add d3d11.dll; downgrade EasyHook in dalamud to match the injector, becuase otherwise the injector explodes half the time

This commit is contained in:
meli 2019-12-21 09:51:00 -08:00
parent 4b43630805
commit 22c024cd7b
2 changed files with 10 additions and 2 deletions

View file

@ -1,4 +1,4 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup Label="Target">
<PlatformTarget>AnyCPU</PlatformTarget>
<TargetFramework>net472</TargetFramework>
@ -34,20 +34,28 @@
<DocumentationFile>E:\Sapphire\recorder\FFXIV.Recorder\/bin\Dalamud.xml</DocumentationFile>
</PropertyGroup>
<ItemGroup>
<None Remove="Resources\d3d11.dll" />
<None Remove="Resources\eye.png" />
</ItemGroup>
<ItemGroup>
<Content Include="Resources\d3d11.dll">
<Link>%(Filename)%(Extension)</Link>
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<Visible>false</Visible>
</Content>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\eye.png" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Discord.Net" Version="2.1.0" />
<PackageReference Include="EasyHook" Version="2.7.7097" />
<PackageReference Include="Google.Cloud.Translation.V2" Version="1.1.0" />
<PackageReference Include="Newtonsoft.Json" Version="11.0.2" />
<PackageReference Include="PropertyChanged.Fody" Version="2.6.1" />
<PackageReference Include="Serilog" Version="2.6.0" />
<PackageReference Include="Serilog.Sinks.Async" Version="1.1.0" />
<PackageReference Include="Serilog.Sinks.File" Version="4.0.0" />
<PackageReference Include="EasyHook" Version="2.7.6270" />
</ItemGroup>
<ItemGroup>
<Reference Include="System.Net.Http" />

BIN
Dalamud/Resources/d3d11.dll Normal file

Binary file not shown.