgui/Dalamud.ImGui/Generated/Enums/ImGuiLogType.cs
Normal file
|
|
@ -0,0 +1,47 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiLogType : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Tty = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
File = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Buffer = unchecked(3),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Clipboard = unchecked(4),
|
||||
}
|
||||
}
|
||||
47
imgui/Dalamud.ImGui/Generated/Enums/ImGuiModFlags.cs
Normal file
47
imgui/Dalamud.ImGui/Generated/Enums/ImGuiModFlags.cs
Normal file
|
|
@ -0,0 +1,47 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiModFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Ctrl = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Shift = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Alt = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Super = unchecked(8),
|
||||
}
|
||||
}
|
||||
42
imgui/Dalamud.ImGui/Generated/Enums/ImGuiMouseButton.cs
Normal file
42
imgui/Dalamud.ImGui/Generated/Enums/ImGuiMouseButton.cs
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiMouseButton : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Left = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Right = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Middle = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Count = unchecked(5),
|
||||
}
|
||||
}
|
||||
77
imgui/Dalamud.ImGui/Generated/Enums/ImGuiMouseCursor.cs
Normal file
77
imgui/Dalamud.ImGui/Generated/Enums/ImGuiMouseCursor.cs
Normal file
|
|
@ -0,0 +1,77 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiMouseCursor : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(-1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Arrow = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// When hovering over InputText, etc.<br/>
|
||||
/// </summary>
|
||||
TextInput = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// (Unused by Dear ImGui functions)<br/>
|
||||
/// </summary>
|
||||
ResizeAll = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// When hovering over a horizontal border<br/>
|
||||
/// </summary>
|
||||
ResizeNs = unchecked(3),
|
||||
|
||||
/// <summary>
|
||||
/// When hovering over a vertical border or a column<br/>
|
||||
/// </summary>
|
||||
ResizeEw = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// When hovering over the bottom-left corner of a window<br/>
|
||||
/// </summary>
|
||||
ResizeNesw = unchecked(5),
|
||||
|
||||
/// <summary>
|
||||
/// When hovering over the bottom-right corner of a window<br/>
|
||||
/// </summary>
|
||||
ResizeNwse = unchecked(6),
|
||||
|
||||
/// <summary>
|
||||
/// (Unused by Dear ImGui functions. Use for e.g. hyperlinks)<br/>
|
||||
/// </summary>
|
||||
Hand = unchecked(7),
|
||||
|
||||
/// <summary>
|
||||
/// When hovering something with disallowed interaction. Usually a crossed circle.<br/>
|
||||
/// </summary>
|
||||
NotAllowed = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Count = unchecked(9),
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,47 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiNavDirSourceFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
RawKeyboard = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Keyboard = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
PadDPad = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
PadLStick = unchecked(8),
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,47 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiNavHighlightFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
TypeDefault = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
TypeThin = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
AlwaysDraw = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
NoRounding = unchecked(8),
|
||||
}
|
||||
}
|
||||
132
imgui/Dalamud.ImGui/Generated/Enums/ImGuiNavInput.cs
Normal file
132
imgui/Dalamud.ImGui/Generated/Enums/ImGuiNavInput.cs
Normal file
|
|
@ -0,0 +1,132 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiNavInput : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Activate = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Cancel = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Input = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Menu = unchecked(3),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
DpadLeft = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
DpadRight = unchecked(5),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
DpadUp = unchecked(6),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
DpadDown = unchecked(7),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
LStickLeft = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
LStickRight = unchecked(9),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
LStickUp = unchecked(10),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
LStickDown = unchecked(11),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
FocusPrev = unchecked(12),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
FocusNext = unchecked(13),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
TweakSlow = unchecked(14),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
TweakFast = unchecked(15),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
KeyMenu = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
KeyLeft = unchecked(17),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
KeyRight = unchecked(18),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
KeyUp = unchecked(19),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
KeyDown = unchecked(20),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Count = unchecked(21),
|
||||
}
|
||||
}
|
||||
37
imgui/Dalamud.ImGui/Generated/Enums/ImGuiNavLayer.cs
Normal file
37
imgui/Dalamud.ImGui/Generated/Enums/ImGuiNavLayer.cs
Normal file
|
|
@ -0,0 +1,37 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiNavLayer : int
|
||||
{
|
||||
/// <summary>
|
||||
/// Main scrolling layer<br/>
|
||||
/// </summary>
|
||||
Main = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// Menu layer (access with Alt)<br/>
|
||||
/// </summary>
|
||||
Menu = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Count = unchecked(2),
|
||||
}
|
||||
}
|
||||
92
imgui/Dalamud.ImGui/Generated/Enums/ImGuiNavMoveFlags.cs
Normal file
92
imgui/Dalamud.ImGui/Generated/Enums/ImGuiNavMoveFlags.cs
Normal file
|
|
@ -0,0 +1,92 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiNavMoveFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// On failed request, restart from opposite side<br/>
|
||||
/// </summary>
|
||||
LoopX = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
LoopY = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// On failed request, request from opposite side one line down (when NavDir==right) or one line up (when NavDir==left)<br/>
|
||||
/// </summary>
|
||||
WrapX = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// This is not super useful but provided for completeness<br/>
|
||||
/// </summary>
|
||||
WrapY = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// Allow scoring and considering the current NavId as a move target candidate. This is used when the move source is offset (e.g. pressing PageDown actually needs to send a Up move request, if we are pressing PageDown from the bottom-most item we need to stay in place)<br/>
|
||||
/// </summary>
|
||||
AllowCurrentNavId = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// Store alternate result in NavMoveResultLocalVisible that only comprise elements that are already fully visible (used by PageUpPageDown)<br/>
|
||||
/// </summary>
|
||||
AlsoScoreVisibleSet = unchecked(32),
|
||||
|
||||
/// <summary>
|
