diff --git a/Dalamud/Game/ClientState/Structs/Actor.cs b/Dalamud/Game/ClientState/Structs/Actor.cs index d926b98e5..85c78ab6b 100644 --- a/Dalamud/Game/ClientState/Structs/Actor.cs +++ b/Dalamud/Game/ClientState/Structs/Actor.cs @@ -20,7 +20,7 @@ namespace Dalamud.Game.ClientState.Structs public const int YalmDistanceFromPlayerY = 146; // 0x0092 Distance public const int Position = 160; // 0x00A0 (X,Z,Y) public const int Rotation = 176; // 0x00B0 Heading - public const int HitboxRadius = 190; + public const int HitboxRadius = 192; // 0x00C0 public const int CurrentHp = 452; // 0x01C4 HPCurrent public const int MaxHp = 456; // 0x01C8 HPMax public const int CurrentMp = 460; // 0x01CC MPCurrent