From 2b4690994c12555dff358318e5dfa63428600a23 Mon Sep 17 00:00:00 2001 From: goaaats Date: Fri, 17 Jun 2022 21:07:13 +0200 Subject: [PATCH] fix: call network events again --- Dalamud/Game/Network/GameNetwork.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Dalamud/Game/Network/GameNetwork.cs b/Dalamud/Game/Network/GameNetwork.cs index 7141da127..039fce90c 100644 --- a/Dalamud/Game/Network/GameNetwork.cs +++ b/Dalamud/Game/Network/GameNetwork.cs @@ -139,7 +139,7 @@ namespace Dalamud.Game.Network { // Call events // TODO: Implement actor IDs - // this.NetworkMessage?.Invoke(dataPtr + 0x20, (ushort)Marshal.ReadInt16(dataPtr), 0x0, 0x0, NetworkMessageDirection.ZoneUp); + this.NetworkMessage?.Invoke(dataPtr + 0x20, (ushort)Marshal.ReadInt16(dataPtr), 0x0, 0x0, NetworkMessageDirection.ZoneUp); } catch (Exception ex) {