||||
/// Force scrolling to minmax (used by HomeEnd) FIXME-NAV: Aim to remove or reword, probably unnecessary<br/>
|
||||
/// </summary>
|
||||
ScrollToEdgeY = unchecked(64),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Forwarded = unchecked(128),
|
||||
|
||||
/// <summary>
|
||||
/// Dummy scoring for debug purpose, don't apply result<br/>
|
||||
/// </summary>
|
||||
DebugNoResult = unchecked(256),
|
||||
|
||||
/// <summary>
|
||||
/// Requests from focus API can landfocusactivate items even if they are marked with _NoTabStop (see NavProcessItemForTabbingRequest() for details)<br/>
|
||||
/// </summary>
|
||||
FocusApi = unchecked(512),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Tabbing = unchecked(1024),
|
||||
|
||||
/// <summary>
|
||||
/// Activateselect target item.<br/>
|
||||
/// </summary>
|
||||
Activate = unchecked(2048),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
DontSetNavHighlight = unchecked(4096),
|
||||
}
|
||||
}
|
||||
52
imgui/Dalamud.ImGui/Generated/Enums/ImGuiNavReadMode.cs
Normal file
52
imgui/Dalamud.ImGui/Generated/Enums/ImGuiNavReadMode.cs
Normal file
|
|
@ -0,0 +1,52 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiNavReadMode : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Down = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Pressed = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Released = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Repeat = unchecked(3),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
RepeatSlow = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
RepeatFast = unchecked(5),
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,37 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiNextItemDataFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
HasWidth = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
HasOpen = unchecked(2),
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,82 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiNextWindowDataFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
HasPos = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
HasSize = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
HasContentSize = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
HasCollapsed = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
HasSizeConstraint = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
HasFocus = unchecked(32),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
HasBgAlpha = unchecked(64),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
HasScroll = unchecked(128),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
HasViewport = unchecked(256),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
HasDock = unchecked(512),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
HasWindowClass = unchecked(1024),
|
||||
}
|
||||
}
|
||||
52
imgui/Dalamud.ImGui/Generated/Enums/ImGuiOldColumnFlags.cs
Normal file
52
imgui/Dalamud.ImGui/Generated/Enums/ImGuiOldColumnFlags.cs
Normal file
|
|
@ -0,0 +1,52 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiOldColumnFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// Disable column dividers<br/>
|
||||
/// </summary>
|
||||
NoBorder = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// Disable resizing columns when clicking on the dividers<br/>
|
||||
/// </summary>
|
||||
NoResize = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// Disable column width preservation when adjusting columns<br/>
|
||||
/// </summary>
|
||||
NoPreserveWidths = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// Disable forcing columns to fit within window<br/>
|
||||
/// </summary>
|
||||
NoForceWithinWindow = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// Restore pre-1.51 behavior of extending the parent window contents size but _without affecting the columns width at all_. Will eventually remove.<br/>
|
||||
/// </summary>
|
||||
GrowParentContentsSize = unchecked(16),
|
||||
}
|
||||
}
|
||||
32
imgui/Dalamud.ImGui/Generated/Enums/ImGuiPlotType.cs
Normal file
32
imgui/Dalamud.ImGui/Generated/Enums/ImGuiPlotType.cs
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiPlotType : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Lines = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Histogram = unchecked(1),
|
||||
}
|
||||
}
|
||||
77
imgui/Dalamud.ImGui/Generated/Enums/ImGuiPopupFlags.cs
Normal file
77
imgui/Dalamud.ImGui/Generated/Enums/ImGuiPopupFlags.cs
Normal file
|
|
@ -0,0 +1,77 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiPopupFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// For BeginPopupContext*(): open on Left Mouse release. Guaranteed to always be == 0 (same as ImGuiMouseButton_Left)<br/>
|
||||
/// </summary>
|
||||
MouseButtonLeft = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// For BeginPopupContext*(): open on Right Mouse release. Guaranteed to always be == 1 (same as ImGuiMouseButton_Right)<br/>
|
||||
/// </summary>
|
||||
MouseButtonRight = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// For BeginPopupContext*(): open on Middle Mouse release. Guaranteed to always be == 2 (same as ImGuiMouseButton_Middle)<br/>
|
||||
/// </summary>
|
||||
MouseButtonMiddle = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
MouseButtonMask = unchecked(31),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
MouseButtonDefault = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// For OpenPopup*(), BeginPopupContext*(): don't open if there's already a popup at the same level of the popup stack<br/>
|
||||
/// </summary>
|
||||
NoOpenOverExistingPopup = unchecked(32),
|
||||
|
||||
/// <summary>
|
||||
/// For BeginPopupContextWindow(): don't return true when hovering items, only when hovering empty space<br/>
|
||||
/// </summary>
|
||||
NoOpenOverItems = unchecked(64),
|
||||
|
||||
/// <summary>
|
||||
/// For IsPopupOpen(): ignore the ImGuiID parameter and test for any popup.<br/>
|
||||
/// </summary>
|
||||
AnyPopupId = unchecked(128),
|
||||
|
||||
/// <summary>
|
||||
/// For IsPopupOpen(): searchtest at any level of the popup stack (default test in the current level)<br/>
|
||||
/// </summary>
|
||||
AnyPopupLevel = unchecked(256),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
AnyPopup = unchecked(384),
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,37 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiPopupPositionPolicy : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Default = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
ComboBox = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Tooltip = unchecked(2),
|
||||
}
|
||||
}
|
||||
72
imgui/Dalamud.ImGui/Generated/Enums/ImGuiScrollFlags.cs
Normal file
72
imgui/Dalamud.ImGui/Generated/Enums/ImGuiScrollFlags.cs
Normal file
|
|
@ -0,0 +1,72 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiScrollFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// If item is not visible: scroll as little as possible on X axis to bring item back into view [default for X axis]<br/>
|
||||
/// </summary>
|
||||
KeepVisibleEdgeX = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// If item is not visible: scroll as little as possible on Y axis to bring item back into view [default for Y axis for windows that are already visible]<br/>
|
||||
/// </summary>
|
||||
KeepVisibleEdgeY = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// If item is not visible: scroll to make the item centered on X axis [rarely used]<br/>
|
||||
/// </summary>
|
||||
KeepVisibleCenterX = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// If item is not visible: scroll to make the item centered on Y axis<br/>
|
||||
/// </summary>
|
||||
