mirror of
https://github.com/goatcorp/Dalamud.git
synced 2025-12-31 21:03:43 +01:00
Add generated files for now
This commit is contained in:
parent
0690cce995
commit
1bce618684
502 changed files with 1276906 additions and 1 deletions
47
imgui/Dalamud.ImGui/Generated/Enums/ImGuiCond.cs
Normal file
47
imgui/Dalamud.ImGui/Generated/Enums/ImGuiCond.cs
Normal file
|
|
@ -0,0 +1,47 @@
|
|||
// ------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using HexaGen.Runtime;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
/// <summary>
|
||||
/// To be documented.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ImGuiCond : int
|
||||
{
|
||||
/// <summary>
|
||||
/// No condition (always set the variable), same as _Always<br/>
|
||||
/// </summary>
|
||||
None = unchecked(0),
|
||||
|
||||
/// <summary>
|
||||
/// No condition (always set the variable), same as _None<br/>
|
||||
/// </summary>
|
||||
Always = unchecked(1),
|
||||
|
||||
/// <summary>
|
||||
/// Set the variable once per runtime session (only the first call will succeed)<br/>
|
||||
/// </summary>
|
||||
Once = unchecked(2),
|
||||
|
||||
/// <summary>
|
||||
/// Set the variable if the objectwindow has no persistently saved data (no entry in .ini file)<br/>
|
||||
/// </summary>
|
||||
FirstUseEver = unchecked(4),
|
||||
|
||||
/// <summary>
|
||||
/// Set the variable if the objectwindow is appearing after being hiddeninactive (or the first time)<br/>
|
||||
/// </summary>
|
||||
Appearing = unchecked(8),
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue