diff --git a/Dalamud/Interface/Internal/TextureManager.cs b/Dalamud/Interface/Internal/TextureManager.cs
index ba0a7045d..ed7065456 100644
--- a/Dalamud/Interface/Internal/TextureManager.cs
+++ b/Dalamud/Interface/Internal/TextureManager.cs
@@ -152,7 +152,7 @@ internal class TextureManager : IDisposable, IServiceType, ITextureSubstitutionP
/// The path to the texture in the game's VFS.
/// Prevent Dalamud from automatically unloading this texture to save memory. Usually does not need to be set.
/// Null, if the icon does not exist, or a texture wrap that can be used to render the texture.
- public TextureManagerTextureWrap? GetTextureFromGame(string path, bool keepAlive)
+ public TextureManagerTextureWrap? GetTextureFromGame(string path, bool keepAlive = false)
{
ArgumentException.ThrowIfNullOrEmpty(path);
@@ -171,7 +171,7 @@ internal class TextureManager : IDisposable, IServiceType, ITextureSubstitutionP
/// The FileInfo describing the image or texture file.
/// Prevent Dalamud from automatically unloading this texture to save memory. Usually does not need to be set.
/// Null, if the file does not exist, or a texture wrap that can be used to render the texture.
- public TextureManagerTextureWrap? GetTextureFromFile(FileInfo file, bool keepAlive)
+ public TextureManagerTextureWrap? GetTextureFromFile(FileInfo file, bool keepAlive = false)
{
ArgumentNullException.ThrowIfNull(file);
return !file.Exists ? null : this.CreateWrap(file.FullName, keepAlive);