KeepVisibleCenterY = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// Always center the result item on X axis [rarely used]<br/>
|
||||
/// </summary>
|
||||
AlwaysCenterX = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// Always center the result item on Y axis [default for Y axis for appearing window)<br/>
|
||||
/// </summary>
|
||||
AlwaysCenterY = unchecked(32),
|
||||
|
||||
/// <summary>
|
||||
/// Disable forwarding scrolling to parent window if required to keep itemrect visible (only scroll window the function was applied to).<br/>
|
||||
/// </summary>
|
||||
NoScrollParent = unchecked(64),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
MaskX = unchecked(21),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
MaskY = unchecked(42),
|
||||
}
|
||||
}
|
||||
52
imgui/Dalamud.ImGui/Generated/Enums/ImGuiSelectableFlags.cs
Normal file
52
imgui/Dalamud.ImGui/Generated/Enums/ImGuiSelectableFlags.cs
Normal file
|
|
@ -0,0 +1,52 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiSelectableFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
DontClosePopups = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// Frame will span all columns of its container table (text will still fit in current column)<br/>
|
||||
/// </summary>
|
||||
SpanAllColumns = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// Generate press events on double clicks too<br/>
|
||||
/// </summary>
|
||||
AllowDoubleClick = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// Cannot be selected, display grayed out text<br/>
|
||||
/// </summary>
|
||||
Disabled = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
AllowItemOverlap = unchecked(16),
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,62 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiSelectableFlagsPrivate : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
NoHoldingActiveId = unchecked(1048576),
|
||||
|
||||
/// <summary>
|
||||
/// (WIP) Auto-select when moved into. This is not exposed in public API as to handle multi-select and modifiers we will need user to explicitly control focus scope. May be replaced with a BeginSelection() API.<br/>
|
||||
/// </summary>
|
||||
SelectOnNav = unchecked(2097152),
|
||||
|
||||
/// <summary>
|
||||
/// Override button behavior to react on Click (default is Click+Release)<br/>
|
||||
/// </summary>
|
||||
SelectOnClick = unchecked(4194304),
|
||||
|
||||
/// <summary>
|
||||
/// Override button behavior to react on Release (default is Click+Release)<br/>
|
||||
/// </summary>
|
||||
SelectOnRelease = unchecked(8388608),
|
||||
|
||||
/// <summary>
|
||||
/// Span all avail width even if we declared less for layout purpose. FIXME: We may be able to remove this (added in 6251d379, 2bcafc86 for menus)<br/>
|
||||
/// </summary>
|
||||
SpanAvailWidth = unchecked(16777216),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
DrawHoveredWhenHeld = unchecked(33554432),
|
||||
|
||||
/// <summary>
|
||||
/// Set NavFocus ID on mouse hover (used by MenuItem)<br/>
|
||||
/// </summary>
|
||||
SetNavIdOnHover = unchecked(67108864),
|
||||
|
||||
/// <summary>
|
||||
/// Disable padding each side with ItemSpacing * 0.5f<br/>
|
||||
/// </summary>
|
||||
NoPadWithHalfSpacing = unchecked(134217728),
|
||||
}
|
||||
}
|
||||
42
imgui/Dalamud.ImGui/Generated/Enums/ImGuiSeparatorFlags.cs
Normal file
42
imgui/Dalamud.ImGui/Generated/Enums/ImGuiSeparatorFlags.cs
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiSeparatorFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// Axis default to current layout type, so generally Horizontal unless e.g. in a menu bar<br/>
|
||||
/// </summary>
|
||||
Horizontal = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Vertical = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// Make separator cover all columns of a legacy Columns() set.<br/>
|
||||
/// </summary>
|
||||
SpanAllColumns = unchecked(4),
|
||||
}
|
||||
}
|
||||
52
imgui/Dalamud.ImGui/Generated/Enums/ImGuiSliderFlags.cs
Normal file
52
imgui/Dalamud.ImGui/Generated/Enums/ImGuiSliderFlags.cs
Normal file
|
|
@ -0,0 +1,52 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiSliderFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
AlwaysClamp = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// Make the widget logarithmic (linear otherwise). Consider using ImGuiSliderFlags_NoRoundToFormat with this if using a format-string with small amount of digits.<br/>
|
||||
/// </summary>
|
||||
Logarithmic = unchecked(32),
|
||||
|
||||
/// <summary>
|
||||
/// Disable rounding underlying value to match precision of the display format string (e.g. %.3f values are rounded to those 3 digits).<br/>
|
||||
/// </summary>
|
||||
NoRoundToFormat = unchecked(64),
|
||||
|
||||
/// <summary>
|
||||
/// Disable CTRL+Click or Enter key allowing to input text directly into the widget.<br/>
|
||||
/// </summary>
|
||||
NoInput = unchecked(128),
|
||||
|
||||
/// <summary>
|
||||
/// [Internal] We treat using those bits as being potentially a 'float power' argument from the previous API that has got miscast to this enum, and will trigger an assert if needed.<br/>
|
||||
/// </summary>
|
||||
InvalidMask = unchecked(1879048207),
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,32 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiSliderFlagsPrivate : int
|
||||
{
|
||||
/// <summary>
|
||||
/// Should this slider be orientated vertically?<br/>
|
||||
/// </summary>
|
||||
Vertical = unchecked(1048576),
|
||||
|
||||
/// <summary>
|
||||
/// Consider using g.NextItemData.ItemFlags |= ImGuiItemFlags_ReadOnly instead.<br/>
|
||||
/// </summary>
|
||||
ReadOnly = unchecked(2097152),
|
||||
}
|
||||
}
|
||||
37
imgui/Dalamud.ImGui/Generated/Enums/ImGuiSortDirection.cs
Normal file
37
imgui/Dalamud.ImGui/Generated/Enums/ImGuiSortDirection.cs
Normal file
|
|
@ -0,0 +1,37 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiSortDirection : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Ascending = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Descending = unchecked(2),
|
||||
}
|
||||
}
|
||||
152
imgui/Dalamud.ImGui/Generated/Enums/ImGuiStyleVar.cs
Normal file
152
imgui/Dalamud.ImGui/Generated/Enums/ImGuiStyleVar.cs
Normal file
|
|
@ -0,0 +1,152 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiStyleVar : int
|
||||
{
|
||||
/// <summary>
|
||||
/// float Alpha<br/>
|
||||
/// </summary>
|
||||
Alpha = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// ImVec2 WindowPadding<br/>
|
||||
/// </summary>
|
||||
WindowPadding = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// float WindowRounding<br/>
|
||||
/// </summary>
|
||||
WindowRounding = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// float WindowBorderSize<br/>
|
||||
/// </summary>
|
||||
WindowBorderSize = unchecked(3),
|
||||
|
||||
/// <summary>
|
||||
/// ImVec2 WindowMinSize<br/>
|
||||
/// </summary>
|
||||
WindowMinSize = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// ImVec2 WindowTitleAlign<br/>
|
||||
/// </summary>
|
||||
WindowTitleAlign = unchecked(5),
|
||||
|
||||
/// <summary>
|
||||
/// float ChildRounding<br/>
|
||||
/// </summary>
|
||||
ChildRounding = unchecked(6),
|
||||
|
||||
/// <summary>
|
||||
/// float ChildBorderSize<br/>
|
||||
/// </summary>
|
||||
ChildBorderSize = unchecked(7),
|
||||
|
||||
/// <summary>
|
||||
/// float PopupRounding<br/>
|
||||
/// </summary>
|
||||
PopupRounding = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// float PopupBorderSize<br/>
|
||||
/// </summary>
|
||||
PopupBorderSize = unchecked(9),
|
||||
|
||||
/// <summary>
|
||||
/// ImVec2 FramePadding<br/>
|
||||
/// </summary>
|
||||
FramePadding = unchecked(10),
|
||||
|
||||
/// <summary>
|
||||
