mirror of
https://github.com/goatcorp/Dalamud.git
synced 2026-02-13 11:27:42 +01:00
Change Framework.OnUpdateEvent to Update
This commit is contained in:
parent
1cce78e14d
commit
2b4f4bc9fd
2 changed files with 7 additions and 7 deletions
|
|
@ -66,7 +66,7 @@ namespace Dalamud.Game.ClientState
|
|||
this.setupTerritoryTypeHook = new Hook<SetupTerritoryTypeDelegate>(this.address.SetupTerritoryType, this.SetupTerritoryTypeDetour);
|
||||
|
||||
var framework = Service<Framework>.Get();
|
||||
framework.OnUpdateEvent += this.FrameworkOnOnUpdateEvent;
|
||||
framework.Update += this.FrameworkOnOnUpdateEvent;
|
||||
|
||||
var networkHandlers = Service<NetworkHandlers>.Get();
|
||||
networkHandlers.CfPop += this.NetworkHandlersOnCfPop;
|
||||
|
|
@ -136,7 +136,7 @@ namespace Dalamud.Game.ClientState
|
|||
{
|
||||
this.setupTerritoryTypeHook.Dispose();
|
||||
Service<GamepadState>.Get().Dispose();
|
||||
Service<Framework>.Get().OnUpdateEvent -= this.FrameworkOnOnUpdateEvent;
|
||||
Service<Framework>.Get().Update -= this.FrameworkOnOnUpdateEvent;
|
||||
Service<NetworkHandlers>.Get().CfPop -= this.NetworkHandlersOnCfPop;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue