Merge pull request #36 from ff-meli/master

ActorTable update for 5.2
This commit is contained in:
goaaats 2020-02-22 00:32:36 +09:00 committed by GitHub
commit 248b9be381
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2 changed files with 5 additions and 5 deletions

View file

@ -13,7 +13,7 @@ namespace Dalamud.Game.ClientState
public IntPtr JobGaugeData { get; set; }
protected override void Setup64Bit(SigScanner sig) {
ActorTable = sig.Module.BaseAddress + 0x1BFFD90;
ActorTable = sig.Module.BaseAddress + 0x1C62218;
LocalContentId = sig.Module.BaseAddress + 0x1C2E000;
JobGaugeData = sig.Module.BaseAddress + 0x1BFB110;
}

View file

@ -20,13 +20,13 @@ namespace Dalamud.Game.ClientState.Structs
[FieldOffset(140)] public ObjectKind ObjectKind;
[FieldOffset(141)] public byte SubKind;
[FieldOffset(160)] public Position3 Position;
[FieldOffset(6308)] public byte CurrentWorld;
[FieldOffset(6310)] public byte HomeWorld;
[FieldOffset(6276)] public byte CurrentWorld;
[FieldOffset(6278)] public byte HomeWorld;
[FieldOffset(6328)] public int CurrentHp;
[FieldOffset(6332)] public int MaxHp;
[FieldOffset(6336)] public int CurrentMp;
[FieldOffset(6340)] public int MaxMp;
[FieldOffset(6388)] public byte ClassJob;
[FieldOffset(6390)] public byte Level;
[FieldOffset(6358)] public byte ClassJob;
[FieldOffset(6360)] public byte Level;
}
}