/// float FrameRounding<br/>
|
||||
/// </summary>
|
||||
FrameRounding = unchecked(11),
|
||||
|
||||
/// <summary>
|
||||
/// float FrameBorderSize<br/>
|
||||
/// </summary>
|
||||
FrameBorderSize = unchecked(12),
|
||||
|
||||
/// <summary>
|
||||
/// ImVec2 ItemSpacing<br/>
|
||||
/// </summary>
|
||||
ItemSpacing = unchecked(13),
|
||||
|
||||
/// <summary>
|
||||
/// ImVec2 ItemInnerSpacing<br/>
|
||||
/// </summary>
|
||||
ItemInnerSpacing = unchecked(14),
|
||||
|
||||
/// <summary>
|
||||
/// float IndentSpacing<br/>
|
||||
/// </summary>
|
||||
IndentSpacing = unchecked(15),
|
||||
|
||||
/// <summary>
|
||||
/// ImVec2 CellPadding<br/>
|
||||
/// </summary>
|
||||
CellPadding = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// float ScrollbarSize<br/>
|
||||
/// </summary>
|
||||
ScrollbarSize = unchecked(17),
|
||||
|
||||
/// <summary>
|
||||
/// float ScrollbarRounding<br/>
|
||||
/// </summary>
|
||||
ScrollbarRounding = unchecked(18),
|
||||
|
||||
/// <summary>
|
||||
/// float GrabMinSize<br/>
|
||||
/// </summary>
|
||||
GrabMinSize = unchecked(19),
|
||||
|
||||
/// <summary>
|
||||
/// float GrabRounding<br/>
|
||||
/// </summary>
|
||||
GrabRounding = unchecked(20),
|
||||
|
||||
/// <summary>
|
||||
/// float TabRounding<br/>
|
||||
/// </summary>
|
||||
TabRounding = unchecked(21),
|
||||
|
||||
/// <summary>
|
||||
/// ImVec2 ButtonTextAlign<br/>
|
||||
/// </summary>
|
||||
ButtonTextAlign = unchecked(22),
|
||||
|
||||
/// <summary>
|
||||
/// ImVec2 SelectableTextAlign<br/>
|
||||
/// </summary>
|
||||
SelectableTextAlign = unchecked(23),
|
||||
|
||||
/// <summary>
|
||||
/// float DisabledAlpha<br/>
|
||||
/// </summary>
|
||||
DisabledAlpha = unchecked(24),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Count = unchecked(25),
|
||||
}
|
||||
}
|
||||
77
imgui/Dalamud.ImGui/Generated/Enums/ImGuiTabBarFlags.cs
Normal file
77
imgui/Dalamud.ImGui/Generated/Enums/ImGuiTabBarFlags.cs
Normal file
|
|
@ -0,0 +1,77 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiTabBarFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// Allow manually dragging tabs to re-order them + New tabs are appended at the end of list<br/>
|
||||
/// </summary>
|
||||
Reorderable = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// Automatically select new tabs when they appear<br/>
|
||||
/// </summary>
|
||||
AutoSelectNewTabs = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// Disable buttons to open the tab list popup<br/>
|
||||
/// </summary>
|
||||
ListPopupButton = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// Disable behavior of closing tabs (that are submitted with p_open != NULL) with middle mouse button. You may handle this behavior manually on user's side with if (IsItemHovered() && IsMouseClicked(2)) *p_open = false.<br/>
|
||||
/// </summary>
|
||||
NoCloseWithMiddleMouseButton = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// Disable scrolling buttons (apply when fitting policy is ImGuiTabBarFlags_FittingPolicyScroll)<br/>
|
||||
/// </summary>
|
||||
NoTabListScrollingButtons = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// Disable tooltips when hovering a tab<br/>
|
||||
/// </summary>
|
||||
NoTooltip = unchecked(32),
|
||||
|
||||
/// <summary>
|
||||
/// Resize tabs when they don't fit<br/>
|
||||
/// </summary>
|
||||
FittingPolicyResizeDown = unchecked(64),
|
||||
|
||||
/// <summary>
|
||||
/// Add scroll buttons when tabs don't fit<br/>
|
||||
/// </summary>
|
||||
FittingPolicyScroll = unchecked(128),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
FittingPolicyMask = unchecked(192),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
FittingPolicyDefault = FittingPolicyResizeDown,
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,37 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiTabBarFlagsPrivate : int
|
||||
{
|
||||
/// <summary>
|
||||
/// Part of a dock node [we don't use this in the master branch but it facilitate branch syncing to keep this around]<br/>
|
||||
/// </summary>
|
||||
DockNode = unchecked(1048576),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
IsFocused = unchecked(2097152),
|
||||
|
||||
/// <summary>
|
||||
/// FIXME: Settings are handled by the docking system, this only request the tab bar to mark settings dirty when reordering tabs<br/>
|
||||
/// </summary>
|
||||
SaveSettings = unchecked(4194304),
|
||||
}
|
||||
}
|
||||
67
imgui/Dalamud.ImGui/Generated/Enums/ImGuiTabItemFlags.cs
Normal file
67
imgui/Dalamud.ImGui/Generated/Enums/ImGuiTabItemFlags.cs
Normal file
|
|
@ -0,0 +1,67 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiTabItemFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// Display a dot next to the title + set ImGuiTabItemFlags_NoAssumedClosure.<br/>
|
||||
/// </summary>
|
||||
UnsavedDocument = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// Trigger flag to programmatically make the tab selected when calling BeginTabItem()<br/>
|
||||
/// </summary>
|
||||
SetSelected = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// Disable behavior of closing tabs (that are submitted with p_open != NULL) with middle mouse button. You may handle this behavior manually on user's side with if (IsItemHovered() && IsMouseClicked(2)) *p_open = false.<br/>
|
||||
/// </summary>
|
||||
NoCloseWithMiddleMouseButton = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// Don't call PushID()PopID() on BeginTabItem()EndTabItem()<br/>
|
||||
/// </summary>
|
||||
NoPushId = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// Disable tooltip for the given tab<br/>
|
||||
/// </summary>
|
||||
NoTooltip = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// Disable reordering this tab or having another tab cross over this tab<br/>
|
||||
/// </summary>
|
||||
NoReorder = unchecked(32),
|
||||
|
||||
/// <summary>
|
||||
/// Enforce the tab position to the left of the tab bar (after the tab list popup button)<br/>
|
||||
/// </summary>
|
||||
Leading = unchecked(64),
|
||||
|
||||
/// <summary>
|
||||
/// Enforce the tab position to the right of the tab bar (before the scrolling buttons)<br/>
|
||||
/// </summary>
|
||||
Trailing = unchecked(128),
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,47 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiTabItemFlagsPrivate : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
SectionMask = unchecked(192),
|
||||
|
||||
/// <summary>
|
||||
/// Track whether p_open was set or not (we'll need this info on the next frame to recompute ContentWidth during layout)<br/>
|
||||
/// </summary>
|
||||
NoCloseButton = unchecked(1048576),
|
||||
|
||||
/// <summary>
|
||||
/// Used by TabItemButton, change the tab item behavior to mimic a button<br/>
|
||||
/// </summary>
|
||||
Button = unchecked(2097152),
|
||||
|
||||
/// <summary>
|
||||
/// [Docking] Trailing tabs with the _Unsorted flag will be sorted based on the DockOrder of their Window.<br/>
|
||||
/// </summary>
|
||||
Unsorted = unchecked(4194304),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Preview = unchecked(8388608),
|
||||
}
|
||||
}
|
||||
42
imgui/Dalamud.ImGui/Generated/Enums/ImGuiTableBgTarget.cs
Normal file
42
imgui/Dalamud.ImGui/Generated/Enums/ImGuiTableBgTarget.cs
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiTableBgTarget : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// Set row background color 0 (generally used for background, automatically set when ImGuiTableFlags_RowBg is used)<br/>
|
||||
/// </summary>
|
||||
RowBg0 = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// Set row background color 1 (generally used for selection marking)<br/>
|
||||
/// </summary>
|
||||
