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Add generated files for now
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72
imgui/Dalamud.ImGui/Generated/Enums/ImGuiItemFlags.cs
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72
imgui/Dalamud.ImGui/Generated/Enums/ImGuiItemFlags.cs
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// ------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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// ------------------------------------------------------------------------------
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using System;
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using HexaGen.Runtime;
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using System.Numerics;
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namespace Dalamud.Bindings.ImGui
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{
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/// <summary>
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/// To be documented.
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/// </summary>
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[Flags]
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public enum ImGuiItemFlags : int
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{
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/// <summary>
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/// (Default)<br/>
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/// </summary>
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None = unchecked(0),
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/// <summary>
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/// false Disable keyboard tabbing. This is a "lighter" version of ImGuiItemFlags_NoNav.<br/>
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/// </summary>
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NoTabStop = unchecked(1),
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/// <summary>
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/// false Any button-like behavior will have repeat mode enabled (based on io.KeyRepeatDelay and io.KeyRepeatRate values). Note that you can also call IsItemActive() after any button to tell if it is being held.<br/>
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/// </summary>
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ButtonRepeat = unchecked(2),
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/// <summary>
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/// To be documented.
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/// </summary>
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Disabled = unchecked(4),
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/// <summary>
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/// false Disable any form of focusing (keyboardgamepad directional navigation and SetKeyboardFocusHere() calls).<br/>
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/// </summary>
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NoNav = unchecked(8),
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/// <summary>
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/// false Disable item being a candidate for default focus (e.g. used by title bar items).<br/>
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/// </summary>
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NoNavDefaultFocus = unchecked(16),
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/// <summary>
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/// To be documented.
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/// </summary>
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SelectableDontClosePopup = unchecked(32),
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/// <summary>
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/// To be documented.
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/// </summary>
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MixedValue = unchecked(64),
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/// <summary>
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/// To be documented.
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/// </summary>
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ReadOnly = unchecked(128),
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/// <summary>
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/// To be documented.
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/// </summary>
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Inputable = unchecked(256),
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}
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}
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