diff --git a/Dalamud/Game/ClientState/Objects/SubKinds/PlayerCharacter.cs b/Dalamud/Game/ClientState/Objects/SubKinds/PlayerCharacter.cs
index a7dd836d6..a850f8ac2 100644
--- a/Dalamud/Game/ClientState/Objects/SubKinds/PlayerCharacter.cs
+++ b/Dalamud/Game/ClientState/Objects/SubKinds/PlayerCharacter.cs
@@ -33,6 +33,6 @@ namespace Dalamud.Game.ClientState.Objects.SubKinds
///
/// Gets the target actor ID of the PlayerCharacter.
///
- public override uint TargetObjectId => this.Struct->Character.GameObject.TargetObjectID;
+ public override uint TargetObjectId => this.Struct->Character.TargetObjectID;
}
}
diff --git a/Dalamud/Game/ClientState/Objects/Types/Character.cs b/Dalamud/Game/ClientState/Objects/Types/Character.cs
index 17a1ec6f3..ff412d8e5 100644
--- a/Dalamud/Game/ClientState/Objects/Types/Character.cs
+++ b/Dalamud/Game/ClientState/Objects/Types/Character.cs
@@ -86,7 +86,7 @@ namespace Dalamud.Game.ClientState.Objects.Types
///
/// Gets the target object ID of the character.
///
- public override uint TargetObjectId => this.Struct->GameObject.TargetObjectID;
+ public override uint TargetObjectId => this.Struct->TargetObjectID;
///
/// Gets the name ID of the character.
diff --git a/lib/FFXIVClientStructs b/lib/FFXIVClientStructs
index f7a29c9fc..47802afd0 160000
--- a/lib/FFXIVClientStructs
+++ b/lib/FFXIVClientStructs
@@ -1 +1 @@
-Subproject commit f7a29c9fcb65f88eb8157e8645dd7231ed0b581a
+Subproject commit 47802afd09afe2cf3bd4c92bedc433c8a5bb9ab3