RowBg1 = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// Set cell background color (top-most color)<br/>
|
||||
/// </summary>
|
||||
CellBg = unchecked(3),
|
||||
}
|
||||
}
|
||||
157
imgui/Dalamud.ImGui/Generated/Enums/ImGuiTableColumnFlags.cs
Normal file
157
imgui/Dalamud.ImGui/Generated/Enums/ImGuiTableColumnFlags.cs
Normal file
|
|
@ -0,0 +1,157 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiTableColumnFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// Default as a hiddendisabled column.<br/>
|
||||
/// </summary>
|
||||
DefaultHide = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// Default as a sorting column.<br/>
|
||||
/// </summary>
|
||||
DefaultSort = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// Column will stretch. Preferable with horizontal scrolling disabled (default if table sizing policy is _SizingStretchSame or _SizingStretchProp).<br/>
|
||||
/// </summary>
|
||||
WidthStretch = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// Column will not stretch. Preferable with horizontal scrolling enabled (default if table sizing policy is _SizingFixedFit and table is resizable).<br/>
|
||||
/// </summary>
|
||||
WidthFixed = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// Disable manual resizing.<br/>
|
||||
/// </summary>
|
||||
NoResize = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// Disable manual reordering this column, this will also prevent other columns from crossing over this column.<br/>
|
||||
/// </summary>
|
||||
NoReorder = unchecked(32),
|
||||
|
||||
/// <summary>
|
||||
/// Disable ability to hidedisable this column.<br/>
|
||||
/// </summary>
|
||||
NoHide = unchecked(64),
|
||||
|
||||
/// <summary>
|
||||
/// Disable clipping for this column (all NoClip columns will render in a same draw command).<br/>
|
||||
/// </summary>
|
||||
NoClip = unchecked(128),
|
||||
|
||||
/// <summary>
|
||||
/// Disable ability to sort on this field (even if ImGuiTableFlags_Sortable is set on the table).<br/>
|
||||
/// </summary>
|
||||
NoSort = unchecked(256),
|
||||
|
||||
/// <summary>
|
||||
/// Disable ability to sort in the ascending direction.<br/>
|
||||
/// </summary>
|
||||
NoSortAscending = unchecked(512),
|
||||
|
||||
/// <summary>
|
||||
/// Disable ability to sort in the descending direction.<br/>
|
||||
/// </summary>
|
||||
NoSortDescending = unchecked(1024),
|
||||
|
||||
/// <summary>
|
||||
/// Disable header text width contribution to automatic column width.<br/>
|
||||
/// </summary>
|
||||
NoHeaderWidth = unchecked(2048),
|
||||
|
||||
/// <summary>
|
||||
/// Make the initial sort direction Ascending when first sorting on this column (default).<br/>
|
||||
/// </summary>
|
||||
PreferSortAscending = unchecked(4096),
|
||||
|
||||
/// <summary>
|
||||
/// Make the initial sort direction Descending when first sorting on this column.<br/>
|
||||
/// </summary>
|
||||
PreferSortDescending = unchecked(8192),
|
||||
|
||||
/// <summary>
|
||||
/// Use current Indent value when entering cell (default for column 0).<br/>
|
||||
/// </summary>
|
||||
IndentEnable = unchecked(16384),
|
||||
|
||||
/// <summary>
|
||||
/// Ignore current Indent value when entering cell (default for columns > 0). Indentation changes _within_ the cell will still be honored.<br/>
|
||||
/// </summary>
|
||||
IndentDisable = unchecked(32768),
|
||||
|
||||
/// <summary>
|
||||
/// Status: is enabled == not hidden by userapi (referred to as "Hide" in _DefaultHide and _NoHide) flags.<br/>
|
||||
/// </summary>
|
||||
IsEnabled = unchecked(1048576),
|
||||
|
||||
/// <summary>
|
||||
/// Status: is visible == is enabled AND not clipped by scrolling.<br/>
|
||||
/// </summary>
|
||||
IsVisible = unchecked(2097152),
|
||||
|
||||
/// <summary>
|
||||
/// Status: is currently part of the sort specs<br/>
|
||||
/// </summary>
|
||||
IsSorted = unchecked(4194304),
|
||||
|
||||
/// <summary>
|
||||
/// Status: is hovered by mouse<br/>
|
||||
/// </summary>
|
||||
IsHovered = unchecked(8388608),
|
||||
|
||||
/// <summary>
|
||||
/// Overridingmaster disable flag: hide column, won't show in context menu (unlike calling TableSetColumnEnabled() which manipulates the user accessible state)<br/>
|
||||
/// </summary>
|
||||
Disabled = unchecked(65536),
|
||||
|
||||
/// <summary>
|
||||
/// TableHeadersRow() will submit an empty label for this column. Convenient for some small columns. Name will still appear in context menu or in angled headers. You may append into this cell by calling TableSetColumnIndex() right after the TableHeadersRow() call.<br/>
|
||||
/// </summary>
|
||||
NoHeaderLabel = unchecked(131072),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
WidthMask = unchecked(12),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
IndentMask = unchecked(49152),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
StatusMask = unchecked(15728640),
|
||||
|
||||
/// <summary>
|
||||
/// [Internal] Disable user resizing this column directly (it may however we resized indirectly from its left edge)<br/>
|
||||
/// </summary>
|
||||
NoDirectResize = unchecked(1073741824),
|
||||
}
|
||||
}
|
||||
202
imgui/Dalamud.ImGui/Generated/Enums/ImGuiTableFlags.cs
Normal file
202
imgui/Dalamud.ImGui/Generated/Enums/ImGuiTableFlags.cs
Normal file
|
|
@ -0,0 +1,202 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiTableFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// Enable resizing columns.<br/>
|
||||
/// </summary>
|
||||
Resizable = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// Enable reordering columns in header row (need calling TableSetupColumn() + TableHeadersRow() to display headers)<br/>
|
||||
/// </summary>
|
||||
Reorderable = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// Enable hidingdisabling columns in context menu.<br/>
|
||||
/// </summary>
|
||||
Hideable = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// Enable sorting. Call TableGetSortSpecs() to obtain sort specs. Also see ImGuiTableFlags_SortMulti and ImGuiTableFlags_SortTristate.<br/>
|
||||
/// </summary>
|
||||
Sortable = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// Disable persisting columns order, width and sort settings in the .ini file.<br/>
|
||||
/// </summary>
|
||||
NoSavedSettings = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// Right-click on columns bodycontents will display table context menu. By default it is available in TableHeadersRow().<br/>
|
||||
/// </summary>
|
||||
ContextMenuInBody = unchecked(32),
|
||||
|
||||
/// <summary>
|
||||
/// Set each RowBg color with ImGuiCol_TableRowBg or ImGuiCol_TableRowBgAlt (equivalent of calling TableSetBgColor with ImGuiTableBgFlags_RowBg0 on each row manually)<br/>
|
||||
/// </summary>
|
||||
RowBg = unchecked(64),
|
||||
|
||||
/// <summary>
|
||||
/// Draw horizontal borders between rows.<br/>
|
||||
/// </summary>
|
||||
BordersInnerH = unchecked(128),
|
||||
|
||||
/// <summary>
|
||||
/// Draw horizontal borders at the top and bottom.<br/>
|
||||
/// </summary>
|
||||
BordersOuterH = unchecked(256),
|
||||
|
||||
/// <summary>
|
||||
/// Draw vertical borders between columns.<br/>
|
||||
/// </summary>
|
||||
BordersInnerV = unchecked(512),
|
||||
|
||||
/// <summary>
|
||||
/// Draw vertical borders on the left and right sides.<br/>
|
||||
/// </summary>
|
||||
BordersOuterV = unchecked(1024),
|
||||
|
||||
/// <summary>
|
||||
/// Draw horizontal borders.<br/>
|
||||
/// </summary>
|
||||
BordersH = unchecked(384),
|
||||
|
||||
/// <summary>
|
||||
/// Draw vertical borders.<br/>
|
||||
/// </summary>
|
||||
BordersV = unchecked(1536),
|
||||
|
||||
/// <summary>
|
||||
/// Draw inner borders.<br/>
|
||||
/// </summary>
|
||||
BordersInner = unchecked(640),
|
||||
|
||||
