Don't oversample fonts, and use geta mark to indicate unavailable glyph

(cherry picked from commit e22b168c53)
This commit is contained in:
Soreepeong 2022-03-07 14:05:20 +09:00
parent b2ff63a4cc
commit 1f20b3c35a
2 changed files with 63 additions and 31 deletions

View file

@ -284,6 +284,13 @@ namespace Dalamud.Interface.GameFonts
/// </summary>
public void BuildFonts()
{
unsafe
{
ImFontConfigPtr fontConfig = ImGuiNative.ImFontConfig_ImFontConfig();
fontConfig.OversampleH = 1;
fontConfig.OversampleV = 1;
fontConfig.PixelSnapH = true;
var io = ImGui.GetIO();
io.Fonts.TexDesiredWidth = 4096;
@ -298,7 +305,7 @@ namespace Dalamud.Interface.GameFonts
if (fdt == null)
continue;
var font = io.Fonts.AddFontDefault();
var font = io.Fonts.AddFontDefault(fontConfig);
this.fonts[style] = font;
foreach (var glyph in fdt.Glyphs)
{
@ -318,6 +325,9 @@ namespace Dalamud.Interface.GameFonts
glyph);
}
}
fontConfig.Destroy();
}
}
/// <summary>

View file

@ -49,6 +49,8 @@ namespace Dalamud.Interface.Internal
{
private const float DefaultFontSizePt = 12.0f;
private const float DefaultFontSizePx = DefaultFontSizePt * 4.0f / 3.0f;
private const ushort Fallback1Codepoint = 0x3013; // Geta mark; FFXIV uses this to indicate that a glyph is missing.
private const ushort Fallback2Codepoint = '-'; // FFXIV uses dash if Geta mark is unavailable.
private readonly string rtssPath;
@ -603,6 +605,11 @@ namespace Dalamud.Interface.Internal
this.fontBuildSignal.Reset();
ioFonts.Clear();
ImFontConfigPtr fontConfig = ImGuiNative.ImFontConfig_ImFontConfig();
fontConfig.OversampleH = 1;
fontConfig.OversampleV = 1;
fontConfig.PixelSnapH = true;
var fontPathJp = Path.Combine(dalamud.AssetDirectory.FullName, "UIRes", "NotoSansCJKjp-Medium.otf");
if (!File.Exists(fontPathJp))
ShowFontError(fontPathJp);
@ -610,7 +617,7 @@ namespace Dalamud.Interface.Internal
// Default font
{
var japaneseRangeHandle = GCHandle.Alloc(GlyphRangesJapanese.GlyphRanges, GCHandleType.Pinned);
DefaultFont = ioFonts.AddFontFromFileTTF(fontPathJp, (DefaultFontSizePx + 1) * fontScale, null, japaneseRangeHandle.AddrOfPinnedObject());
DefaultFont = ioFonts.AddFontFromFileTTF(fontPathJp, (DefaultFontSizePx + 1) * fontScale, fontConfig, japaneseRangeHandle.AddrOfPinnedObject());
japaneseRangeHandle.Free();
fontsToUnscale.Add(DefaultFont);
}
@ -622,7 +629,7 @@ namespace Dalamud.Interface.Internal
ShowFontError(fontPathIcon);
var iconRangeHandle = GCHandle.Alloc(new ushort[] { 0xE000, 0xF8FF, 0, }, GCHandleType.Pinned);
IconFont = ioFonts.AddFontFromFileTTF(fontPathIcon, DefaultFontSizePx * fontScale, null, iconRangeHandle.AddrOfPinnedObject());
IconFont = ioFonts.AddFontFromFileTTF(fontPathIcon, DefaultFontSizePx * fontScale, fontConfig, iconRangeHandle.AddrOfPinnedObject());
iconRangeHandle.Free();
fontsToUnscale.Add(IconFont);
}
@ -632,7 +639,7 @@ namespace Dalamud.Interface.Internal
var fontPathMono = Path.Combine(dalamud.AssetDirectory.FullName, "UIRes", "Inconsolata-Regular.ttf");
if (!File.Exists(fontPathMono))
ShowFontError(fontPathMono);
MonoFont = ioFonts.AddFontFromFileTTF(fontPathMono, DefaultFontSizePx * fontScale);
MonoFont = ioFonts.AddFontFromFileTTF(fontPathMono, DefaultFontSizePx * fontScale, fontConfig);
fontsToUnscale.Add(MonoFont);
}
@ -649,6 +656,9 @@ namespace Dalamud.Interface.Internal
foreach (var (fontSize, requests) in extraFontRequests)
{
List<Tuple<ushort, ushort>> codepointRanges = new();
codepointRanges.Add(Tuple.Create(Fallback1Codepoint, Fallback1Codepoint));
codepointRanges.Add(Tuple.Create(Fallback2Codepoint, Fallback2Codepoint));
foreach (var request in requests)
{
foreach (var range in request.CodepointRanges)
@ -674,7 +684,7 @@ namespace Dalamud.Interface.Internal
flattenedRanges.Add(0);
var rangeHandle = GCHandle.Alloc(flattenedRanges.ToArray(), GCHandleType.Pinned);
var sizedFont = ioFonts.AddFontFromFileTTF(fontPathJp, fontSize * fontScale, null, rangeHandle.AddrOfPinnedObject());
var sizedFont = ioFonts.AddFontFromFileTTF(fontPathJp, fontSize * fontScale, fontConfig, rangeHandle.AddrOfPinnedObject());
rangeHandle.Free();
fontsToUnscale.Add(sizedFont);
@ -713,7 +723,12 @@ namespace Dalamud.Interface.Internal
foreach (var font in fontsToUnscale)
{
if (font.NativePtr == MonoFont.NativePtr || font.NativePtr == IconFont.NativePtr)
// Leave IconFont alone.
if (font.NativePtr == IconFont.NativePtr)
continue;
// MonoFont will be filled later from DefaultFont.
if (font.NativePtr == MonoFont.NativePtr)
continue;
if (this.overwriteAllNotoGlyphsWithAxis)
@ -722,11 +737,17 @@ namespace Dalamud.Interface.Internal
GameFontManager.CopyGlyphsAcrossFonts(this.axisFontHandle?.ImFont, font, false, false, 0xE020, 0xE0DB);
}
// Fill missing glyphs in DefaultFont from Axis
GameFontManager.CopyGlyphsAcrossFonts(this.axisFontHandle?.ImFont, DefaultFont, true, false);
// Fill missing glyphs in MonoFont from DefaultFont
GameFontManager.CopyGlyphsAcrossFonts(DefaultFont, MonoFont, true, false);
foreach (var font in fontsToUnscale)
{
font.FallbackChar = Fallback1Codepoint;
font.BuildLookupTable();
}
Log.Verbose("[FONT] Invoke OnAfterBuildFonts");
this.AfterBuildFonts?.Invoke();
@ -734,6 +755,7 @@ namespace Dalamud.Interface.Internal
Log.Verbose("[FONT] Fonts built!");
fontConfig.Destroy();
this.fontBuildSignal.Set();
this.FontsReady = true;