Put kind check on the correct function

This commit is contained in:
MidoriKami 2025-07-26 17:34:07 -07:00
parent fe3faa3738
commit 28ad006fe5

View file

@ -168,7 +168,7 @@ internal sealed partial class ObjectTable : IServiceType, IObjectTable
{ {
for (var index = 0; index < 200; index += 2) for (var index = 0; index < 200; index += 2)
{ {
if (this[index] is IBattleChara gameObject) if (this[index] is IBattleChara { ObjectKind: ObjectKind.Player } gameObject)
{ {
yield return gameObject; yield return gameObject;
} }
@ -179,7 +179,7 @@ internal sealed partial class ObjectTable : IServiceType, IObjectTable
{ {
for (var index = range.Start.Value; index <= range.End.Value; index++) for (var index = range.Start.Value; index <= range.End.Value; index++)
{ {
if (this[index] is { ObjectKind: ObjectKind.Player } gameObject) if (this[index] is { } gameObject)
{ {
yield return gameObject; yield return gameObject;
} }