/// <summary>
|
||||
/// Draw outer borders.<br/>
|
||||
/// </summary>
|
||||
BordersOuter = unchecked(1280),
|
||||
|
||||
/// <summary>
|
||||
/// Draw all borders.<br/>
|
||||
/// </summary>
|
||||
Borders = unchecked(1920),
|
||||
|
||||
/// <summary>
|
||||
/// [ALPHA] Disable vertical borders in columns Body (borders will always appear in Headers). -> May move to style<br/>
|
||||
/// </summary>
|
||||
NoBordersInBody = unchecked(2048),
|
||||
|
||||
/// <summary>
|
||||
/// [ALPHA] Disable vertical borders in columns Body until hovered for resize (borders will always appear in Headers). -> May move to style<br/>
|
||||
/// </summary>
|
||||
NoBordersInBodyUntilResize = unchecked(4096),
|
||||
|
||||
/// <summary>
|
||||
/// Columns default to _WidthFixed or _WidthAuto (if resizable or not resizable), matching contents width.<br/>
|
||||
/// </summary>
|
||||
SizingFixedFit = unchecked(8192),
|
||||
|
||||
/// <summary>
|
||||
/// Columns default to _WidthFixed or _WidthAuto (if resizable or not resizable), matching the maximum contents width of all columns. Implicitly enable ImGuiTableFlags_NoKeepColumnsVisible.<br/>
|
||||
/// </summary>
|
||||
SizingFixedSame = unchecked(16384),
|
||||
|
||||
/// <summary>
|
||||
/// Columns default to _WidthStretch with default weights proportional to each columns contents widths.<br/>
|
||||
/// </summary>
|
||||
SizingStretchProp = unchecked(24576),
|
||||
|
||||
/// <summary>
|
||||
/// Columns default to _WidthStretch with default weights all equal, unless overridden by TableSetupColumn().<br/>
|
||||
/// </summary>
|
||||
SizingStretchSame = unchecked(32768),
|
||||
|
||||
/// <summary>
|
||||
/// Make outer width auto-fit to columns, overriding outer_size.x value. Only available when ScrollXScrollY are disabled and Stretch columns are not used.<br/>
|
||||
/// </summary>
|
||||
NoHostExtendX = unchecked(65536),
|
||||
|
||||
/// <summary>
|
||||
/// Make outer height stop exactly at outer_size.y (prevent auto-extending table past the limit). Only available when ScrollXScrollY are disabled. Data below the limit will be clipped and not visible.<br/>
|
||||
/// </summary>
|
||||
NoHostExtendY = unchecked(131072),
|
||||
|
||||
/// <summary>
|
||||
/// Disable keeping column always minimally visible when ScrollX is off and table gets too small. Not recommended if columns are resizable.<br/>
|
||||
/// </summary>
|
||||
NoKeepColumnsVisible = unchecked(262144),
|
||||
|
||||
/// <summary>
|
||||
/// Disable distributing remainder width to stretched columns (width allocation on a 100-wide table with 3 columns: Without this flag: 33,33,34. With this flag: 33,33,33). With larger number of columns, resizing will appear to be less smooth.<br/>
|
||||
/// </summary>
|
||||
PreciseWidths = unchecked(524288),
|
||||
|
||||
/// <summary>
|
||||
/// Disable clipping rectangle for every individual columns (reduce draw command count, items will be able to overflow into other columns). Generally incompatible with TableSetupScrollFreeze().<br/>
|
||||
/// </summary>
|
||||
NoClip = unchecked(1048576),
|
||||
|
||||
/// <summary>
|
||||
/// Default if BordersOuterV is on. Enable outermost padding. Generally desirable if you have headers.<br/>
|
||||
/// </summary>
|
||||
PadOuterX = unchecked(2097152),
|
||||
|
||||
/// <summary>
|
||||
/// Default if BordersOuterV is off. Disable outermost padding.<br/>
|
||||
/// </summary>
|
||||
NoPadOuterX = unchecked(4194304),
|
||||
|
||||
/// <summary>
|
||||
/// Disable inner padding between columns (double inner padding if BordersOuterV is on, single inner padding if BordersOuterV is off).<br/>
|
||||
/// </summary>
|
||||
NoPadInnerX = unchecked(8388608),
|
||||
|
||||
/// <summary>
|
||||
/// Enable horizontal scrolling. Require 'outer_size' parameter of BeginTable() to specify the container size. Changes default sizing policy. Because this creates a child window, ScrollY is currently generally recommended when using ScrollX.<br/>
|
||||
/// </summary>
|
||||
ScrollX = unchecked(16777216),
|
||||
|
||||
/// <summary>
|
||||
/// Enable vertical scrolling. Require 'outer_size' parameter of BeginTable() to specify the container size.<br/>
|
||||
/// </summary>
|
||||
ScrollY = unchecked(33554432),
|
||||
|
||||
/// <summary>
|
||||
/// Hold shift when clicking headers to sort on multiple column. TableGetSortSpecs() may return specs where (SpecsCount > 1).<br/>
|
||||
/// </summary>
|
||||
SortMulti = unchecked(67108864),
|
||||
|
||||
/// <summary>
|
||||
/// Allow no sorting, disable default sorting. TableGetSortSpecs() may return specs where (SpecsCount == 0).<br/>
|
||||
/// </summary>
|
||||
SortTristate = unchecked(134217728),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
SizingMask = unchecked(57344),
|
||||
}
|
||||
}
|
||||
32
imgui/Dalamud.ImGui/Generated/Enums/ImGuiTableRowFlags.cs
Normal file
32
imgui/Dalamud.ImGui/Generated/Enums/ImGuiTableRowFlags.cs
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiTableRowFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// Identify header row (set default background color + width of its contents accounted differently for auto column width)<br/>
|
||||
/// </summary>
|
||||
Headers = unchecked(1),
|
||||
}
|
||||
}
|
||||
32
imgui/Dalamud.ImGui/Generated/Enums/ImGuiTextFlags.cs
Normal file
32
imgui/Dalamud.ImGui/Generated/Enums/ImGuiTextFlags.cs
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiTextFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
NoWidthForLargeClippedText = unchecked(1),
|
||||
}
|
||||
}
|
||||
32
imgui/Dalamud.ImGui/Generated/Enums/ImGuiTooltipFlags.cs
Normal file
32
imgui/Dalamud.ImGui/Generated/Enums/ImGuiTooltipFlags.cs
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiTooltipFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
OverridePreviousTooltip = unchecked(1),
|
||||
}
|
||||
}
|
||||
102
imgui/Dalamud.ImGui/Generated/Enums/ImGuiTreeNodeFlags.cs
Normal file
102
imgui/Dalamud.ImGui/Generated/Enums/ImGuiTreeNodeFlags.cs
Normal file
|
|
@ -0,0 +1,102 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiTreeNodeFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// Draw as selected<br/>
|
||||
/// </summary>
|
||||
Selected = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// Draw frame with background (e.g. for CollapsingHeader)<br/>
|
||||
/// </summary>
|
||||
Framed = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
AllowItemOverlap = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// Don't do a TreePush() when open (e.g. for CollapsingHeader) = no extra indent nor pushing on ID stack<br/>
|
||||
/// </summary>
|
||||
NoTreePushOnOpen = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// Don't automatically and temporarily open node when Logging is active (by default logging will automatically open tree nodes)<br/>
|
||||
/// </summary>
|
||||
NoAutoOpenOnLog = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// Default node to be open<br/>
|
||||
/// </summary>
|
||||
DefaultOpen = unchecked(32),
|
||||
|
||||
/// <summary>
|
||||
/// Open on double-click instead of simple click (default for multi-select unless any _OpenOnXXX behavior is set explicitly). Both behaviors may be combined.<br/>
|
||||
/// </summary>
|
||||
OpenOnDoubleClick = unchecked(64),
|
||||
|
||||
/// <summary>
|
||||
/// Open when clicking on the arrow part (default for multi-select unless any _OpenOnXXX behavior is set explicitly). Both behaviors may be combined.<br/>
|
||||
/// </summary>
|
||||
OpenOnArrow = unchecked(128),
|
||||
|
||||
/// <summary>
|
||||
/// No collapsing, no arrow (use as a convenience for leaf nodes).<br/>
|
||||
/// </summary>
|
||||
Leaf = unchecked(256),
|
||||
|
||||
/// <summary>
