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Fix fate pointer math, size checking
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da84c90696
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1 changed files with 2 additions and 2 deletions
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@ -51,7 +51,7 @@ namespace Dalamud.Game.ClientState.Fates
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if (Struct->Fates.First == null || Struct->Fates.Last == null)
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return 0;
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return (int)Struct->Fates.Capacity();
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return (int)Struct->Fates.Size();
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}
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}
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@ -99,7 +99,7 @@ namespace Dalamud.Game.ClientState.Fates
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if (fateTable == IntPtr.Zero)
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return IntPtr.Zero;
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return *(IntPtr*)this.Struct->Fates.Get((ulong)index).Value;
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return (IntPtr)this.Struct->Fates.Get((ulong)index).Value;
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}
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/// <summary>
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