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CommandInfo must be public to allow registering commands
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parent
a900b704c2
commit
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2 changed files with 3 additions and 3 deletions
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@ -3,7 +3,7 @@ namespace Dalamud.Game.Command;
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/// <summary>
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/// This class describes a registered command.
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/// </summary>
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internal sealed class CommandInfo : ICommandInfo
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public sealed class CommandInfo : ICommandInfo
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="CommandInfo"/> class.
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@ -27,7 +27,7 @@ public interface ICommandManager
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/// <param name="command">The command to dispatch.</param>
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/// <param name="argument">The provided arguments.</param>
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/// <param name="info">A <see cref="CommandInfo"/> object describing this command.</param>
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public void DispatchCommand(string command, string argument, ICommandInfo info);
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public void DispatchCommand(string command, string argument, CommandInfo info);
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/// <summary>
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/// Add a command handler, which you can use to add your own custom commands to the in-game chat.
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@ -35,7 +35,7 @@ public interface ICommandManager
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/// <param name="command">The command to register.</param>
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/// <param name="info">A <see cref="CommandInfo"/> object describing the command.</param>
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/// <returns>If adding was successful.</returns>
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public bool AddHandler(string command, ICommandInfo info);
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public bool AddHandler(string command, CommandInfo info);
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/// <summary>
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/// Remove a command from the command handlers.
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