|
||||
/// Display a bullet instead of arrow. IMPORTANT: node can still be marked openclose if you don't set the _Leaf flag!<br/>
|
||||
/// </summary>
|
||||
Bullet = unchecked(512),
|
||||
|
||||
/// <summary>
|
||||
/// Use FramePadding (even for an unframed text node) to vertically align text baseline to regular widget height. Equivalent to calling AlignTextToFramePadding() before the node.<br/>
|
||||
/// </summary>
|
||||
FramePadding = unchecked(1024),
|
||||
|
||||
/// <summary>
|
||||
/// Extend hit box to the right-most edge, even if not framed. This is not the default in order to allow adding other items on the same line without using AllowOverlap mode.<br/>
|
||||
/// </summary>
|
||||
SpanAvailWidth = unchecked(2048),
|
||||
|
||||
/// <summary>
|
||||
/// Extend hit box to the left-most and right-most edges (cover the indent area).<br/>
|
||||
/// </summary>
|
||||
SpanFullWidth = unchecked(4096),
|
||||
|
||||
/// <summary>
|
||||
/// (WIP) Nav: left direction may move to this TreeNode() from any of its child (items submitted between TreeNode and TreePop)<br/>
|
||||
/// </summary>
|
||||
NavLeftJumpsBackHere = unchecked(8192),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
CollapsingHeader = unchecked(26),
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,27 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiTreeNodeFlagsPrivate : int
|
||||
{
|
||||
/// <summary>
|
||||
/// FIXME-WIP: Hard-coded for CollapsingHeader()<br/>
|
||||
/// </summary>
|
||||
ClipLabelForTrailingButton = unchecked(1048576),
|
||||
}
|
||||
}
|
||||
92
imgui/Dalamud.ImGui/Generated/Enums/ImGuiViewportFlags.cs
Normal file
92
imgui/Dalamud.ImGui/Generated/Enums/ImGuiViewportFlags.cs
Normal file
|
|
@ -0,0 +1,92 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiViewportFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// Represent a Platform Window<br/>
|
||||
/// </summary>
|
||||
IsPlatformWindow = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// Represent a Platform Monitor (unused yet)<br/>
|
||||
/// </summary>
|
||||
IsPlatformMonitor = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// Platform Window: Is createdmanaged by the user application? (rather than our backend)<br/>
|
||||
/// </summary>
|
||||
OwnedByApp = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// Platform Window: Disable platform decorations: title bar, borders, etc. (generally set all windows, but if ImGuiConfigFlags_ViewportsDecoration is set we only set this on popupstooltips)<br/>
|
||||
/// </summary>
|
||||
NoDecoration = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// Platform Window: Disable platform task bar icon (generally set on popupstooltips, or all windows if ImGuiConfigFlags_ViewportsNoTaskBarIcon is set)<br/>
|
||||
/// </summary>
|
||||
NoTaskBarIcon = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// Platform Window: Don't take focus when created.<br/>
|
||||
/// </summary>
|
||||
NoFocusOnAppearing = unchecked(32),
|
||||
|
||||
/// <summary>
|
||||
/// Platform Window: Don't take focus when clicked on.<br/>
|
||||
/// </summary>
|
||||
NoFocusOnClick = unchecked(64),
|
||||
|
||||
/// <summary>
|
||||
/// Platform Window: Make mouse pass through so we can drag this window while peaking behind it.<br/>
|
||||
/// </summary>
|
||||
NoInputs = unchecked(128),
|
||||
|
||||
/// <summary>
|
||||
/// Platform Window: Renderer doesn't need to clear the framebuffer ahead (because we will fill it entirely).<br/>
|
||||
/// </summary>
|
||||
NoRendererClear = unchecked(256),
|
||||
|
||||
/// <summary>
|
||||
/// Platform Window: Display on top (for tooltips only).<br/>
|
||||
/// </summary>
|
||||
TopMost = unchecked(512),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Minimized = unchecked(1024),
|
||||
|
||||
/// <summary>
|
||||
/// Platform Window: Avoid merging this window into another host window. This can only be set via ImGuiWindowClass viewport flags override (because we need to now ahead if we are going to create a viewport in the first place!).<br/>
|
||||
/// </summary>
|
||||
NoAutoMerge = unchecked(2048),
|
||||
|
||||
/// <summary>
|
||||
/// Viewport can host multiple imgui windows (secondary viewports are associated to a single window). FIXME: In practice there's still probably code making the assumption that this is always and only on the MainViewport. Will fix once we add support for "no main viewport".<br/>
|
||||
/// </summary>
|
||||
CanHostOtherWindows = unchecked(4096),
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,57 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiWindowDockStyleCol : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Text = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Tab = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
TabHovered = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
TabActive = unchecked(3),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
TabUnfocused = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
TabUnfocusedActive = unchecked(5),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
Count = unchecked(6),
|
||||
}
|
||||
}
|
||||
182
imgui/Dalamud.ImGui/Generated/Enums/ImGuiWindowFlags.cs
Normal file
182
imgui/Dalamud.ImGui/Generated/Enums/ImGuiWindowFlags.cs
Normal file
|
|
@ -0,0 +1,182 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiWindowFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// Disable title-bar<br/>
|
||||
/// </summary>
|
||||
NoTitleBar = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// Disable user resizing with the lower-right grip<br/>
|
||||
/// </summary>
|
||||
NoResize = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// Disable user moving the window<br/>
|
||||
/// </summary>
|
||||
NoMove = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// Disable scrollbars (window can still scroll with mouse or programmatically)<br/>
|
||||
/// </summary>
|
||||
NoScrollbar = unchecked(8),
|
||||
|
||||
/// <summary>
|
||||
/// Disable user vertically scrolling with mouse wheel. On child window, mouse wheel will be forwarded to the parent unless NoScrollbar is also set.<br/>
|
||||
/// </summary>
|
||||
NoScrollWithMouse = unchecked(16),
|
||||
|
||||
/// <summary>
|
||||
/// Disable user collapsing window by double-clicking on it. Also referred to as Window Menu Button (e.g. within a docking node).<br/>
|
||||
/// </summary>
|
||||
NoCollapse = unchecked(32),
|
||||
|
||||
/// <summary>
|
||||
/// Resize every window to its content every frame<br/>
|
||||
/// </summary>
|
||||
AlwaysAutoResize = unchecked(64),
|
||||
|
||||
/// <summary>
|
||||
/// Disable drawing background color (WindowBg, etc.) and outside border. Similar as using SetNextWindowBgAlpha(0.0f).<br/>
|
||||
/// </summary>
|
||||
NoBackground = unchecked(128),
|
||||
|
||||
/// <summary>
|
||||
/// Never loadsave settings in .ini file<br/>
|
||||
/// </summary>
|
||||
NoSavedSettings = unchecked(256),
|
||||
|
||||
/// <summary>
|
||||
/// Disable catching mouse, hovering test with pass through.<br/>
|
||||
/// </summary>
|
||||
NoMouseInputs = unchecked(512),
|
||||
|
||||
/// <summary>
|
||||
/// Has a menu-bar<br/>
|
||||
/// </summary>
|
||||
MenuBar = unchecked(1024),
|
||||
|
||||
/// <summary>
|
||||
/// Allow horizontal scrollbar to appear (off by default). You may use SetNextWindowContentSize(ImVec2(width,0.0f)); prior to calling Begin() to specify width. Read code in imgui_demo in the "Horizontal Scrolling" section.<br/>
|
||||
/// </summary>
|
||||
HorizontalScrollbar = unchecked(2048),
|
||||
|
||||
/// <summary>
|
||||
/// Disable taking focus when transitioning from hidden to visible state<br/>
|
||||
/// </summary>
|
||||
NoFocusOnAppearing = unchecked(4096),
|
||||
|
||||
/// <summary>
|
||||
/// Disable bringing window to front when taking focus (e.g. clicking on it or programmatically giving it focus)<br/>
|
||||
/// </summary>
|
||||
NoBringToFrontOnFocus = unchecked(8192),
|
||||
|
||||
/// <summary>
|
||||
/// Always show vertical scrollbar (even if ContentSize.y < Size.y)<br/>
|
||||
/// </summary>
|
||||
AlwaysVerticalScrollbar = unchecked(16384),
|
||||
|
||||
/// <summary>
|
||||
/// Always show horizontal scrollbar (even if ContentSize.x < Size.x)<br/>
|
||||
/// </summary>
|
||||
AlwaysHorizontalScrollbar = unchecked(32768),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
AlwaysUseWindowPadding = unchecked(65536),
|
||||
|
||||
/// <summary>
|
||||
/// No keyboardgamepad navigation within the window<br/>
|
||||
/// </summary>
|
||||
NoNavInputs = unchecked(262144),
|
||||
|
||||
/// <summary>
|
||||
/// No focusing toward this window with keyboardgamepad navigation (e.g. skipped by CTRL+TAB)<br/>
|
||||
/// </summary>
|
||||
NoNavFocus = unchecked(524288),
|
||||
|
||||
/// <summary>
|
||||
/// Display a dot next to the title. When used in a tabdocking context, tab is selected when clicking the X + closure is not assumed (will wait for user to stop submitting the tab). Otherwise closure is assumed when pressing the X, so if you keep submitting the tab may reappear at end of tab bar.<br/>
|
||||
/// </summary>
|
||||
UnsavedDocument = unchecked(1048576),
|
||||
|
||||
/// <summary>
|
||||
/// Disable docking of this window<br/>
|
||||
/// </summary>
|
||||
NoDocking = unchecked(2097152),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
NoNav = unchecked(786432),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
NoDecoration = unchecked(43),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
NoInputs = unchecked(786944),
|
||||
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
NavFlattened = unchecked(8388608),
|
||||
|
||||
/// <summary>
|
||||
/// Don't use! For internal use by BeginChild()<br/>
|
||||
/// </summary>
|
||||
ChildWindow = unchecked(16777216),
|
||||
|
||||
/// <summary>
|
||||
/// Don't use! For internal use by BeginTooltip()<br/>
|
||||
/// </summary>
|
||||
Tooltip = unchecked(33554432),
|
||||
|
||||
/// <summary>
|
||||
/// Don't use! For internal use by BeginPopup()<br/>
|
||||
/// </summary>
|
||||
Popup = unchecked(67108864),
|
||||
|
||||
/// <summary>
|
||||
/// Don't use! For internal use by BeginPopupModal()<br/>
|
||||
/// </summary>
|
||||
Modal = unchecked(134217728),
|
||||
|
||||
/// <summary>
|
||||
/// Don't use! For internal use by BeginMenu()<br/>
|
||||
/// </summary>
|
||||
ChildMenu = unchecked(268435456),
|
||||
|
||||
/// <summary>
|
||||
/// Don't use! For internal use by Begin()NewFrame()<br/>
|
||||
/// </summary>
|
||||
DockNodeHost = unchecked(536870912),
|
||||
}
|
||||
}
|
||||
1311
imgui/Dalamud.ImGui/Generated/FunctionTable.cs
Normal file
1311
imgui/Dalamud.ImGui/Generated/FunctionTable.cs
Normal file
File diff suppressed because it is too large
Load diff
5051
imgui/Dalamud.ImGui/Generated/Functions/Functions.000.cs
Normal file
5051
imgui/Dalamud.ImGui/Generated/Functions/Functions.000.cs
Normal file
File diff suppressed because it is too large
Load diff
5031
imgui/Dalamud.ImGui/Generated/Functions/Functions.001.cs
Normal file
5031
imgui/Dalamud.ImGui/Generated/Functions/Functions.001.cs
Normal file
File diff suppressed because it is too large
Load diff
5029
imgui/Dalamud.ImGui/Generated/Functions/Functions.002.cs
Normal file
5029
imgui/Dalamud.ImGui/Generated/Functions/Functions.002.cs
Normal file
File diff suppressed because it is too large
Load diff
5032
imgui/Dalamud.ImGui/Generated/Functions/Functions.003.cs
Normal file
5032
imgui/Dalamud.ImGui/Generated/Functions/Functions.003.cs
Normal file
File diff suppressed because it is too large
Load diff
5040
imgui/Dalamud.ImGui/Generated/Functions/Functions.004.cs
Normal file
5040
imgui/Dalamud.ImGui/Generated/Functions/Functions.004.cs
Normal file
File diff suppressed because it is too large
Load diff
5023
imgui/Dalamud.ImGui/Generated/Functions/Functions.005.cs
Normal file
5023
imgui/Dalamud.ImGui/Generated/Functions/Functions.005.cs
Normal file
File diff suppressed because it is too large
Load diff
5028
imgui/Dalamud.ImGui/Generated/Functions/Functions.006.cs
Normal file
5028
imgui/Dalamud.ImGui/Generated/Functions/Functions.006.cs
Normal file
File diff suppressed because it is too large
Load diff
5023
imgui/Dalamud.ImGui/Generated/Functions/Functions.007.cs
Normal file
5023
imgui/Dalamud.ImGui/Generated/Functions/Functions.007.cs
Normal file
File diff suppressed because it is too large
Load diff
5031
imgui/Dalamud.ImGui/Generated/Functions/Functions.008.cs
Normal file
5031
imgui/Dalamud.ImGui/Generated/Functions/Functions.008.cs
Normal file
File diff suppressed because it is too large
Load diff
5035
imgui/Dalamud.ImGui/Generated/Functions/Functions.009.cs
Normal file
5035
imgui/Dalamud.ImGui/Generated/Functions/Functions.009.cs
Normal file
File diff suppressed because it is too large
Load diff
5022
imgui/Dalamud.ImGui/Generated/Functions/Functions.010.cs
Normal file
5022
imgui/Dalamud.ImGui/Generated/Functions/Functions.010.cs
Normal file
File diff suppressed because it is too large
Load diff
5022
imgui/Dalamud.ImGui/Generated/Functions/Functions.011.cs
Normal file
5022
imgui/Dalamud.ImGui/Generated/Functions/Functions.011.cs
Normal file
File diff suppressed because it is too large
Load diff
5034
imgui/Dalamud.ImGui/Generated/Functions/Functions.012.cs
Normal file
5034
imgui/Dalamud.ImGui/Generated/Functions/Functions.012.cs
Normal file
File diff suppressed because it is too large
Load diff
5043
imgui/Dalamud.ImGui/Generated/Functions/Functions.013.cs
Normal file
5043
imgui/Dalamud.ImGui/Generated/Functions/Functions.013.cs
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5049
imgui/Dalamud.ImGui/Generated/Functions/Functions.014.cs
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5049
imgui/Dalamud.ImGui/Generated/Functions/Functions.014.cs
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5037
imgui/Dalamud.ImGui/Generated/Functions/Functions.015.cs
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5037
imgui/Dalamud.ImGui/Generated/Functions/Functions.015.cs
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5055
imgui/Dalamud.ImGui/Generated/Functions/Functions.016.cs
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5055
imgui/Dalamud.ImGui/Generated/Functions/Functions.016.cs
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5031
imgui/Dalamud.ImGui/Generated/Functions/Functions.017.cs
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5031
imgui/Dalamud.ImGui/Generated/Functions/Functions.017.cs
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5025
imgui/Dalamud.ImGui/Generated/Functions/Functions.018.cs
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5025
imgui/Dalamud.ImGui/Generated/Functions/Functions.018.cs
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5022
imgui/Dalamud.ImGui/Generated/Functions/Functions.019.cs
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5022
imgui/Dalamud.ImGui/Generated/Functions/Functions.019.cs
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5055
imgui/Dalamud.ImGui/Generated/Functions/Functions.020.cs
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5055
imgui/Dalamud.ImGui/Generated/Functions/Functions.020.cs
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5070
imgui/Dalamud.ImGui/Generated/Functions/Functions.021.cs
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5070
imgui/Dalamud.ImGui/Generated/Functions/Functions.021.cs
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